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#46 Posted at 2016-11-11 15:11        
     
Hello

I updated the addon to version 1486 :)



DOWNLOAD: MEDIAFIRE
SUBSCRIBE: STEAM

CHANGELOG 1486
  • ADDED: Addon Support for "Advanced Rappelling" by Duda123
    • When this addon is active, the Rapelling-LZ will be added to the selections in planning mode.
    • ROOFTOP RAPELLING: If Rapelling-LZ is placed on a building, a special "unitCapture"-like function guides the chopper to the exact position.
  • ADDED: Addon Support for "Enhanced Movement" by Bad Benson.
    • If addon is active, EH-Formation type is added to HUD-mode.
    • The units will run to the position, face the object and climb on or over it.
  • ADDED: Tablet visualization improved:formation subordinates now get a small wp marker each. Adds clarity and looks nicer.
  • FIXED: Civilians could wrongly be filtered as enemy and would get shot clearing a building when independent factions are hostile to player
  • FIXED: Planes can no longer be stored in occupied hangars
  • FIXED: Planes taking off after being landed and stored in hangar will be moved to the correct taxi position and direction.
  • FIXED: Script-Error when landing plane (script trying to wrongly reduce speed)
  • FIXED: Wrong animations were used for silencer attach/detach


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#47 Posted at 2016-11-11 15:30        
     
Thanks for the update mate :-)
News is up on the frontpage and you can find our mirror here:



Visit my family webshop desteigerhoutshop.nl.

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#48 Posted at 2017-03-20 15:14        
     
Hi...Like what you have done with the mod. However I spend more than a day now trying to figure out how to disable the key pad quick functions for your mod as these keys seem to override any function placed there. For instance I use some of those keys to zero up my scope. I even tried to let your mod use the default function it seem to want on those keys and binding my zeroing keys as shift + keypad keys but still only your mod's functions happen when I press those keys.

Any help would be greatly appreciated. Thank you in advance.


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#49 Posted at 2017-08-08 17:31        
     




Hi there! Finally, the addon has gone to version 2.0, bringing a lot of changes, tweaks and most of all new features. I hope you enjoy!

D O W N L O A D:
S T E A M
M E D I A F I R E




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#50 Posted at 2017-08-09 05:53        
     
Thanks for the update :-)
I did already update our mirror



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#51 Posted at 2017-09-03 16:55        
     
Hello everybody!

Things have looked calm since the update but the truth is that we have been extremely busy. That's right, we. We're a team now!!

Reggaeman007jah has set up a whole bunch of goodies for you.

First off, after the headaches of the pdf manual, we now have a full C2 WIKI that is always maintained!


https://c2mod.wikispaces.com/

NEXT, Reggs set up the C2-HQ on Discord, he and Kremator will be your friendly moderators.


https://discord.gg/cuW9fJC

These two steps are a massive improvement for me, a feature and bug report system is currently under construction as well.

Feel free to join us and discuss your ideas and experiences!

This post was edited by mad_cheese (2017-09-05 13:26, 104 days ago)


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#52 Posted at 2017-09-14 19:44        
     


Hi there! C2 Version 2.01 is now available, introducing the "Standby / Continue" and "Remote AT-Launch" functions.

D O W N L O A D :
S T E A M
M E D I A F I R E

R E Q U I R E M E N T S :
CBA_A3



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#53 Posted at 2017-09-15 07:37        
     
Thanks again for the update :-)


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#54 Posted at 2017-10-06 17:03        
     
Here's some new WIP reports!

Some real nice stuff is making it's way from dev to main branch :)

C2 Formation Manager:

SlingLoad/Drop WP Action:



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#55 Posted at 2017-12-14 12:53        
     
What's problem in arma3 1.80?
error: unknown enum value: "pathplan"
file c2_core\fnc_ai\fncs_ai.sqf, line 2513

This post was edited by yxyabc (2017-12-14 13:01, 4 days ago)


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#56 Posted at 2017-12-15 21:03        
     
Hi there, I just fixed those issues:

C2 - COMMAND & CONTROL 2.01 HOTFIX:

Download:
S T E A M
M E D I A F I R E

Changelog:
-FIXED: Script Errors with ROE functions
-FIXED: disableAI scriptErrors after TacOps patch


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#57 Posted at 2017-12-16 12:07        
     
Thanks again for the update mate :-)
News is up on the frontpage and you can find our updated mirror here:


Visit my family webshop desteigerhoutshop.nl.

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#58 Posted at 2017-12-16 12:39        
     
That bug has been fixed,thanks!
When choppers move and land,new bug is:
error: unknown enum value: "_pad"
file c2_core\fnc_ai\fncs_ai.sqf, line 1940

When undo,the bug is:
error
file c2_core\ui\tablet\mcss_c2_tab_init.sqf, line 3064

This post was edited by yxyabc (2017-12-17 03:23, 1 day ago)