[Dust]Sabre released an updated version of the Boeing 737-100 on the BI forums.

    Quote :
    I will be away for a while. Since this already works sort of I have decided to release it as
    Pre Alpha Test. Work will be continued in a few weeks or months.
    This is a port of Helijah's FlightGear Boeing 737 - 100.

    • changed bitrate for audio file

Written on 2016-06-27 by SabreD


hridaysabz released in our forums Day 1 of the upcoming singleplayer campaign he is working on.

    Quote hridaysabz :
    As part of a USMC platoon deployed to Bystrica, command a force recon team to set up a safe zone around FOB 'Foxhound', the temporary base in the region. As Russia looks to expand communism to its neighbors, it begins a radical troop movement, threatening the countries on its borders. Seeing this, the NATO and UN deploy a collaborative USMC specialized recon force to counterattack the advances of the militias and communist parties secretly being funded from the Russians across the border.

Written on 2016-06-25 by hridaysabz

Jeza released in our forums a mission playable in singleplayer and cooperative modes.

    Quote Jeza :
    Simple mission, escape from the exploding Volcano, try and reach your extraction zone, watch out for patrols and look for supports on your map.

Written on 2016-06-25 by Jeza


snowinter has submitted an sniper scenario for singleplayer.

    Quote snowinter :
    A OPFOR sniper designated for a mission to clean all enemies in a diferent points. Alone and stealth, he need to reach the escape point, completing his mission.

Written on 2016-06-25 by snowinter

Burnes15th informed us he released his Burnes Armories - Husky TSV on the BI forums.

    Quote :
    This is the British Army's Husky Tactical Support Vehicle.
    It seats seven and has a 7.62mm GPMG as its main armament.
    There is only a desert variant at present but a woodland color scheme will follow.

Written on 2016-06-24 by Burnes15th

Stcrowe released an updated version of his Loadout Transfer on the BI forums.
The Armaholic hosted archive does contain both an addon as well as a script version!

    Quote :
    Loadout Transfer is an addon meant for mission makers that will allow players to not only transfer their loadouts to other players on the server, but will also allow players to load their loadouts, save their loadouts, edit the loadout order, and more. Loadout Transfer does all this by working within vanilla BI loadout storage (Arsenal).

    Script Version:
      The script version must be included in your mission folder (make sure to read the documentation). It is standalone, and does not require anyone to download an extra mod.
    Regular Mod Version:
      This is the regular mod version. It has all the features of the script version plus it allows you to quickly setup Loadout Transfer menus using a module in the editor. This is idiot proof. Install mod, place down module, sync objects you want to have the menu to module.
      Remember all missions made with the mod version will require that users have the Regular version or E version installed
    E Mod Version:
      This is a special version that has all the features of the mod version and it includes the full Loadout Transfer menu to every ammo box in the game (and from other mods as long as they are descendant of vanilla ammo boxes). You cannot turn this feature off, so if you don't want that feature then use the regular mod version.
      Remember all missions made with the mod version will require that users have the Regular version or E version installed

    • Added a new module called Loadout Transfer Settings where you can set the transfer distance and allow the loadout menu to show upon respawn
    • You can now enable and disable Loadout in the Loadout Transfer Menu.

Written on 2016-06-23 by Armaholic

lukinator96 released his Tanoan Armed Forces on the BI forums.

    Quote :
    This adds Tanoan Army faction to the game.
    Tanoan military lacks armor, modern equipment and even protective gear. Their goal is mobility, so they have
    really light equip, helicopter support to make it fast to the target and LRRP that stalks jungles for weeks long.
    Their best description is light infantry.

    • New poorly equiped faction of Tanoa Armed Forces, armed with Apex weapons and Redphoenix's sexy M3A1.
    • New jungle P42 camo.(2 new uniforms, PASGT and Watchcap in P42 camo, plus pilot coverals with Tanoan flag)
    • Quadbike with FFV feature, some reskinned vanilla vehicle like AH-9, Zamak, other vehicles' textures were not touched.
    • Using Apex french voice protocol.

Written on 2016-06-23 by Armaholic

NeoArmageddon informed us the CUP Team released updated versions of the Community Upgrade Project - Terrains addons on the BI forums.

There are three different versions available so please read the description and download just the version which best suits your need! There is no need to download all three versions!

    Quote :
    The Community Upgrade Project brings you CUP Terrains, the successor of "A3MP" and "All in ArmA - Terrain Pack (AiA TP)".
    It builds upon the work done by kju for AiA TP and brings all of BI's iconic terrains to ArmA 3 as well as all the amazing 3rd-party terrains created by the community.
    CUP Terrains maintains full backwards compatibility to A3MP and AiA TP - no need to adjust any missions or maps.

    CUP Terrains is modular, so there are different downloads available:
    • Community Upgrade Project - Terrains Complete:
        CUP Terrains, featuring everything - all the data and the BI terrains
    • Community Upgrade Project - Terrains Core:
        CUP Terrains Core, featuring only the data necessary for the terrains, but none terrain itself. Useful for those who only want to use CUP Terrains with 3rd-party terrains. But beware: some 3rd-party maps might be dependent on BI terrains.
    • CUP Terrains Maps:
        CUP Terrains Maps, featuring only the maps created by BI - needs CUP Terrains Core to work. If you only want a part of the terrains featured here, just delete the respective pbo-files of the maps you don't want. But beware: there might be interdependencies between terrains.

    • Added: 5 New terrains from Arma: Cold War Rearmed, made by CWR2 Team
    • Added: Everon
    • Added: Malden
    • Added: Kolgujev
    • Added: Nogova
    • Added: Desert Island
    • Added: New CWA buildings, objects and associated data
    • Added: Animations for the sliding doors on stodola_open.p3d
    • Fixed: Materials in fire geometry of stodola_open.p3d and stodola_old_open.p3d
    • Fixed: RPT errors from view geometry of stodola_old_open.p3d not being convex
    • Fixed: updating base class RPT errors for Fuelstation, Land_Houpacka, and Land_piskoviste
    • Fixed: updating base class RPT errors from ThirskW inheriting CAWorld and Utes in different places
    • Fixed: RPT errors and ladders on panelak2.p3d and panelak3.p3d - Fixes 1419
    • Fixed: #CRTarmac parallax issue on Chernarus
    • Fixed: Tweaked desert lighting
    • Fixed: Tweaked Utes, Chernarus, Bukovina, Bystrica grass

Written on 2016-06-23 by NeoArmageddon

Donelsarjo released an updated version of his DES Elevator on the BI forums.

    Quote :
    This is a small addon, that allows player to access roof tops and balconies. It is inspiered by Zooloo75's Acces Points script.

    • added: config for "Land_Hotel_02_F"
    • added: config for "Land_Cathedral_01_F​"
    • added: config for "Land_OrlHot"
    • added: config for "Land_Mil_House"
    • added: config for "Land_Mil_House_dam"
    • added: config for "Land_A_MunicipalOffice"
    • added: config for "Land_HouseB_Tenement"
    • added: config for "Land_Mil_House_EP1"
    • added: config for "Land_Mil_House_dam_EP1"
    • added: config for "Land_Dum_istan2_01"
    • added: config for "Land_Dum_istan2_02"
    • added: config for "Land_Dum_istan2_03"
    • added: config for "Land_Dum_istan2_03a"
    • added: config for "Land_Dum_istan2_04a"
    • added: config for "Land_Dum_istan3_hromada"
    • added: config for "Land_Dum_mesto3_istan"
    • added: config for "Land_Dum_istan4"
    • added: config for "Land_Dum_istan4_big"
    • added: config for "Land_Dum_istan4_big_inverse"
    • added: config for "Land_Dum_istan4_detaily1"
    • added: config for "Land_Dum_istan4_inverse"
    • tweaked: folder structure

Written on 2016-06-23 by Armaholic

_blub released his xtbbmalloc on the BI forums.

    Quote :
    A custom memory allocator for Arma 3.
    I made a custom memory allocator for Arma3 and I want to share it with you. Originally I made this for testing purpose only but maybe it can improve performance in some cases.

    • Based on Intels tbbmalloc 4.4 Update 5
    • Support for large pages
    • Includes some special tweaks which can improve performance in some cases (opt in)
    • Interface for reading memory statistics and modifying parameters on the fly
    • Customizable via settings file
    • Source code included. Feel free to modify

Written on 2016-06-23 by Armaholic

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