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#1 Posted at 2020-02-18 08:58        
     
I am talking about ability of the crew of tanks and other armored vehicles to turn out of their hatches. By default they turn out when player does, but is there a way to force them to stay in with scripting? (as if the CfgVehicles had forceHideDriver and forceHideGunner).

Is it possible to make it so only commander is out of the hatch, like they did in ww2.

setBehaviour gets overridden when player enters the vehicle, and crew always copy their stance.

This post was edited by DarkPhoenix (2020-02-18 09:09, 101 days ago)


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#2 Posted at 2020-02-20 11:05        
     
Any ideas other than to butcher the config with forceHideGunner = 1; ?