Vitaly 'mind' chizhikovsubmitted an updated version of his Composition tool which he released on the BI forums.
The changelog can be found on the downloadpage!
Quote : CompoT is a toolset designed for mission/addon makers to place and manipulate objects. CompoT is integrated directly into Eden mission editor, allowing you to place most ArmA 3 buildings and objects seamlessly, while normal mission making.
To play mission made using CompoT, players do not need to have addon installed, everything is stored in mission.sqm and/or ct_projects.sqf. Addon is needed only for mission making process.
CompoT have powerful GUI tools to utilize objects added by other addons, as example it is natively compatible with CUP objects, which is 3500 additional objects.
CompoT`s cornerstone is randomization. With CompoT, mission/addon makers are able to significantly increase replayability and overall variability of their missions, by adding certain level of battle field randomization.
CompoT is aiming to support as much of community tools and utilities as it possibly can. If you like to have CompoT`s functionality in your own project/addon/what-ever-you-are-doing, please don’t hesitate to contact me, I will be happy to help integrate CompoT in your project.
CompoT is open source, it is found on GitHub, feel free to fork and/or pull request.
Seamless integration into Eden Editor
Powerful object browser tool, with searching.
Compatible with any mods.
Does not need mod to be installed for playing mission.
Can be used virtually in any kind of missions, including persistent MP missions like DayZ.
Flexible means of randomization.
Object library with more than 4.5 k entities, all categorized and have screenshots.
Quote : This mod adds many new variants of existing ArmA 3 units. What I missed in ArmA 3 was this variety, which was present in other games like Wargame series, but not in ArmA 3. Variants only include different guns, no visual changes. My mod includes right now 15 different variants for CSAT, NATO and AAF vehicles.
Added Virtual garage compatibility
Added 7 new variants, including 4 ArmA Textures for vehicles not ingame
Hawaiian released an updated version of his 75th Rangers on the BI forums.
Quote : Aloha, this addon is my rendition of the U.S. Army’s 75th Ranger Regiment.
I am aiming to get an "overall" look than to have a "quality" look implemented into this addon, If you need to know why, it's because I play on an iMac and when I purchased it I didn't have plans to play video games on it.
Including in the addon are Infantry and Inf. groups (*no vehicles) implemented as a faction to use in Arma III.
Of course it won't be 100% accurate due to my limited areas in modding, but I got them as close as I could with the help of many individuals who has contributed their time and work in helping us attain a decent 75th Ranger to get our immersion tank filled.
[CZ75]-LuzifRsubmitted an updated version of his No Chain addon.
Quote : This addon removes the red/yellow chain which appears on the screen when the connection quality is bad or the desync is high.
I decided to make this addon for movie-makers because the chain in the center of the screen disturbs to much.
Autigergrad released his Regional Ambient Sounds Pack on the BI forums.
Quote : So I'm a very active mission maker for my group and one of the areas I like to focus on is immersion. Whether we are patrolling the streets of an Afghan city, or perhaps we're helping defend a village in Nigeria from Boko Haram militants, I like to feel as though I'm actually in that region.
So I decided to put together these "packs" of authentic regional sounds to be used in missions.
My first two collections are for African or Middle Eastern themed environments. These packs include:
-ambient crowd noise/chatter
-authentic news broadcasts discussing the topics of the region
-other stuff (that's the scientific term)
I figured some of you may enjoy adding these to your missions as well.
I'm not a modder and I'm not a coder, just an avid ARMA fanatic who wanted to help make the ARMA experience better as much as I can. I hope you like them.
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