Community News

160th SOR Australian Arma Community
One of the only Australian communities running as US army and USMC, with a vast range ... Read all..
Strategic Outcomes - Recruiting
=SO= Strategic Outcomes is a tactical Realism clan. www.SOclan.co.uk

...
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31st Marine Expeditionary Unit - Now Recruiting!
[URL=http://s1181.photobucket.com/user/SilentxXxHunter/media/31stMEU_zps15a3d250.png. ... Read all..
31st Marine Expeditionary Unit | Arma 2 Realism |
The 31st MEU is a ArmA 2 CO realism unit. Our Main focus being the Mod: ACE.
We are ...
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GeCo Night Event
The German Coop Community invites all German speaking Community members to take part ... Read all..
Special Operations Command Australia has moved onto to ARMA 3!!!
What is Special Operations Command Australia (SOCA)?

Special Operations Com ...
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AAG - Amphibious Assault Group is recruiting!
Hello, let me start out by introducing myself, in-game people know me as Giorox and i ... Read all..
Buffalos Tactical Squad
Buffalos Tactical Squad is a squad of special forces anti-terror for the UN. It has s ... Read all..
1st Ranger Battalion Realism Unit Recruiting ACE/ACRE
1st Ranger Battalion

We need you!

[/u ...
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Black Eagles Team Arma 3
BlackEagle's looking great soldiers to give everything on the clan to fight against o ... Read all..

Screen of the week




Byku released his first mission in the BI forums.

    Quote Byku :
    After flushing out NATO forces from Altis, AAF is able to focus on FIA movement. Due to technological advantage the plan to wipe out FIA is going according to plan. Your mission is to eliminate small FIA camp in Nifi. After completing the task and if your squad will be in decent shape you will go south of Charkia to assist in destroying the base in the east of Altis.



Written on 2014-04-18 by byku

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Igor Drukov released a new version of this cooperative pack in the BI forums.

  • Added: New Mission, 'One Hell Swoop'
  • Replaced: -=BTC=- Revive script with Psycho's revive system
  • Improved: task system
  • Revamped: Flare Wolves - it's a completely different mission now - ambush with a twist.
  • Added: character customization using Dsylexci's dialog
  • Tweaked: AI forces and communication system across all missions



Written on 2014-04-18 by Big


Rydygier has submitted a new version of this free roam, semi-randomized open whole map SP mission with optional plot to follow set on Altis.

Changes:
  • changed colour of "surrendered hostiles" 3D marker;
  • added autosave at getting Intel excluding churches or adding the circle;
  • fixed civilian ambience: reaction of player's gunfire is working now as intended;
  • fixed Z-position of "civilian with Intel" 3D mark for units above the ground (eg. on the 2nd floor of building);
  • fixed risk of rare issue with "any" ff;
  • intensity of Ambient Combat feature for each setting reduced slightly;
  • adjusted default settings;
  • minor code tweaks.



Written on 2014-04-18 by Rydygier


Outlaw28 has submitted this mission where you have to secure a bridge, blow up stolen Dutch equipment, kill a HVT and blow up a fuel depot.

    Quote Outlaw28 :
    This is my first mission ever made and I made it just to have fun with my friends from Tangodown.nl
    There might be some minor bugs which have slipped through all the testing. Tips are more then welcome!



Written on 2014-04-18 by Outlaw28


GranQ released an updated version of the Swedish Forces Pack for Arma 3 on the BI forums.

    Quote GranQ :
    Includes features such as buddy reload, backblast and advance missiles.
    More than 10 new completely new vehicles, including airplane, helicopter, drones, jeeps and boats.
    Russians, with vehicles imported from ArmA2.
    More than 20 new weapons and static missile launchers (Hawk, Sa-2).
    Over 15 new uniforms, including military (Sweden, Soviet, Fictional African), civillian and police.

    and to enjoy all this are over 15 missions for 2-40 players. Coop and PvP.

    Changelog:
    • New:
        - Groups added.
        - Zeus support for SFP "OPFOR".
        - Medical tent and medical container
    • Fixes:
        - Makarov muzzle flash fixed and pistol animated.
        - Fixed error with russian machinegunner magazine.
        - TP84 (C130) had texture bugs in distance.
        - Several soldiers have fixed equipment and displaynames.
        - Strv 122 (Leopard 2) have fixed driver get in positions and path to lightning textures.
        - Police station and the windmill got new textures.



Written on 2014-04-17 by granQ

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hcpookie released version 1.2 of his MV22 Door Gunner Project on the BI forums.

    Quote hcpookie :
    This addon provides M134, M240 door guns and the Remote Guardian Interim Defense Weapon System (IDWS).
    This version is Multiplayer compatible - all previous MP issues are now fixed.
    The IDWS is a belly-mounted M134 gun system purpose-built for the MV22. The IDWS is similar to a CROWS remote weapon system. The manned MV22-IDWS versions for USMC, US, and BAF are also found under Air > MV22-IDWS (also under Empty > Air).

    A good fastrope and/or vehicle towing addon is strongly recommended with this addon! Mission makers should consider something like Norrin's fastrope addon.

      Changelog:
    • Removed action shortcuts that interfere with keyboard flying for those who still haven't bought themselves a joystick


Written on 2014-04-17 by hcpookie


Drongo69 released an updated version of the Syrian Arab Army and Hezbollah addon on the BI forums.
This addon adds the Syrian Arab Army (SAA) and Hezbollah to Arma 3.

Changelog:
  • Added Reyhard's T-55 and Shilka to the SAA and GME
  • Added T-55 and Shilka groups to SAA and GME
  • Changed some vehicle class names to improve consistency
  • Consolidated the AFV and CSW pbos into the main pbo
  • Removed some SAA groups and vehicles (ZSU-39)


Written on 2014-04-17 by Foxhound


B00tsy released in the BI forums the final concept of several previous released 'WipeOut' missions combined into one final mission.


    Quote B00tsy :
    This mission is a dynamic full map mission with persistent AI.
    It is basically a big sandbox mission where your only objective is to take out ground targets while dodging AAA and HMG fire and evade (or dogfight) hostile jets.

    Mission Description: The Iranians have concoured Altis a few days ago and are now in complete control over the Island. NATO has just recaptured the main airfield and have setup base there.
    You are one of the top gun pilots of NATO and you are assigned to the airfield to take out vital locations on Altis so that ground troops can move in and suppress the Iranians.



Written on 2014-04-17 by b00tsy


Yibbachester released his first mission in the BI forums.

    Quote Yibbachester :
    I have made my first mission publicly available to the masses. It requires the Bystrica map to play. Objective is to recon the enemy occupied city of Cherno (at least that is what I think it is due to no map city names) and eliminate targets designated by the tasks assigned. Extract is not done my AI, so i would suggest having one man respawn when extract is required to get exfil back to the FOB. To end the mission, use radio trigger bravo. Feedback is appreciated!



Written on 2014-04-17 by Yibbachester


LKincheloe released in our forums a new beta version of this cooperative mission.

Changelog:
  • Updated COS to latest version
  • Replaced broken cleanup script with a working one



Written on 2014-04-17 by LKincheloe

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