Forum Jump :

Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#31 Posted at 2009-12-31 21:35        
     
little bit of some ww2 mortar action with some other sounds...



Author Message

Leopard  

Never or Ever Around


Posts: 646
Rank:


Level: Former Staff

Country: fi
Location: Oulu, Northern Finland
Occupation: Men of War Modder/Mapper
Age:
In-game name: Caselius

 
#32 Posted at 2009-12-31 23:17        
     
Good work!
I also liked those sounds.


Advertisement


Author Message


Posts: 10
Rank:


Level: Member

Country: es
Location:
Occupation:
Age:
In-game name:

 
#33 Posted at 2010-01-01 03:32        
     
Amazing :eek
Can´t wait till release, eveng knowing it will be "when it is finished". Seems it will be a must-have
Thanks for working on it:
Otto


Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#34 Posted at 2010-01-02 08:02        
     
Messing around porting some ArmA1 31st mod stuff into ArmA2...Jagdpanther!



Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#35 Posted at 2010-01-02 10:19        
     
Some custom fields were working on...of course you can hide from ai in them.


Author Message


Posts: 3
Rank:


Level: Member

Country: se
Location:
Occupation:
Age:
In-game name:

 
#36 Posted at 2010-01-02 18:16        
     
Cool ;)


Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#37 Posted at 2010-01-03 05:55        
     
A casemate I'm working on atm


Author Message


Posts: 27
Rank:


Level: Member

Country: us
Location:
Occupation:
Age:
In-game name:

 
#38 Posted at 2010-01-20 02:13        
     
Cmon hurry plz i want a ww2 mod so bad!!!


Author Message


Posts: 109
Rank:


Level: Member

Country: us
Location: Classified
Occupation: Classified
Age: 21
In-game name:

 
#39 Posted at 2010-01-21 02:30        
     
Well A release should not be too far down the line after all the recent updates he has been showing.


Author Message

Darkhorse  

I pown brains


Posts: 480
Rank:


Level: Member

Country: us
Location: Tennessee
Occupation:
Age:
In-game name:

 
#40 Posted at 2010-01-21 04:13        
     
You guys should watch the Bohemia Interactive Forums. That thread is a bit more up to date then this one.



"Dulce et decorum est pro patria mori, sed dulcius pro patria vivere, et dulcissimum pro patria bibere. Ergo, bibamus pro salute patriae"


Walter, John & Jane. Traitors then and traitors now.

Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#41 Posted at 2010-01-23 22:42        
     


Fallschirmjager/terrain/buildings/round parachute demo vid for the mod.


Author Message

Nightrain  

I blow you away


Posts: 963
Rank:


Level: Former Staff

Country: us
Location:
Occupation:
Age: 22
In-game name:

 
#42 Posted at 2010-01-24 13:47        
     
Awesome video. The stuff looks like it is coming along very nicely.

The Fallschirmjager was using a FG-42 right? If he was I was pretty sure it only had a 20 round magazine.

Armstrong-"Hey Carillo, do you see that?"
Carillo-"See what?"
Armstrong-"Something's burning over there, see the smoke?"
Carillo-"That's not smoke it's dust!"
Armstrong-"Dust? i don't get it."

Author Message


Posts: 21
Rank:


Level: Member

Country: us
Location:
Occupation: Retired Military Police
Age:
In-game name:

 
#43 Posted at 2010-01-24 15:45        
     
Very nicely done from what I've seen. I see yoou've taken short cuts from reality to enhance playability. Which is good. nd what I'm refering to is that Fallschirmjager normally dropped their weapons and such in a seperate canister due to strict weight allowances with the shoots of that time.


Author Message

Nightrain  

I blow you away


Posts: 963
Rank:


Level: Former Staff

Country: us
Location:
Occupation:
Age: 22
In-game name:

 
#44 Posted at 2010-01-24 17:34        
     
ChiefRedCloud : Very nicely done from what I've seen. I see yoou've taken short cuts from reality to enhance playability. Which is good. nd what I'm refering to is that Fallschirmjager normally dropped their weapons and such in a seperate canister due to strict weight allowances with the shoots of that time.

Well actually what he had done is pretty accurate. The Fallschirmjager were able to drop in with pistols, MP-40s and FG-42s because they were very lightweight. You are correct though in saying that they dropped heavier weapons (mg-42s, panzerfausts, morters) in other containers because they dropped at such low altitudes. The low altitude actually helped becaue they weren't exposed to enemy fire as long.

Armstrong-"Hey Carillo, do you see that?"
Carillo-"See what?"
Armstrong-"Something's burning over there, see the smoke?"
Carillo-"That's not smoke it's dust!"
Armstrong-"Dust? i don't get it."

Author Message


Posts: 194
Rank:


Level: Member

Country: us
Location: Seattle,WA,USA
Occupation:
Age:
In-game name:

 
#45 Posted at 2010-01-24 18:17        
     
FG42's are in use.





This topic is locked, new posts are not allowed.