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Posts: 227
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Country: en
Location: York
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Age: 45
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#1 Posted at 2009-02-20 20:50        
     
is there any way to animate the Bar gates on ACE_Sara, i've looked through the new editors guide and tried this:





To call the respective object one need to place a game logic or a trigger right onto the
object and notes its ID. The following Syntax is calling the respective object. It

Ready, Willing and Able.

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Country: us
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Occupation: U.S. Army E-3 PFC MOS:92G
Age: 25
In-game name: BOB

 
#2 Posted at 2009-02-20 23:31        
     
there is a road block template with the trigger and things so you can jus look at that to see how it works

at ofpec.com

ahh here we go

http://www.ofpec.com/ed_depot/index.php?action=details&id=454&game=ArmA

Played this game as a child, best times of my life.

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Author Message


Posts: 227
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Country: en
Location: York
Occupation: Gamer
Age: 45
In-game name:

 
#3 Posted at 2009-02-21 16:38        
     
sorry i think i didn't explain myself very well..i know how to animate the bar gates that i place i.e out of objects..but i was trying to animate the map static ones at cayo, but have been informed that you can't animate these

Ready, Willing and Able.

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Location: Portugal - Leiria - Monte Real
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#4 Posted at 2009-02-21 23:30        
     
try this site: http://www.armaholic.com/page.php?id=1801

You can always download this: http://www.ofpec.com/ed_depot/index.php?action=details&id=454&game=ArmA and modify it to your way

This post was edited by Foxhound (2009-02-22 10:40, ago)