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#1 Posted at 2017-10-08 20:02        
     
Hey everyone. I am trying to figure out how to detonate the RHS nukes with a script. With traditional explosions I would use something like this.

Trigger:

bomb = "Bo_GBU12_LGB" createVehicle [(getmarkerPos "marker1" select 0),( getmarkerPos "marker1" select 1), 0]; deleteVehicle thisTrigger;

Then I'd set it to activate on whatever I needed it to be used with.

I'm having difficulty getting the RHS nuke to work the same way though. Has anyone else been successful with getting this explosion to go off without having to actually fire the missile vehicle?






Tags: Rhs, Nuke