Forum Jump :

Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#1 Posted at 2009-09-03 00:24        
     
Hola!

Just got the ArmA II build environment setup. Many new things for the mod for ArmA II:

-Hundreds of miles rail road tracks & roads added
-Many towns added
-New Airfields
-Custom terrain objects
-Custom Buildings in module form so you can build your own buildings with components from the ones we made
-Train stations, bunkers, obstacles, hedge rows, tree rows, fields, bridges, etc.
-Custom scripts that run anything from a V1/V2 rocket, AI bomber formation, para drops, incendiary bombs, flame throwers, submarines, landing craft, etc
-More WW2 infantry units
-More tanks
-More planes
-More bombers
-More bomb types
-Many new weapons
-New sounds to replace the old sounds
-The map previously had 360,000 object on it. Now contains over 2,000,000+
-The map is now detailed from Cherbourg to Caen on the french side of the English Channel with all the proper WW2 landing beaches
-More Airfields added
-Improvements visually and configurations changed in older vehicles
-Sounds changed to not drone out game play from miles away
-Did I mention Boats & Subs?

In a nutshell many things have to happen to get this mod out. Configs need to be changed with the newer ArmA II proxies. P3d's need to be changed to match the config changes. Some vehicle textures need to be fixed. The map textures need to be changed to ArmA II to get them to work proper. The older less efficient ArmA trees and bushes need to be replaced with ArmA II stuff - which shouldn't take long. Same with the building classes. With the old stuff its a slide show because of the amount of foilage involved in a very large detailed area. Obviously nobody wants to carry their addons folder from ArmA to ArmA II just to get a slide show, so out with the old and in with the new. We may have to pair back the amount of stuff on the map and spread it out a bit after testing. Works well with ArmA, but not in ArmA II right yet.

Q&A:

Will the mod be continued for ArmA?
-No, not enough time or disk space. My GF takes up most of my time :) So it's an ArmA II show now

Where's the Brit Infantry? I want to see pics, I demand pics?
-Uh didn't I post those somewhere? go back through the threads and find them.

Is the map still ginormous?
Yes London and Paris are still there. You can still fly over the channel for 30 minutes in a ju-52 or drive a tank for several hours if not days to cross the map if your bored ( make sure you take a gas truck ). However V1 & V2 rockets are exciting and cross the channel quickly!

Will the English side of the channel get built up more?
Uhhhh...dang man! The map til now has taken a very long time. Do you have time for this? :) If you do and you don't mind spending thousands of hours of your free time playing with visitor, then we have some fun for you. I will try to add more stuff to the map, but with 2,000,000 + objects, I dunno what the limit is. The map may exploded or self destruct. Plus binarizing this map kills PC's. OR if it works the possible slide show factor kicks in because there is too much. No offense M8's over there on the other side of the channel. I will add some random stuff to fill it in.

The transition from Arma to ArmA II should increase FPS with the vast amounts of foilage. As far as I know this map is still by far Armed Assaults largest, most detailed. With new modules in the mission editor, mission makers should have a plethora of new toys and towns to create vasts amounts of content VS. the old mod with barren wastes lands and few towns many miles apart.

We will include a wiki and class list for all the objects so people can apply them to missions, other maps, whatever they desire.

There is so much stuff in this mod, you guys shouldn't get bored of it quickly. There are soooo many towns and places to battle it out, and so many custom items to toy with. You can't go wrong.

I will post screenies and updates here until the thing is released in V1.0 fashion.

~Happy Halloween~ ( uh maybe...if were lucky )

This post was edited by Foxhound (2011-04-18 16:21, ago)


Author Message

viri  



Posts: 55
Rank:


Level: Member

Country: de
Location:
Occupation:
Age: 22
In-game name:

 
#2 Posted at 2009-09-04 15:44        
     
omfg! that sounds great!!:eek damn i need to get arma 2 too! ... but first i need a pc to run it lol


Advertisement


Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#3 Posted at 2009-09-04 22:57        
     
Yeah if you upgrade go on the high end. Seems like with all this vegetation its a framerate killer.


Author Message

viri  



Posts: 55
Rank:


Level: Member

Country: de
Location:
Occupation:
Age: 22
In-game name:

 
#4 Posted at 2009-09-05 08:29        
     
lol im not surprised with that map! i couldnt even play your map in arma 1 when it was flat and didnt have so many objects^^

but it was really fun to play warfare on that map!:D


Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#5 Posted at 2009-09-08 21:32        
     
viri : lol im not surprised with that map! i couldnt even play your map in arma 1 when it was flat and didnt have so many objects^^

but it was really fun to play warfare on that map!:D

Warfare makes for great game play on that map.

-replaced most all of the foilage with arma2 foilage
-Working on replacing the buildings now
-Still using custom map items that we created for the map
-All the infantry are being reworked for ArmA2 - nearly complete: 2nd, 101st, 82nd, & 29th so far


Author Message


Posts: 109
Rank:


Level: Member

Country: us
Location: Classified
Occupation: Classified
Age: 21
In-game name:

 
#6 Posted at 2009-09-12 04:41        
     
Just Reposting this here (new ones included)
Iowa-Class Battleship http://en.wikipedia.org/wiki/Iowa_Class
Comet Tank http://en.wikipedia.org/wiki/Comet_tank
Churchill Tank http://en.wikipedia.org/wiki/Churchill_tank
Sherman Firefly Tank http://en.wikipedia.org/wiki/Sherman_Firefly
Cromwell Tank http://en.wikipedia.org/wiki/Cromwell_tank
Crusader Tank http://en.wikipedia.org/wiki/Crusader_tank
M3 Half-Track http://en.wikipedia.org/wiki/M3_Half-Track
M8 Greyhound http://en.wikipedia.org/wiki/M8_Greyhound
Tetrarch Airborne Tank http://en.wikipedia.org/wiki/Tetrarch_tank
Universal Carrier http://en.wikipedia.org/wiki/Universal_carrier
M10 Tank Destroyer http://en.wikipedia.org/wiki/M10_Wolverine
Stuart http://en.wikipedia.org/wiki/Stuart_tank
Matilda Tank http://en.wikipedia.org/wiki/Matilda_tank
P-51 Mustang http://en.wikipedia.org/wiki/P-51_Mustang
Marder III http://en.wikipedia.org/wiki/Marder_III
SdKfz 2 http://en.wikipedia.org/wiki/SdKfz_2
Brummb�r http://en.wikipedia.org/wiki/Brummb%C3%A4r
Sturmgesch�tz IV http://en.wikipedia.org/wiki/Sturmgesch%C3%BCtz_IV
Ostwind http://en.wikipedia.org/wiki/Ostwind
Goliath tracked mine http://en.wikipedia.org/wiki/Goliath_tracked_mine
Hetzer http://en.wikipedia.org/wiki/Hetzer
Leichter Panzersp�hwagen http://en.wikipedia.org/wiki/Leichter_Panzerspahwagen
Free French Forces http://en.wikipedia.org/wiki/Free_French_forces
Free Polish Forces http://en.wikipedia.org/wiki/Polish_contribution_to_World_War_II#Polish_Forces_.28West.29
French Resistance (They played a big part in the Normandy Invasion) http://en.wikipedia.org/wiki/French_Resistance
World War II era Civilians
P-47 Thunderbolt http://en.wikipedia.org/wiki/P-47_Thunderbolt
Sonderkraftfahrzeug 251 http://en.wikipedia.org/wiki/SdKfz_251
Schwerer Panzersp�hwagen http://en.wikipedia.org/wiki/Schwerer_Panzerspahwagen#Sd.Kfz._234.2F2_.22Puma.22
Elefant http://en.wikipedia.org/wiki/Elefant

New Ones:
Nebelwerfer: http://en.wikipedia.org/wiki/Nebelwerfer
Panzerwerfer: http://en.wikipedia.org/wiki/Panzerwerfer
Wurfrahmen: http://en.wikipedia.org/wiki/Wurfrahmen_40
Karl-Gerät: http://en.wikipedia.org/wiki/Karl-Ger%C3%A4t
10.5 cm leFH 18: http://en.wikipedia.org/wiki/10.5_cm_leFH_18
T34 Calliope: http://en.wikipedia.org/wiki/T34_Calliope
Panzer VIII Maus(For those Alernate History Missions): http://en.wikipedia.org/wiki/Panzer_VIII
Wespe: http://en.wikipedia.org/wiki/Wespe
Me 264(Same as the Panzer VIII): http://en.wikipedia.org/wiki/Me_264
Junkers Ju 390(look above): http://en.wikipedia.org/wiki/Junkers_Ju_390
B-29 Superfortress: http://en.wikipedia.org/wiki/B-29_Superfortress
Northrop YB-49(same as below): http://en.wikipedia.org/wiki/Northrop_YB-49
Horten Ho 229(Look at Panzer VII): http://en.wikipedia.org/wiki/Horten_Ho_229
Messerschmitt Me 262: http://en.wikipedia.org/wiki/Messerschmitt_Me_262
F-86 Sabre(The Closest counter to the Me262 I can Think of): http://en.wikipedia.org/wiki/F-86 And It has always been my dream to see a dog fight between a F-86 and a Me262.
Panzer III( and later Variants): http://en.wikipedia.org/wiki/Panzer_III
Tortoise heavy assault tank(Closest British Counter to the Maus besides the Centurion MBT): http://en.wikipedia.org/wiki/Tortoise_(tank)
T28 Super Heavy Tank(Closest American Counter to the Maus besides tanks like the Chaffe, M46, and the M26): http://en.wikipedia.org/wiki/T-28_Super_Heavy_Tank


Early War French, Polish, German,and British equipment would be nice too along with more Soviet and Imperial Japanese Equipment. I will have to do some research into the French and Polish Early War forces. But it would make the mod better and allow mission makes to make missions taking place during the 1939- Early 1942 Period of the War. Making some Winter Versions of the equipment for missions taking place in the Battle of the Bulge or the Eastern Front.

I know alot of the above were rarely or never seen combat. But still, just adds more variety to it and makes it less alike Invasion 1944 and other mods who try to be historically accurate and follow the normal Timeline.

This post was edited by (2142)Gen.Reaper (2009-09-12 05:15, ago)


Author Message

Nightrain  

I blow you away


Posts: 963
Rank:


Level: Former Staff

Country: us
Location:
Occupation:
Age: 22
In-game name:

 
#7 Posted at 2009-09-12 12:35        
     
Wow thats an impressive list, it would be pretty cool to see that many vehicles but highly impracticle.

Armstrong-"Hey Carillo, do you see that?"
Carillo-"See what?"
Armstrong-"Something's burning over there, see the smoke?"
Carillo-"That's not smoke it's dust!"
Armstrong-"Dust? i don't get it."

Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#8 Posted at 2009-09-12 17:47        
     
Here is the Bizmark WIP from Aqu:



Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#9 Posted at 2009-09-12 18:05        
     
Some more WIP stuff from AQU:

Sub w/ torps






Author Message

Darkhorse  

I pown brains


Posts: 480
Rank:


Level: Member

Country: us
Location: Tennessee
Occupation:
Age:
In-game name:

 
#10 Posted at 2009-09-12 18:14        
     
You should look into making the T29 instead of the T28. http://en.wikipedia.org/wiki/T29_Heavy_Tank



"Dulce et decorum est pro patria mori, sed dulcius pro patria vivere, et dulcissimum pro patria bibere. Ergo, bibamus pro salute patriae"


Walter, John & Jane. Traitors then and traitors now.

Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#11 Posted at 2009-09-12 18:20        
     
Also Me-163 WIP by Aqu:






Author Message

Aqu  



Posts: 16
Rank:


Level: Member

Country: fi
Location: getPos Aqu
Occupation:
Age:
In-game name:

 
#12 Posted at 2009-09-12 18:41        
     
I have to add that the Bismarck and the U-Boot models are by Alper (thank you for letting us use them). I simply converted them to p3d, made the config, animations and scripts.

Me-163 is 100% mine. It has no cockpit textures yet (or smdi or normal maps).


@Gen.Reaper
Is that a wish list? Some of those are done or in works. There are even pics of Nebelwerfer and WurfGerät (like static Wurframen) in the Arma1 forum. Sabre is a Korean war plane. I think P-80 or Gloster Meteor would be more matching.


Author Message


Posts: 109
Rank:


Level: Member

Country: us
Location: Classified
Occupation: Classified
Age: 21
In-game name:

 
#13 Posted at 2009-09-12 19:44        
     
Including the Maus?

World War II has always been my favorite subject in History. And I like to explore those What-If Screnarios.


Author Message


Posts: 1
Rank:


Level: Member

Country: us
Location:
Occupation:
Age:
In-game name:

 
#14 Posted at 2009-09-13 08:39        
     
well if your going with what-ifs, why not the P1000 Land Kreuzer? http://en.wikipedia.org/wiki/Landkreuzer_P._1000_Ratte

Why stop there? how bout the p1500 monster? http://en.wikipedia.org/wiki/Landkreuzer_P._1500_Monster

This post was edited by Anarkyfox (2009-09-13 08:45, ago)


Author Message

viri  



Posts: 55
Rank:


Level: Member

Country: de
Location:
Occupation:
Age: 22
In-game name:

 
#15 Posted at 2009-09-13 10:38        
     
nice stuff aqu!





This topic is locked, new posts are not allowed.