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#1 Posted at 2009-06-28 20:14        
     
[KH]Jman has written a guide to help people to setup a dedicated server for ArmA2.

Quote [KH]Jman :
I've been asked by many people over the last few weeks to help clarify ArmA2's dedicated server setup proceedure. In response to this I have written a tutorial which I will endevour to update at regular intervals.

You can read the guide in this link.

And here is a short tutorial about using signed addons on your server:
http://forums.bistudio.com/showthread.php?t=83214


- Armaholic forums
- BI forums

Another guide:
- http://forums.bistudio.com/showthread.php?134987-Server-Tutorial&p=2162502&viewfull=1#post2162502

How to not allow a specific addon (for example ACE) while allowing other unsigned addons:
- http://forums.bistudio.com/showpost.php?p=1576303&postcount=5

How to add Map/Game Parameters in server.cfg :
- http://forums.bistudio.com/showthread.php?p=1734857#post1734857

How to setup your dedi with your specs (server.cfg) :
http://forums.bistudio.com/showthread.php?t=113294

Server Configuration Sharing :
- http://forums.bistudio.com/showthread.php?t=116770

How to secure Your server? - Read here! :
- http://forums.bistudio.com/showthread.php?121438-How-to-secure-Your-server-Read-here!

This post was edited by Foxhound (2013-03-10 14:02, ago)

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#2 Posted at 2009-06-30 15:44        
     
hehe, i just used what i used for armed assault works just the same from what i can tell.
- http://www.armaholic.com/forums.php?m=posts&p=7681#7681

This post was edited by Foxhound (2009-06-30 17:58, ago)

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#3 Posted at 2009-06-30 17:58        
     
Yes, except a few minor changes (for example xxxxx.Arma2profile).

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#4 Posted at 2009-09-23 14:21        
     
ej guys, these things are all pretty clear, only one thing is never explained to the point, in my eyes this is my server file ( willing to host a benny's or an oden map) but how do i set the parameters? like "6 towns" or at bennys "camp spawn on AI on"

this is the script:

/*
Specifies the mission rotation and related difficulty settings.
leave blank i.e class Missions {};
to enable player's selection from mission list & difficulty settings
(voted on if no admin logged in)
*/
class Missions
{
class Mission_01 // name for the mission, can be anything
{
template = ColdOdenWarfare.Chernarus; // omit the .pbo suffix
/*
difficulty: recruit, regular, veteran & expert
as specified in *.Arma2profile
*/
difficulty = "recruit";
/*
The following options are seen in the lobby of a multiplayer game. These
options can be useful for setting time limits and score limits in such games
as Capture the Flag and Death Matches. Other popular uses include
accelerate time, setting the mission difficulty or switching the intro on/off.
*/
}
param1 = "Warfare"
param2 = "6 Towns"
param3 = "Off"
param4 = "Infinite"
param5 = "Off"
param6 = "Off"
param7 = "2000m"

};

someone please help thanks in advance!


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#5 Posted at 2009-09-23 16:38        
     
From the guide linked above it should look like this:
class Missions
{
class Mission_02
{
template = anothermission.Chernarus; 
difficulty = "veteran";
param1 =   
param2 =
param3 = 
param4 = 
param5 = 
param6 = 
param7 = 
};
};

I guess it does not work for you as you placed a " } " before the param's you wish to give to the mission.

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#6 Posted at 2009-09-27 21:46        
     
Guys, I found a windows service wrapper: http://kenai.com/projects/winsw/pages/Home
It's better than instsrv/srvany because you can use recovery options for crash protection, and although it isn't as good as the firedaemon suite, it's free.

winsw executable should be renamed for each instance, i.e. arma2cus.exe

Here is my sample xml config (arma2cus.xml):
<service>
  <id>arma2cus</id>
  <name>ArmA2 Custom</name>
  <description>CAA1 Loaded</description>
  <executable>C:\arma2cus\ArmA2Server.exe</executable>
  <logpath>C:\arma2cus\logs</logpath>
  <logmode>roll</logmode>
  <startargument>-port=2312 -name=default -config=default\server.cfg -cfg=default\arma2.cfg -profiles=default -mod=x\caa1;x\oac\oac_core;@CBA;@OPX;@DCM</startargument>
  <interactive />
</service>

Go to services.msc
Use the Recovery tab to set all three failures to Restart the Service.

PS: I don't think <interactive /> does anything or you need to be in the user account the service is running as which I guess you can change in that third services tab.

This post was edited by tcp (2009-09-27 21:59, ago)


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#7 Posted at 2009-12-23 19:06        
     
How to patch a dedicated server?

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#8 Posted at 2010-06-08 11:20        
     
Everyone knows how to setup a dedicated server, even without a guide :)
The only thing I need is a guide about the optimal network settings.
The one on Kelly's Heroes works perfectly but still want to push my server further if possible.

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#9 Posted at 2011-11-22 23:17        
     
So could i use a arma 2 dedicated server for oa ? or what i have to find a oa one


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#10 Posted at 2011-11-23 01:58        
     
If you have the game you have the dedicated server files as well.
Meaning ........... the game files are the server files. Upload your local game install to your server, start the game with the server .exe and you have a dedi.

Tweaking and setting it up is more detailed but all info linked above explain that.

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#11 Posted at 2011-11-23 02:30        
     
thanks, sorry im not very smart with this,... so i wouldnt have to pay for the dedi server with this?


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#12 Posted at 2011-11-23 08:29        
     
Not for the software nope. And for the hardware yes if you rent it and no when you have your own spare PC which can act as a dedicated from your home connection.

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#13 Posted at 2011-11-24 00:36        
     
just about done with it, main problem is i launch the server batteleye dosent install and the ping is 2500. and how can i edit the text for the server, the ingame password eTC

This post was edited by Linden (2011-11-24 02:34, ago)


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#14 Posted at 2012-09-05 01:14        
     
Greetings,

Need some clarification on constructing a server - what about my CD key? I have a spare box that meets all the published requirements and bandwidth to match so I decided to try my hand at hosting my own Windows dedicated server. I have plenty of resources at hand to get it set up but one question that I cant seem to get answered by my reading is... what about my CD key?

As the machine is right here next to me, I have the ability to simply drop in the CD's and install the game, but if I use my CD key that is in use on this machine that I use for game play, will I create any headaches for myself? I'd hate to set up a server and try to join it just to discover that the CD key is in use. That would suck. My guess is no because I will be using the dedicated server .EXE, but a little reassurance would help.

Thanks in advance.


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#15 Posted at 2012-09-05 09:01        
     
When you run a dedicated (run the arma2oaserver.exe!!) you can use the same DVD to install the game on your gaming PC and to install the game on your server box.
You can than safely join your own server with your game copy.

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