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#1 Posted at 2017-08-29 15:22        
     
Hello all,

I'm creating a non lethal weapon with a customized ammo type. The problem is that I cannot find the right code to disable the blood splatter when a bullet hits a body. Can it be done in the config.cpp of the weapon?

I tried:
class HitEffects
{
flesh="";
};

But that didn't work. The rest of the hiteffects are working (not showing any effects). Also using the files for water/dirt etc. doesn't do anything. Any ideas?

Thanks