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Posts: 2
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Level: Member

Country: us
Location: American Rockies
Occupation: Defense Contracter
Age: 33
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#1 Posted at 2016-11-03 15:37        
     
Hi! As the title suggests, I am attempting to create some UAV's out of the full sized vehicles/helicopters/VTOLS. The thing is, I'm not quite sure how to do this! For the life of me I can only find one topic on all of google that was relevant and it didn't say how to do it! Ideally, I don't want to have to do a ton of scripting, but I can do it if given ample help and examples. Problem is, BI doesn't seem to have any examples on their website of the commands that I found might be relevant, namely unitisUAV, allunitsUAV, and isUAV. What I would ideally like to have is a module that can be loaded into Zeus or the Eden editor that can convert any vehicle into a UAV. I figured this may make for more fun (and accurate!) gunship support from helicopters like the armed V-44. I was also wondering is maybe a intscript that could be put in the units attributes in the Eden editor might be better.

I'm hoping that maybe some of your folks could point me in the right direction!

Thanks!

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