1stLt.J.Aero has submitted the first mission of Born to hell series.

    Quote 1stLt.J.Aero :
    It's my Daughter's Birthday and your job is to restore comms so can see our loved ones

Written on 2015-01-30 by 1stLt.J.Aero


Dr_Eyeball submitted an updated version of the Tactical Battlefield addon, a PvP Modification, which was released on the forums.

    Tactical Battlefield (TacBF) is in continual development for improvements, along with regular mod and mission updates. We are getting close to reaching our next milestone (hopefully) in about 1 month or so, where we feel the mod and missions should finally reach the level you would expect from the mod and reach a stable core platform, rules, settings and mission adjustments. We have completed around 350 tasks so far, but still have about 250 remaining. Most of the remaining tasks are features plus lesser known issues. So soon we'll be switching from a core development mode to more of a features addition mode.

    Visit forums for more information and to join the discussion.

    • Couple of changes included in this update is the switch to A3 slingloading as a replacement for our own. Changes to vehicle repair system, better mod support for cargo items (Which means you can now expect to see RDS Static weapons around more, which we also included in this update) and ofcourse the usual list of fixes.

Written on 2015-01-30 by Dr_Eyeball

Austin_medic released an updated version of his AUSMD Editing Tool on the BI forums.

    Quote :
    This tool is a combination of a few smaller programs that can help speed up some repetitive tasks by generating SQF code based on the parmeters you enter. This oculd also help by preventing you from making accidental typos and breaking the command/function you are trying to use.

    • Resized a few forms again
    • Added Addaction creator

Written on 2015-01-30 by austin(medic)


Axelius released an updated version of his RDS compatibility and Faction extensions for Leight's OPFOR Pack on the BI forums.

    Quote :
    This is a couple of config files that adds RDS static weapons to Leight's OPFOR pack armies and adds Iraqi and Afghan Army to Blufor and ISIS, ChDKZ, African and Afghan Militia as Independent. The allocation of RDS weapons have been done with thought to what weapons each faction has or could have their hands on. Units inherit from Leight's OPFOR so it should work with the HLC config.

    Groups should work with ALIVE, but as I don't use it myself I cannot guarantee it and I have not tested it.

    • Removed all functions except for RDS compatibility.
    • Changed all factions to their new sides.
    • Added Ukranian Separatists, RACS and SLA

Written on 2015-01-30 by Axelius

PetraCephas released an updated version of his ARMSCor Mod on the Armaholic forums.

    Quote :
    ARMSCor is a ARMA 3 mod that include Southern African military equipment, both locally developed and license build from 1966 to 2035. This has been a labour of love for a very long time and will be for a long time to come. This is only the beginning, so make sure to check out the WorkInProgress mod to see what we are currently working on. We have lots more to come.

    • A109: (Changes impacting all versions of the A109)
        - Tweaked: Physics/Handling.
        - Tweaked: Texture/paint job
    • Lynx:
        - Added: Moved from WIP to main branch.

Written on 2015-01-30 by PetraCephas

Craig released an updated version of his UK Pack on the Armaholic forums.

    Quote Craig :
    12 UK camouflage Uniforms and 3 standard black,green,tan, using the independent side uniform, some have both coloured and subdued flag patches, I also included A test mission with all the gear in an ammobox and aslo paper doll gear menu for you to view all the stuff, class names are in the missions folder, UK_Pack.Stratis UK_Pack.sqs file.

    I have redone balaclavas and officer uniforms which I have named work uniforms are in the newest sp pack update.

    • Removed : 1930 Cape,1930 MkVIII,1941 Soe
    • Removed : Paper Doll gear menu
    • Fixed : uniforms being duplicated in the arsenal
    • Updated : headgear,vests,backpack Weight,armor
    • Updated : insignia compatible
    • Updated : 1966 Dpm Tropical
    • Updated : 1971 Dpm Tropical
    • Updated : 1972 Dpm Tropical
    • Updated : 1980 Dpm Desert
    • Updated : 1985 Dpm Tropical
    • Updated : 1995 Dpm Tropical
    • Updated : 2000 Dpm Desert
    • Updated : 2008 Dpm Hybrid camo
    • Updated : 2010 Multi Terrain camo
    • Added : Bandolier,Tactical/Pullover uniform all camoflages

UK Pack v1.4

SP Pack
Arma 3 Dev Build

Written on 2015-01-30 by craig

RobJ submitted an updated version of his British Armed Forces Faction All In One mod.

    Quote :
    British Army Faction all in one is a full army mod with a troops, cars, apc, tanks, helicopters, jets and boats based on the current army and the replacements for the future.
    I have tryed hard to make this mod conceivable for the british army in 2035.

    • Changed muticam and woodland helmets.
    • Worked more detail into textures.
    • Fixed issue with uniforms in gear menu.
    • Fixed issues in the cfg files.

Written on 2015-01-30 by RobJ

Jakerod submitted his The Atlas: Guide to ArmA 3 Terrain Making.

    Quote :
    The Atlas is the successor to my Quick Tutorial /Sample Terrain guide which has recently become hard to find and had a few minor errors in it.
    This new tutorial covers everything the old one did but adds in items like installation, roads, and objects.
    If I have the time, I hope to expand it in the future and include more information about how and why things work.

    If you find any errors with it please post them here. I will try to check back frequently.

Written on 2015-01-30 by Jakerod

X39 informed us he released an updated version of his XTacticalHud addon on the BI forums.

    Quote :
    X39s Tactical HUD gives the player a good reason to use the tactical goggles! When worn the tactical goggles are worn in combination with a GPS they will be linked together so that the current heading is displayed.

    • When TacticalGoggles and GPS is worn a small HUD item will become visible which shows the rough direction + the exact direction
    • AirMissions - JTACs can use the "AirMission control device" to create missions for pilots. The JTAC(only with tactical goggles and mission is in viewDistance) and the pilot are able to see the missions on their 3D HUD.

    • Fixed: Cannot be run without XMS2

Written on 2015-01-30 by X39

Zbug has submitted a new version of his instant action multiplayer gametype.

  • ADDED: A random weather is selected at the start of each round.
  • ADDED: Editable mission parameters. You can choose the duration of each round, the time of day, weather type, and number of AI squads.
  • ADDED: Improved killfeed that shows the side of both the killer and target accurately.
  • FIXED: Opening the arsenal after a night time round won't force NVG mode.
  • FIXED: Players should not be stuck moving in one direction after a revive or end of round cutscene.
  • FIXED: Players aren't sometimes teleported to the previous camp position at the start of the next round.
  • FIXED: AI groups should not be sometimes stuck near the camp they spawn at

Written on 2015-01-30 by Zbug

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