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Posts: 203
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Country: en
Location: Bucks, UK
Occupation: Commercial Logistics Facilitator
Age: 52
In-game name: tankbusterspaff

 
#1 Posted at 2017-02-04 18:47        
     
Inspired by years of fiddling with Domination, I eventually plucked up the courage to make my own mission.

It does look like Domination in some respects, but the code is all mine, with a few bits from the community.

BLUFOR start on a beachhead not far from an airfield with a Prowler, called the "forward vehicle", a few ATVs and a virtual arsenal. They have to drive the enemy from the airfield, at which point, they will gain its use as an airhead. Also, they will get a Hunter, known as the "FOB vehicle" which can, when it's parked in the open with its engine off, be deployed into a small FOB (from the back seats).

From then on, it's a fairly standard progression of town taking although the next target will always be close by. Each completed target after the airfield will win a randomly chosen prize vehicle.

The forward vehicle and the FOB vehicle will be replaced if they're destroyed. New ones are delivered by airdrop. In fact, nothing 'magi-spawns' for BLUFOR, it all comes by airdrop.

https://steamcommunity.com/profiles/76561198023888634/myworkshopfiles/

This post was edited by TankbusterSPAFF (2018-11-30 18:59, 201 days ago)


Author Message


Posts: 203
Rank:


Level: Member

Country: en
Location: Bucks, UK
Occupation: Commercial Logistics Facilitator
Age: 52
In-game name: tankbusterspaff

 
#2 Posted at 2019-01-19 19:06        
     
Mission updated to version 1.02.03195

https://www.dropbox.com/s/91ga2wpwmgan7wn/COOP40_Authority.Tanoa.pbo?dl=0

https://www.dropbox.com/s/6bemvlze7jbfudr/COOP40_Authority.Altis.pbo?dl=0


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Author Message


Posts: 203
Rank:


Level: Member

Country: en
Location: Bucks, UK
Occupation: Commercial Logistics Facilitator
Age: 52
In-game name: tankbusterspaff

 
#3 Posted at 2019-03-15 19:42        
     
Mission updated to 1.04.03298.

Links as above. I've removed the mission from Steam Workshop, it keeps mangling some of the files. Also, the mission is really meant to be played on a dedicated server and many SW users aren't aware of the steps to get a workshop mission to work in that way.


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Country: nl
Location: The Netherlands
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Age: 43
In-game name: Foxhound

 
#4 Posted at 2019-03-16 11:58        
     
Sorry, I didnt see your release before.
I personally do not add missions to our download section as I lack the time to do so while taking care of all other things.
When you want your mission added to the downloads and the news please submit a page with all the info (text and urls to images and requirements etc) here:
http://www.armaholic.com/page.php?m=add&c=arma3_files_scenarios_mpmissions

Add all info to the page and the fields tat you want to display on the page and I will release the page as how you submit it (meaning I wont apply our own page formatting unless you add it).
A template of our default page formatting can be found here: http://www.armaholic.com/page.php?id=1833 (at the bottom)

Visit my family webshop desteigerhoutshop.nl.

Author Message


Posts: 203
Rank:


Level: Member

Country: en
Location: Bucks, UK
Occupation: Commercial Logistics Facilitator
Age: 52
In-game name: tankbusterspaff

 
#5 Posted at 2019-03-17 16:59        
     
# Foxhound : Sorry, I didnt see your release before.
I personally do not add missions to our download section as I lack the time to do so while taking care of all other things.
When you want your mission added to the downloads and the news please submit a page with all the info (text and urls to images and requirements etc) here:
http://www.armaholic.com/page.php?m=add&c=arma3_files_scenarios_mpmissions

Add all info to the page and the fields tat you want to display on the page and I will release the page as how you submit it (meaning I wont apply our own page formatting unless you add it).
A template of our default page formatting can be found here: http://www.armaholic.com/page.php?id=1833 (at the bottom)

I know you're busy mate. No problem. :) I'll put it up in a day or two once the ACE and CBA train has left the station. Updates tend to get buried by them. :)

I have a question, each time I do an release, I should submit a new page at that URL? Is there no way of updating the existing page?


Author Message


Posts: 20591
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Level: Super Admin

Country: nl
Location: The Netherlands
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Age: 43
In-game name: Foxhound

 
#6 Posted at 2019-03-18 12:18        
     
Once ytou have submitted the page you have three options:
- submit a whole new page each time, with all fields aand all info added
- submit a new page with only those fields filled with info that needs to be replaced/changed/updated, as well as any part of the text in the text area.
- or I can send you the pagetext code after the page is released. So once you need to update the page you adjust that page text where needed, paste it into a new page text area, with any other fields that needs to be changed (so leave empty what does not need changing). I doit this way with a bunch of other authors and it seems to work the easiest atm.

Visit my family webshop desteigerhoutshop.nl.