Forum Jump :

Author Message


Posts: 11
Rank:


Level: Member

Country: se
Location:
Occupation:
Age:
In-game name:

 
#16 Posted at 2009-07-17 00:50        
     
Hope the m14 ebr works :O

Core i7 920 4200MHz | Rampage 2 Extreme | 3x2 gig TWIN3X 1600mhz | 640gig 7,2k | tx 750watt | GW GTX 295

Author Message

Leopard  

Never or Ever Around


Posts: 646
Rank:


Level: Member

Country: fi
Location: Oulu, Northern Finland
Occupation: Men of War Modder/Mapper
Age:
In-game name: Caselius

 
#17 Posted at 2009-07-23 13:56        
     
Russian architecture pack works fine on ArmA2.
http://www.armaholic.com/page.php?id=3898


Advertisement


Author Message

Enad  

Spammer


Posts: 1837
Rank:


Level: Member

Country: us
Location: Long Island
Occupation: Construction
Age: 30
In-game name:

 
#18 Posted at 2009-07-23 14:54        
     
Half that stuff is already in ArmA II! :p

GND Tech! Check it out!

Author Message


Posts: 3
Rank:


Level: Member

Country: fi
Location:
Occupation:
Age: 33
In-game name:

 
#19 Posted at 2009-07-27 01:26        
     
Any idea will the Ford Crown Victoria P71 Police Interceptor mod work? :dontgetit


Author Message


Posts: 1
Rank:


Level: Member

Country: us
Location:
Occupation:
Age:
In-game name:

 
#20 Posted at 2009-07-30 04:31        
     
I've gotten a bunch of the islands working, fairly easily:

All the islands from ArmaI that are marked as no AddOns required for use, require the AddOn files, from ArmA I: plants.pbo, buildings.pbo, roads.pbo, rocks.pbo, signs.pbo. After those are installed (with their respective keys) the islands seem to work. I get a few error messages here and there, but they seem fine... sort-of.

EDIT: Buildings.pbo has a single error, but other than that, things run smoothly. Sahrani and Sara-Lite, plus Nevada Scenery, Area 51, and Gott Island I have quickly tested to find they work. Though, there are errors.

(Sahrani has a few textures and other things missing that are probably in ArmA I's ca.pbo; which, when I tried to use it, caused a CTD)

This post was edited by AlpineJoe (2009-07-30 05:33, ago)


Author Message

Enad  

Spammer


Posts: 1837
Rank:


Level: Member

Country: us
Location: Long Island
Occupation: Construction
Age: 30
In-game name:

 
#21 Posted at 2009-07-30 12:29        
     
I cant wait till we can get some Infantry units from ArmA 1 into ArmA 2.

GND Tech! Check it out!

Author Message


Posts: 4
Rank:


Level: Member

Country: au
Location:
Occupation:
Age:
In-game name:

 
#22 Posted at 2009-08-01 05:24        
     
Hi, i would like to know how to attach an aircraft to the aircraft carrier


Author Message

Enad  

Spammer


Posts: 1837
Rank:


Level: Member

Country: us
Location: Long Island
Occupation: Construction
Age: 30
In-game name:

 
#23 Posted at 2009-08-01 05:49        
     
Why are you posting it here.

Seriously, man does this seem like the proper place to post a question like that?

GND Tech! Check it out!

Author Message


Posts: 207
Rank:


Country: be
Location:
Occupation: Hello Sudayev
Age: 31
In-game name: Bloodnguts

 
#24 Posted at 2009-08-07 22:58        
     
Hi guys, the Nevada Terrain by Opteryx works fine. You don't need anything else, just put the PBOs in your addon folder :)


EDIT : Im was wrong, you need CAA1, sorry :|

This post was edited by BloodnGuts (2009-08-14 11:59, ago)


Author Message

pz  



Posts: 2
Rank:


Level: Member

Country: us
Location:
Occupation: pz
Age:
In-game name:

 
#25 Posted at 2009-08-08 14:59        
     
Sorry if this question indicates my ARMA2 inexperience, but I've done searches in the forums and have not found a solution. I installed the fantastic looking KingTiger mod into ARMA2 v1.03 but when I try to preview a map in which I've placed one, ARMA2 crashes with the message that an error with the crew exists. Do I need to enter something into the init of the KingTiger unit to make it work?

PZ

Author Message


Posts: 131
Rank:


Level: Member

Country: us
Location: Davenport, FL
Occupation: 12B Combat Engineer U.S. Army
Age: 22
In-game name:

 
#26 Posted at 2009-08-08 18:52        
     
PZ, what u must do is place the soldier you want to play as and then place like 3 or 4 crewmembers and place the EMPTY version of the Kingtiger, the configuration files in ArmA 1 addons target crews that no longer exists. hope this helps you


Author Message

pz  



Posts: 2
Rank:


Level: Member

Country: us
Location:
Occupation: pz
Age:
In-game name:

 
#27 Posted at 2009-08-08 19:43        
     
EDIT: Man, I'm just plain stupid - worked on it some more until I was able to get the tank actually empty - that did the trick. Thanks again.

Thank you for responding typer4171. I think there might be something wrong with my arma2 installation or something. Here is what I tried:

1. placed a unit as player on the map, then added 3 crewmen. then placed a tank near them on the map
2. did the same, but added grouping lines
3. the same as above, but put the player and crew on top of the tank

Each scenario resulted in the same "invalid crew" message after arma2 crashed.

Thanks again, but I may be out of luck.

This post was edited by pz (2009-08-09 22:03, ago)

PZ

Author Message


Posts: 14
Rank:


Level: Member

Country: us
Location:
Occupation:
Age: 24
In-game name:

 
#28 Posted at 2009-08-11 19:00        
     
The Airbus A319 MPA works
http://www.armaholic.com/page.php?id=5011

The USEC F117A Nighthawk (no damage model)
http://www.armaholic.com/page.php?id=3179

The WW1 camel and Fokker planes work kinda, the camel you can get in but its unable to takeoff (i had the ai get in it and I did two you just go to the end of the runway and crash) and the Focker niether I nor the AI could get in it (i placed them both as an empty)

The ArmA naval units - Frigate pack
http://www.armaholic.com/page.php?id=4904

Douglas A-20 Boston (no sound or damage model)
http://www.armaholic.com/page.php?id=5535

SU-29 (no damage model)
http://www.armaholic.com/page.php?id=2160

USEC B1B Bomber (no damage model or sound)
http://www.armaholic.com/page.php?id=5896

Place them all as an empty

This post was edited by Shazer (2009-08-13 18:18, ago)


Author Message


Posts: 65
Rank:


Level: Member

Country: us
Location: Blue Team HQ. Duh
Occupation: Armaholic Mod Tester
Age: 21
In-game name: I'm not telling you -_-

 
#29 Posted at 2009-08-13 20:33        
     
ChinkashH : Any idea will the Ford Crown Victoria P71 Police Interceptor mod work? :dontgetit
Yes, but you need to know where the scripts are to unlock the vehicle, as they are not built into the car ( i think you need to use the policemen from the pack but all units, if not ALMOST all units don't work in arma 2)


Author Message


Posts: 65
Rank:


Level: Member

Country: us
Location: Blue Team HQ. Duh
Occupation: Armaholic Mod Tester
Age: 21
In-game name: I'm not telling you -_-

 
#30 Posted at 2009-08-13 20:34        
     
BloodnGuts : Hi guys, the Nevada Terrain by Opteryx works fine. You don't need anything else, just put the PBOs in your addon folder :)
long download, but looking foward to blowing up the whole place in an F35 :D
EDIT: doesn't work :(

This post was edited by Blueteamguy (2009-08-17 03:24, ago)