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JDog  



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Country: us
Location: Venice, CA
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Age: 31
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#1 Posted at 2009-09-19 02:23        
     
Hey all, finally got around to finishing up this mission after a month or so of not touching it because I couldn't get the last few voices I needed. Hope you enjoy!

REQUIRES MERCERNARIES AND BLACKOPS ADDON

    * All dialogue is voiced-over now (was previously only 1 line), you can probably tell I had fun with a couple of the less-heard voices :P
    * Added a medic to the squad
    * Extended ending to directly lead into the start of Cobra team's follow-up mission (will be released soon)
    * Added some stationary & roaming infantry to help make a previous area of silence a little more exciting
    * Started including easter eggs at very end of my missions :P

Brief:
Acting as leader of Force Recon team Cobra, your main objective is to find intel with the location of a Russian AA battery, which a friendly ship will proceed to eliminate. Furthermore, your team must secure and hold the town of Solnichniy before the landing parties arrive only a few short hours later.

* Player leads a 4-man Force Recon team
* Full briefing with Mission, Situation, Intel on BLUFOR and OPFOR
* Multiple debriefing outcomes, based on objectives completed.
* 3 Primary and 2 Secondary objectives, some created mid-mission
* Randomly placed first objective (you gotta look around for it!)
* New Action menu entry for dealing with certain objectives
* Character dialogue (currently only 1 with voice-over)
* Special scripted events/squadmate actions
* Guessing it will take around 40 minutes on first play through



Gatekeeper (@) v1.1


Mercenaries and BlackOps

This post was edited by JDog (2009-09-19 05:54, ago)


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Armaholic icons master


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Country: es
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Age: 44
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#2 Posted at 2009-09-19 05:34        
     
Thanks, armaholic page updated.