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Posts: 16
Rank:


Level: Member

Country: uk
Location: The Midlands
Occupation: Architectural Technologist
Age: 24
In-game name: Capt. Fantastic

 
#1 Posted at 2019-06-10 10:53        
     
Hello everyone,
Its been about 3 years since I last made a map for Arma 3 and I am back working on a small project that I hope to release a working version on soon.
The island information is below and I will upload a high-resolution satellite image later today for people to see the real world location.
Here are the map details;

Predicted Release: v1.0.0 - 1st July 2019
Map Name: Donousa
Location: South Aegean Sea
Size: 8km x 8km
Highest point: 385m (1263ft)
Climate: Hot, Dry and Generally Arid
Population: 167

Civilian Locations:
Capitol: Donousa
Villages: Mersini (South East), Kalotaritissa (North) and Charavgi (South)

Military Locations:
Small checkpoints, one central base for a small garrison

Road Types:
Single Main Highway, Dirt Roads, Dirt Tracks, Footpaths

Vegetation Types:
Bushes, Trees, Low & Overgrown Grass

Satellite Image: Link To Imgur

This post was edited by Captain Fantastic (2019-06-10 11:16, 102 days ago)


Author Message


Posts: 16
Rank:


Level: Member

Country: uk
Location: The Midlands
Occupation: Architectural Technologist
Age: 24
In-game name: Capt. Fantastic

 
#2 Posted at 2019-06-12 10:21        
     
Current Release: None
New Release: None
Predicted Release: v1.0.0 - 1st July 2019
Update: 
So I have been extremely productive over the last few days, with terrain creation and modification, road placement and precision. The map now has a very good feel about it and there aren't any objects on it yet...
Linked are 2 screenshots from in-game showing the terrain at a distance with the satellite image over it, this image will be more detailed in the future but for the current state it is fine.

Things I will now begin to work on;
- Custom Road Textures, this is to match the stone pathways the island actually has.
- Terrain detail, this is the base terrain gaining more detail and being 100% accurate.
- Ground textures, looking online at images and video I have seen a slight difference between the textures and reality so this is key to make the island immersive.
- Clutter, flat textures are boring and the correct look for grass and other plants is key to adding a living feel to the island.

After these few things, it will be buildings and vegetation, I will try to keep this as accurate as possible to the reallocation but some variance will be implemented to give a better gameplay experience. (e.g. military positions will be added)

Images: 
In-Game Image 1 
In-Game Image 2


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Posts: 11
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Level: Hidden

Country: us
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#3 Posted at 2019-06-17 06:16        
     
Looks great so far. Keep us updated with pics.


Author Message


Posts: 16
Rank:


Level: Member

Country: uk
Location: The Midlands
Occupation: Architectural Technologist
Age: 24
In-game name: Capt. Fantastic

 
#4 Posted at 2019-07-01 07:03        
     
Current Release: None
New Release: None
Predicted Release: v1.0.0 - 29th July 2019
Update:
Hello everyone,
As of yet no release as I am still having to amend things on the map but I have set a new date being the 29th of this month as a possible release if all goes well.
Thanks for your patience as always, I will keep posting screenshots and images as development continues in the next week or so.