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Posts: 13
Rank:


Level: Member

Country: ie
Location: Kerry
Occupation: Engineer
Age: 35
In-game name: Bikerjoe

 
#1 Posted at 2019-12-09 14:31        
     
Hoping someone on here can help me,

I set up waypoints and stuff same as I do for heli assaults but for some reason getting on a boat is different?

I'm wondering if I wput the script for the action into a trigger to make the boat wait until everyones aboard b4 moving to the next waypoint, will that work?

Here's what I'm trying to do:
  • HVI and 2 bodyguards being held captive.
  • When their freed it triggers a boat to move to their location to pick them up. (I can do up to this using show/hide modules and triggers)
  • boat moves to their location and the HVI + their two bodyguards get in. when their in boat leaves. (this is the bit I can't figure out and need help with)
  • players carry on their mission.