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Posts: 201
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Level: Member

Country: en
Location: Bucks, UK
Occupation: Commercial Logistics Facilitator
Age: 52
In-game name: tankbusterspaff

 
#1 Posted at 2017-02-04 18:47        
     
Inspired by years of fiddling with Domination, I eventually plucked up the courage to make my own mission.

It does look like Domination in some respects, but the code is all mine, with a few bits from the community.

BLUFOR start on a beachhead not far from an airfield with a Prowler, called the "forward vehicle", a few ATVs and a virtual arsenal. They have to drive the enemy from the airfield, at which point, they will gain its use as an airhead. Also, they will get a Hunter, known as the "FOB vehicle" which can, when it's parked in the open with its engine off, be deployed into a small FOB (from the back seats).

From then on, it's a fairly standard progression of town taking although the next target will always be close by. Each completed target after the airfield will win a randomly chosen prize vehicle.

The forward vehicle and the FOB vehicle will be replaced if they're destroyed. New ones are delivered by airdrop. In fact, nothing 'magi-spawns' for BLUFOR, it all comes by airdrop.

https://steamcommunity.com/profiles/76561198023888634/myworkshopfiles/

This post was edited by TankbusterSPAFF (2018-11-30 18:59, 81 days ago)


Author Message


Posts: 201
Rank:


Level: Member

Country: en
Location: Bucks, UK
Occupation: Commercial Logistics Facilitator
Age: 52
In-game name: tankbusterspaff

 
#2 Posted at 2019-01-19 19:06        
     
Mission updated to version 1.02.03195

https://www.dropbox.com/s/91ga2wpwmgan7wn/COOP40_Authority.Tanoa.pbo?dl=0

https://www.dropbox.com/s/6bemvlze7jbfudr/COOP40_Authority.Altis.pbo?dl=0