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#1 Posted at 2016-04-25 20:47        
     
*HELP* Hey i want, that my trigger is able to get the position of the marker, which a player has created before, because i want that then, my artillery is firing at this player-set position.

Note: With "marker" i mean the things you can create in a mission with Shift + LMB or these one wich you can create with a double-click.

 testMortar commandArtilleryFire [ [getMarkerPos NAME  , "8Rnd_81mmWP_M252", 1]; 

I already tried "USER_DEFINED #" but it didnt worked...

I want to know what i have to write instead of "NAME" to actually call this marker :-(

I hope that someone understand what i mean and is able to help me ...


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Posts: 1589
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Country: pf
Location: Tahiti
Occupation: too many Arma
Age: 57
In-game name: Kobayashi Maru

 
#2 Posted at 2016-04-26 10:53        
     
I'm not sure to understand why you're trying to re-invent the Artillery support modules.
Sync your artillery to the support artillery module, this support artillery to the requester module then the requester module to the player. You can add/remove one of these sync to enable disable the artillery support.
If this help, I'll give you more details for script.

PLEASE CONTACT ME ON BI FORUMS FOR ANY SCRIPT / MOD QUESTION. TKS