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released an updated version of the ADF UNCUT project on the BI forums.

    Quote pastor399 :
    Australian Defense Force (ADF) Uncut is an ongoing project aimed at re-creating as authentically as possible the uniforms, vehicles and weapons pertinent to the ADF.
    We are directly supported by Day0, an Australian gaming community that provide us a home and host our official ADF Uncut Arma 3 servers.

    Changelog:
    • Fixed CBA Keybind
    • Added Optional Config (@asdg_jr support)


Written on 2015-08-02 by Sbats

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Tjockjocke released his Bo-105 helicopter on the BI forums.

    Quote :
    This adds the Bo-105 helicopter to your Arma 3 game.

    This addon is a standalone version of the helicopter from the Swedish Forces Pack. We will continue to work with the Swedish mod and that's our primary focus. So please check out that as well.



Written on 2015-08-02 by Armaholic


CPL.Variable.A submitted an updated version of his Atlantis Map for Arma 3.

    Quote :
    A 20x20km Terrain offering potential for large air assault and naval operations as well Spec Ops scenarios.
    20 Large and smaller islands with unique locations.

    Changelog:
    • New land mass connecting 2 largest islands


Written on 2015-08-02 by CPL.Variable.A

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Dslyecxi released his ShackTac Map Gestures on the shacktac website.

    Quote :
    ShackTac Map Gestures (STMG) is a mod created to solve a simple problem – in a virtual environment, it’s impossible to simply point at a map or trace a path for others to see. This tends to slow briefings and is a purely artificial limit, so… this fixes that!
    After adopting this mod, ShackTac saw a significant increase in briefing clarity and efficiency. It became significantly easier for a leader to talk through a plan and show exactly what the intent was via gestures, and anyone with questions could easily ask them and show exactly what they meant on the map via the gestures.



Written on 2015-08-02 by Dslyecxi


kripto202 submitted an updated version of his Kommunity Insignias addon pack.
This pack contains many different Insignias that were made by different community members and anyone can add their own insignias.

    Changelog:
  • version 1.5:
      - fixed: a small error on startup
      - add: Senta a Púa
      - add: Smoking Snake
  • version 1.4:
      - fix: wrong file location


Written on 2015-08-02 by kripto202


Srcm35 has submitted a new cooperative mission suitable for clan or large group of players.

    Quote Srcm35 :
    After the events of the famous team Razor, and the Allied invasion in Chernaurs several years have passed, but unfortunately the situation has not changed much. After retiring NATO in Chernarus, backed by separatist guerrillas Chedaki Ukrainians, they have taken possession of the territory more and more rapidly, putting pressure on the government legitimized poor of this country. We do not know who supports them financially, but we know that this time you are also advanced in terms of technology, providing sophisticated equipment for their terrorist actions. The NATO summit held two days ago in Berlin, coalition forces have decided to plan a new military intervention in Chernarus, but the first aerial surveys do not tell us anything good. In the north-west of the region we spotted two batteries of Katyusha rocket launchers but we can not see them with reconnaissance satellite. We located in that area a large radio antenna and movements of armed men, will surely quell'antenna to make a screen for the entire area, putting pressure on our satellites. Here comes into action your task: Locate and destroy their power devices in order to disable the screen and allow us to idendificare triangular and the possible locations of rocket batteries; localized and blow those batteries, so as to make clear the coast from attacks from a distance and start moving large units for the invasion. You have a small team elitrasportato that will be ready to intervene at any time. After a long time you are the first Westerners to set foot in Chernarus. We are dealing with terrorist organizations of an international character and are well-armed and organized. Pay attention, Good work teams.



Written on 2015-08-02 by Srcm35


released in the BI forums a cooperative mission where your objective is to defend the Zargabad military base from a Taliban assault.

    Quote Phantom Six :
    Taliban had launch a massive assault on Zargabad military base while our armor forces are out patrolling in a different region. They are attacking with theri full force while the base have their guard down in order to get closer to controlling Zargabad. A platoon of M1A1 Abrams tank had just arrive in time to counterattack the assault.



Written on 2015-08-02 by Phantom Six


killjoy has submitted his fourth mission in the collection Czechoslovakian Spring, set not long after "Soviet Hail".

    Quote killjoy :
    Czechoslovakia
    Ustecky Region
    March 14th 1987

    Less than 24 hours after the attack on Polna, A recon element from Nemesis Troop crosses the Elbe River, to seek out and destroy a AAA Battery. In an attempt to pave the way for air support in coming operations



Written on 2015-08-01 by killjoy


Pwner Actual released the first version of his Application for Developing ArmA 3 multiplayer Missions, called ADAM, on the Armaholic forums.

    Quote :
    Application for Developing ArmA 3 multiplayer Missions.

    Features:
    • Side by side with the ArmA 3 editor, create your own missions.
    • You do not need to tinker with any files. Everything is done through this application.
    • Build a complete mission in record time.
    • Get assistance from ADAM's efficient and user-friendly controls.
    • Write up a custom briefing and generate tasks like never before.
    • Make use of Pwner's PUGS patrol script and realistically populate your sandbox.


Written on 2015-08-01 by Pwner Actual


Mynock has submitted where you play as a CSAT soldier tasked with eliminating rebel encampments from the area.

    Quote Mynock :
    I am still relatively new to the ARMA 3 Editor so please enjoy these for what they are. Complexity will be added over time as I learn how to use more functions of the editor.

    I'm hoping to produce mini missions on a relatively consistent basis designed to be fun and quick for either a single player or a small group. I intend to label them all with the prefix [MMM] to symbolize it as a Mynock Mini Mission.

    If you enjoy my work or would like to see something in particular in the future, please speak up! I am very interested in creating scenarios and missions people enjoy playing.



Written on 2015-08-01 by Mynock

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