Important Notification:

Due to an ongoing DDOS you might find our website to be slow at times.
Some features, like downloads, might or might not work.
Apologies for the trouble!


Forum Jump :

Author Message

Posts: 4

Level: Member

Country: nl
In-game name:

#1 Posted at 2017-08-29 15:22        
Hello all,

I'm creating a non lethal weapon with a customized ammo type. The problem is that I cannot find the right code to disable the blood splatter when a bullet hits a body. Can it be done in the config.cpp of the weapon?

I tried:
class HitEffects

But that didn't work. The rest of the hiteffects are working (not showing any effects). Also using the files for water/dirt etc. doesn't do anything. Any ideas?