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#1 Posted at 2017-07-04 19:08        
     
I have been trying to make respawn in a SP game but i cant get it to work.

I am using the UTES map from CUP.
The player starts on the carrier and is dropped of on the island, after the drop of i want to have a respawn activated by a trigger. Trigger sync with respawn. Trigger is set correct up it trigger also some other stuff, that works.

The respawn is not one where you can choose a role but only a place to start from.
It shall just save the Gear that the player has on him at the time he die.

I have placed at respawn MODULES->MULTIPLAYER->RESPAWN POSITION
In SYSTEM SPECIFIC :
NAME : respawn_1
TYPE : INFANTRY
SIDE : BLUFOR
SHOW TO : ONLY THE SIDE
NOTE : ENABLE

Or is it not something you can do in a Single player game..

// L.Lysgaard

It is better to burn out than fade away.

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#2 Posted at 2017-07-14 09:23        
     
Hey,

I cannot help you with how to make the respawn appear after the trigger has happened, but if you still need to prevent players from losing their gear on respawn, you can use this:
https://www.youtube.com/watch?v=BiBXZFZEF70

I personally used the same thing in my missions and seems to be working as expected :)

Cheers,
Adam