Rioukensubmitted an updated version of his cTab - Commander's Tablet addon which he released on the BI forums.
Quote Riouken : cTab, "The Commander's Tablet", is an Arma 3 add-on that provides players with quick access to command and control features including Blue-Force Tracker, UAV video and control interfaces and unit helmet camera access.
The add-on includes a Rugged Tablet for command units, a field-portable Android Device for tactical units, in-vehicle map devices, and helmet mounted cameras for non-command units.
Working FBCB2 Blue Force Tracker system
User placed makers - place markers for enemy, medical and general purpose
Tracks all crewed Bluefor Military vehicles
Tracks any dismounted troops with the proper equipment
Android based Blue Force Tracker
Commanders Tablet can view live UAV streams
Commanders Tablet can view live Helmet Cam streams
Vehicle mounted FBCB2 interface, Blue Force Tracking
Tactical Awareness Display (TAD) for air vehicles, Blue Force Tracking
This system is available to only one side at a time, there is a mission configurable parameter to choose sides
None of the markers or icons show on maps, need one of the devices to view
Fixed "_chk_all_items" script error that could appear during Zeus (and probably other) missions
BiggerDave released version 1 of his HSO ArmA 3 SLA pack on the BI forums.
Quote : It's here folks! Thankfully Pre-1 didn't have any major bugs, so here's the promised Release 1.
6 new factions! An organized military force and a guerilla group for each side. (Plus two "subfactions" on the East side):
- In the blue corner, we've got the Chernarus Defence Force and the Real Sahrani Republican Army (the guerillas from Queen's Gambit)
- In the red corner, we've got the Sahrani Liberation Army (ground forces, marine forces and air forces) and the Chernarussian Movement of the Red Star
- And in the green corner, we've got the Royal Army Corps of Sahrani and the Chernarussian Nationalist Party
Several different kinds of troops for each faction
More weapons than I care to try and count (some of which are "real world" weapons, some are fictious, but heavily based on real world weapons. Nothing is included that could not plausibly exist in real life)
Most weapons and items have correct inventory images
EvroMalarkey released the first version of his Army of the Czech Republic A3 on the BI forums.
Quote : I would like to introduce our long going czech community project, it was annouced a year ago on armaholic, but since then there wasn't much progress. Few months back we re-annouced it here on BI forums and since then we made huge progress and few czech communities were testing the mod privately, but today we would like to release it for everyone!
This mod containts various infantry units, weapons and equipment. Weapons are ports from Arma 2 with improved textures and they're using animations from @hlcmods_core, but there still needs to be some work done. For now the main focus was on units and weapons. Later, we may bring some of the vehicles from A2. Until then you can use some replacement configs, for example Mi24 (@kae_sz) and Mi17(@cha_mi8) helicopters which are included in opt folder. Below is a list of assets currently available in the mod.
Speedygonzales released the first version of his Jagdkommando Austria addon on the BI forums.
Quote : The first release contains various types of gear including uniforms, helmets, berets, caps, boonie hats, vests, goggles, rucksacks and insignias.
Currently, I am too exhausted to include a full list auf classnames. Thus, to acquire classnames use the VR Arsenal.
Future plans include ports and retextures of the following vehicles: Backhawk (A2), Armed Land Rover (A2) and AH6 (A3). Furthermore, additional gear will be added.
This project is meant as a big “thank you” to the Arma community and BIS in general. Playing around with the content created by the community has brought me numerous hours of joy and of course frustration.
Quote : I have stopped my messing with Arma games now and im cleaning my HD out ,along the way I found this project that I had made to learn about diff aspects of A3 .
I thought rather than delete I would offer here to anyone who wants to learn or make it properly , it does work as is but needs Physx tweaking , there is lots more info than when I started with it so the sliding and suspension should be an easy fix for the new makers of all things A3.
Teeha released his GPNVG-18 Panoramic Night Vision Goggles addon on the BI forums.
Quote : L3-GPNVG18 Night Vision Goggles are specialized to give their operator a wider Field of View by extending the the number of image intensifier tubes from two to four.
This extended FOV will give any unit operating at night a significant advantage working in tight environments such as buildings or cockpits.
Due to the advanced look of the goggles they would be perfect for any SOF kit you plan on making!
LAxemann released his L_Twitch addon on the BI forums.
Quote : "Twitch" let's you (surprise!) "twitch" (slight camShake) when someone fires nearby.
It's based on the same idea as ExShake: Making very simple, small mods that try to increase the player's immersion.
Twitching when someone/something fires nearby
The intensity is based on the fired weapon's caliber aswell as the distance to the shooter
Larger calibers (some HMGs, autocannons, 120mm cannons etc.) will cause a _slight_ blur when standing very close to the shooting weapon system
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