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#1 Posted at 2017-07-01 16:01        
     
hello,
Looking for any kind of help please. I'm trying to get some custom SFX files to work for a trigger effect in the eden editor. I can see the names of the files in the drop down menu but when i hit the preview/play sound button or even preview the scenario and go into the trigger no sound will work. The sounds play outside of the game with a ogg media player so the sounds arent messed up so it has to be something with the description.ext file. Im going to post what i have below and if someone will please help me ill be grateful. Sidenote is i didnt make these sounds or these files, i got them from AuburnAlumni so all credit goes to him for the work im just trying to get them to work in my game.

class CfgSFX
{
sounds[] = {};

class sfxsound
{
name = "sfxsound";
sounds[]={sfxsound};
sfxsound[]={"sound\sfxsound.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound2
{
name = "sfxsound2";
sounds[]={sfxsound};
sfxsound[]={"sound\sfxsound2.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound3
{
name = "sfxsound3";
sounds[]={sfxsound};
sfxsound[]={"sound\sfxsound3.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound4
{
name = "sfxsound4";
sounds[]={sfxsound};
sfxsound[]={"sound\sfxsound4.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound5
{
name = "sfxsound5";
sounds[]={sfxsound};
sfxsound[]={"sound\sfxsound5.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};
class sfxsound6
{
name = "sfxsound6";
sounds[]={sfxsound};
sfxsound[]={"sound\sfxsound2.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound7
{
name = "sfxsound7";
sounds[]={sfxsound};
sfxsound[]={"sound\sfxsound3.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound8
{
name = "sfxsound8";
sounds[]={sfxsound};
sfxsound[]={"sound\sfxsound4.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound9
{
name = "news1";
sounds[]={sfxsound};
sfxsound[]={"sound\news1.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound10
{
name = "music1";
sounds[]={sfxsound};
sfxsound[]={"sound\music1.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound11
{
name = "music2";
sounds[]={sfxsound};
sfxsound[]={"sound\music2.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound12
{
name = "kunduznews";
sounds[]={sfxsound};
sfxsound[]={"sound\kunduznews.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound13
{
name = "SanginnewsBBC";
sounds[]={sfxsound};
sfxsound[]={"sound\SanginnewsBBC.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound14
{
name = "prayer2";
sounds[]={sfxsound};
sfxsound[]={"sound\prayer2.ogg",15,1,24,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound15
{
name = "Britishnews";
sounds[]={sfxsound};
sfxsound[]={"sound\Britishnews.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound16
{
name = "ISISpropoganda";
sounds[]={sfxsound};
sfxsound[]={"sound\ISISpropoganda.ogg",15,1,24,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound17
{
name = "IEDchatter";
sounds[]={sfxsound};
sfxsound[]={"sound\IEDchatter.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound18
{
name = "arab_talking";
sounds[]={sfxsound};
sfxsound[]={"sound\arab_talking.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound19
{
name = "arabicsong1";
sounds[]={sfxsound};
sfxsound[]={"sound\arabicsong1.ogg",15,1,24,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};

class sfxsound20
{
name = "arabicsong2";
sounds[]={sfxsound};
sfxsound[]={"sound\arabicsong2.ogg",15,1,18,1,1,1,0};
empty[]= {"",0,0,0,0,0,0,0};
};
};


Author Message


Posts: 91
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Country: us
Location: Pennsylvania
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In-game name: Xian

 
#2 Posted at 2017-07-03 12:46        
     
EDIT: Deleting as I should have researched before opening up my big mouth haha.