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#1 Posted at 2009-04-16 16:17        
     
So I've just built some maps learning about triggers, scripting , intro etc etc.
Like my previous post i tried the Swe weapons pack with the map , adding the custom weapons to an ammo crate and a soldier.
The mod i added was just for fun temporarily, and when i now remove the ammo crate and weapon from the soldier the map seems to require the mod.

Any ideas :S?


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Leopard  

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#2 Posted at 2009-04-16 16:51        
     
Create new mission with same island and press merge button and save it with same name what you used in that mission.
and you dont need the addon.


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#3 Posted at 2009-04-16 17:23        
     
http://www.armaholic.com/forums.php?m=posts&p=18066#18066

Open your mission.sqm in a text editor and remove everything between the brackets in the addOns[]= and addOnsAuto[]= sections. Then save the file and load it in the mission editor again.
When the addon is again there it means there is a leftover somewhere in your mission.

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#4 Posted at 2009-04-16 23:59        
     
Thanks a lot guys :)