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#1 Posted at 2018-04-27 17:53        
     

GF Cleanup Script

by


GEORGE FLOROS [GR]


Description:
GF Cleanup Script , configurable script.
You are free to do anything but i would like to give me Credits for this!
Simple and easy to use and adapt .
Have Fun !



Installation / Usage:
For usage instructions and information of how to use the GF Cleanup Script please refer to the included documentation and/or example mission.

Place in your mission the files . There is everything included , in the init.sqf , to copy paste in your mission .


https://community.bistudio.com/wiki/SQF_syntax
Don't try to open this with the simple notepad.

For everything that is with comment // in front or between /*
means that it is disabled , so there is no need to delete the extra lines.


You can open this ex:
with notepad++
https://notepad-plus-plus.org/

and also use the extra pluggins
(this way will be better , it will give also some certain colours to be able to detect ex. problems )
http://www.armaholic.com/page.php?id=8680

or use any other program for editing .

For the Compilation List of my GF Scripts , you can search in:
https://forums.bohemia.net/forums/topic/215850-compilation-list-of-my-gf-scripts/



Notes:
Configurable Script.
You can select to delete :
Particlesource,Dead,Mines,Ruins,Craters,
Dropped Items,Static Weapon,Empty Groups,
Empty Vehicles,emptyDetector MP triggers.

You can exclude certain objects , by adding in the init of the object , in the editor or include in the scripted spawn :
this setVariable ["GF_Excude_from_cleanup",true];

It is possible to create an Exclude Zone , by creating a marker.
There are already 5 created in the editor as a working example , that you can just copy paste them in your mission.



Credits & Thanks:
Thanks to All script contributors
Thanks to everyone who tries to do the best for this game!
Thanks to BIS for such a great platform .
Thanks to BIS Community and BIS Community Forums .
Thanks to Armaholic Community and Forums .


Changelog:

v4.0
A lot of code is reedited ,
added option to exclude certain objects , by setting a variable,
added option to create an Exclude Zone , by creating a marker,
for more information check the Notes + see ex. mission.
Code Performance and optimisation and minor fixes.

v3.0
Code Performance and optimisation and minor fixes.

v2.0
Added distance parameter
added more options and
minor changes.

v1.0


Forum topic:
- BI forums https://forums.bohemia.net/forums/topic/216359-gf-cleanup-script/




Download :


Armaholic

This post was edited by [GR]FLOROS G (2018-08-01 20:55, 106 days ago)


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#2 Posted at 2018-04-27 19:51        
     
Thanks for sending us another script made by you! Amazing work!
News is up and you can find our mirror here:


Visit my family webshop desteigerhoutshop.nl.

Advertisement


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#3 Posted at 2018-04-28 06:53        
     
.
Thank you very much Foxhound for all the Support

in Armaholic & BIS !

.


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#4 Posted at 2018-05-21 21:00        
     
Update in progress !


Changelog:
v2.0
Added distance parameter
added more options and
minor changes.


Author Message


Posts: 20445
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Level: Super Admin

Country: nl
Location: The Netherlands
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Age: 42
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#5 Posted at 2018-05-21 21:47        
     
Thanks for sending us the update :-)
News is up and you can find our mirror here:


Visit my family webshop desteigerhoutshop.nl.

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#6 Posted at 2018-05-21 21:55        
     
Thank you very much Foxhound !


.


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#7 Posted at 2018-07-07 01:13        
     
Updating:


Changelog:

v.3.0
Code Performance and optimisation
and minor fixes.





*** If there is anyone with a help , to work correctly on Dedicated server , feel free to correct this.!


Author Message


Posts: 20445
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Country: nl
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#8 Posted at 2018-07-07 08:43        
     
Thanks for sending us the newest version mate :-)
News is up and you can find our mirror here:


Visit my family webshop desteigerhoutshop.nl.

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#9 Posted at 2018-07-07 16:23        
     
Thank you Foxhound !


.


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#10 Posted at 2018-08-01 20:49        
     
Updating

Changelog:

v4.0
A lot of code is reedited ,
added option to exclude certain objects , by setting a variable,
added option to create an Exclude Zone , by creating a marker,
for more information check the Notes + see ex. mission.
Code Performance and optimisation and minor fixes.



Notes:
Configurable Script.
You can select to delete :
Particlesource,Dead,Mines,Ruins,Craters,
Dropped Items,Static Weapon,Empty Groups,
Empty Vehicles,emptyDetector MP triggers.

You can exclude certain objects , by adding in the init of the object , in the editor or include in the scripted spawn :
this setVariable ["GF_Excude_from_cleanup",true];

It is possible to create an Exclude Zone , by creating a marker.
There are already 5 created in the editor as a working example , that you can just copy paste them in your mission.

This post was edited by [GR]FLOROS G (2018-08-02 09:32, 106 days ago)


Author Message


Posts: 20445
Rank:


Level: Super Admin

Country: nl
Location: The Netherlands
Occupation:
Age: 42
In-game name: Foxhound

 
#11 Posted at 2018-08-02 07:40        
     
Thanks for sending us the update :-)
News is up and you can find our mirror here:


Visit my family webshop desteigerhoutshop.nl.

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#12 Posted at 2018-08-02 09:33        
     
Thank you very much Foxhound as always !


.