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#1 Posted at 2016-05-15 14:20        
I have signed my addon but still can't join server with the key (and key is already placed in keys folder in arma3server)

First, I have done the signature check "No error"

Second, I use my .biprivatekey to sign with other mods(not my mod) and I can join the server with test mod

How do I fix this? I think it's from my config file


This post was edited by tacbecon (2016-05-15 14:45, 797 days ago)

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#2 Posted at 2016-05-15 16:42        
You might be right about it happening because of your config, I did spot something "broken". Your CfgPatches class is missing the requiredVersion entry. If it's because of the config this is most likely the reason.

class CfgPatches {
    class RTAF_V {
        units[] = {"RTAF_APC_Wheeled_03_F"};
        weapons[] = {};
        requiredAddons[] = {"A3_Armor_F"};
        requiredVersion = 1.58.135656;
class CfgVehicles {
    class I_APC_Wheeled_03_cannon_F; //  A small note: "class class_name {};" is the same as "class class_name;"

    class RTAF_APC_Wheeled_03_F : I_APC_Wheeled_03_cannon_F {
        scope = 2;
        side = 1;
        displayName = "RTAF Black Widow Spider 8x8";
        faction = "BLU_F";
        vehicleClass = "Armored";
        crew = "B_crew_f";
        hiddenSelections[] = {"camo1","camo2","camo3","camo4"};
        hiddenSelectionsTextures[] = {

Also you can use c++ highlighting for configs, it works better than the sqf highlighting.

Sometimes I like to think as I started the whole "earplugs" thing.

W0lle: The only advice I can give you is: Do not try to understand BI. You will not succeed and it only makes your brain go boom. I would even go so far and say that not even they understand their own actions :-D.

#define getDamage getDammage