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#61 Posted at 2016-01-14 15:00        
     
Thanks for releasing :). Furthermore I've made the new Biki article
https://community.bistudio.com/wiki/CWR2_-_Sahrani

More details and pics will follow...


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#62 Posted at 2016-01-14 16:54        
     
Hey W0lle,

First of all I want to say what a joy it has been for me to relive so many memories of my early childhood because of this mod that you and the old team have put so much time and effort into. It is hands down my absolute favorite mod for A2 and there is nothing that really even comes close to usurping it from that spot. This is the mod that time and time again would bring me back to A2 and here you've done it again with V1.02. I am truly grateful for all the hard work and dedication you have put into it and look forward to seeing that continue in the future.

Unfortunately, I seem to have somehow created a problem. After redownloading the USMC pack, I've found that a majority of my Marines are running around with their helmets covering their crotch rather than their head. Now I understand their reasoning for wanting to protect the family jewels but I'm not quite sure that was where their helmet was intended to go. Any idea what may be causing this strange bug? I'm scared to open up any of the other DLC's because I remember having an issue like this with the FRG and the GDR in the previous version. If you could offer any advice it would be much appreciated.

Thank you


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#63 Posted at 2016-01-14 18:13        
     
# W0lle : Two ways to do that:

1) Just copy the mission to your "Missions" folder instead "MPMissions"
2) Host a MP Mission with yourself where you're the only player

Only difference is: I have saving disabled when the Mission is played as MP (option 2). So if you wanna save, 1) is the way to go.

Thanks brother, appreciate that. Can't wait to see the map and assets in action.

Cheers!


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#64 Posted at 2016-01-14 18:16        
     
Actually, you know what? After trying to duplicate in the editor I'm not having the problem anymore. It must just have been because I was using them in the USMC Mission Pack and maybe that file is outdated due to the update? Not sure. Anyways, sorry if I wasted anyone's time trying to fix this.


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#65 Posted at 2016-01-14 21:30        
     
Hmm, I need to check the Marines again but if they are using their helmets to cover other body parts than their heads, then there's something wrong with the model and can't be fixed by a mission. On my todo list now.

Edit:
I think I know what the problem is. In the old USMC Expansion, there were units with M1969 vests. These units are still there but hidden because the Marines didn't use these vests. And because the units are hidden, I probably haven't updated them when the new helmets were added.
The mission you played probably used these hidden units which now has that helmet problem.
Anyway, with the next USMC update it will be fixed.

This post was edited by W0lle (2016-01-15 19:59, 646 days ago)


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#66 Posted at 2016-01-15 16:42        
     
I find the bug with West German Army, on leopard 1A5, the wheels didnt moving, i think missing animation, but tracks are moving. Also 1A2 same


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#67 Posted at 2016-01-15 19:56        
     
They just move fine here on all West German tanks. Actually nothing has changed with the armored vehicles at all. Just make sure you have:

1) removed ALL previously released Expansions
2) have the latest v1.02 compatible Expansions installed.
3) run CWR² without any 3rd party modifications

If the problem then still exists: send me your arma2.rpt file.


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#68 Posted at 2016-01-16 12:08        
     
I have the bug, after I've reinstalled to 1.02a, that the USMC Flag entry returnes an error in the editor


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#69 Posted at 2016-01-16 13:14        
     
Finally released one more batch of "Mini-Expansions" for CWR² today:

With the "Island Defense Forces", the Malden Islands can take defense in their own hands and drive any invader back to the sea. :-D

See our Downloads page for the Everon, Kolgujev, Malden and Nogova Defense Forces Expansions.

Last surprise for now, I promise! :-)

@Marseille
Thanks, will be fixed in today's USMC update.

This post was edited by W0lle (2016-01-16 14:22, 645 days ago)


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#70 Posted at 2016-01-16 14:26        
     
# W0lle : Finally released one more batch of "Mini-Expansions" for CWR² today:

With the "Island Defense Forces", the Malden Islands can take defense in their own hands and drive any invader back to the sea. :-D

See our Downloads page for the Everon, Kolgujev, Malden and Nogova Defense Forces Expansions.

Last surprise for now, I promise! :-)

@Marseille
Thanks, will be fixed in today's USMC update.
Thanks.

You finally got it *YAHOO* *HI*


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#71 Posted at 2016-01-16 17:56        
     
CWR² Mod and two Expansions updated, see this post for links.


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#72 Posted at 2016-01-17 10:01        
     
Thanks for sending us the updates and the new releases :-)
All have been frontpaged and you can find our new and updated mirrors here:














Visit my family webshop desteigerhoutshop.nl.

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#73 Posted at 2016-01-17 18:58        
     
Great Job on the Local Defence forces :)

Nogovan Armed Forces Mod Maker
OFP, Arma2 and Arma3

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#74 Posted at 2016-01-17 21:09        
     
Sorry W0lle , I have an error with mission Green Devils (from the Mapfacts pack).
It says I miss the addon asc_eu_lights ... what is that?
I have installed the 1.02a without expansion armies.

I see the cutscenes but it crash when the mission start.





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#75 Posted at 2016-01-17 21:20        
     
It's a Light objects addon by Lester. This one should be the one I used in the mission.

Wasn't sure if I can include so I left it out. I got the okay now but never updated the mission cause so far there's no need for. :-)





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