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#46 Posted at 2009-04-30 00:23        
     
yes I would like to test those templates and see how they fit my cargo ships
and for another sneak
a super tanker, a ConRo and an Heavy Lift Cargo ship moored together awaiting a berth at Dolores(notes that the port would need to be majorly dredged and enlarges to)


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#47 Posted at 2009-04-30 02:31        
     
sure thing! how ever you may notice that on these forums(somewhere) i posted a thread about a problem i had about them templates(i had did something to it, and it wont load)but i got a copy thats not as complete(so ill redo it), but ill try to get at least the docks to ya! just give me sometime...

"Respect is the key to life... with out it we have nothing"

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#48 Posted at 2009-05-01 16:03        
     
Amazing work guys.



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#49 Posted at 2009-05-10 21:32        
     
Do you plan to add detachable helicopters and landing craft/RHIBs?

I have talked to GNAT and he explained me how to code the config, set the p3d and write the scripts in order to enable it. It's not that difficult.
And, also, do you have pics of the San Giorgio? Gator navy ships are always very useful for missions and all that.

Anyway, good work!!!


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#50 Posted at 2009-05-16 12:21        
     
Excuse me if I am mistaken but in the LHD, can you launch AAVs or a posible future EFV?

Keep it up! Cannot wait!

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är oerhörd och med rätt träning näst intill
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#51 Posted at 2009-05-17 02:03        
     
About the attached Helos probably not but I would like to make an RHIB and tender launching scripts but that is for later work mainly just want to get this out and tested then add to them..
and now for the release of something

introducing the SLA Patrol Boat pack.
SLA Patrol Boat - Alpha


Requires ANWM_WEAPONS

feed back welcomed


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#52 Posted at 2009-05-17 09:42        
     
Thanks, pics are a bit dark but it looks good :thumb

News posted, you can find the Armaholic download page below.


SLA Patrol Boat

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#53 Posted at 2009-05-23 02:39        
     
Impressive ships mate. Good work!
Only thought is they seem a little slow at their top speed.


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#54 Posted at 2009-05-23 04:03        
     
They are suppost to be slow they are displacement hulls not planing which limits their top speed.
They aren't "real" boats but close to a pre-OSA I design roughly same length and displacement but built on a displacement hull not a planing or semi-displacement hull.


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#55 Posted at 2009-05-23 05:18        
     
very nice...by the way did you ever get my PM..with the offshore docks/naval ports? if not ill re-send them!

"Respect is the key to life... with out it we have nothing"

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#56 Posted at 2009-05-23 16:26        
     
yeah I got it just forgot to reply will do so now


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#57 Posted at 2013-06-21 02:47        
     
whenever i make a ship with people in it they disappear and also a texture error happens can someone tell me why? -_-

This post was edited by XX_Battleship_XX (2013-06-21 02:57, ago)


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#58 Posted at 2013-06-21 07:04        
     
It happens cause it is gods will...........


Or, if you want real help be a lot more informative. We have no idea what you are doing, where how and why. So, share any and all info about what you are doing, what you are using etc and lets beat gods will.

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