informed us he released in the BI forums
a update for this mission that revolves around the multi-faceted goal of surviving a virtually infinite onslaught all the while trying to seize capture points.
- No longer requires an addon - new weapon/stat loading system
- The stats are now CLIENT SIDE. This means stats will carry to any server
- Optimized many scripts to run faster. Should increase server/client FPS
- Moved certain flags around to make it easier for AI to capture
- Many Optimizations
- Added manual save button. Under the second tab in Settings.
- Fixed AI spawning in water. If AI spawn in water, they will be diver units instead
- Delayed players loading too quickly into the mission
- AI will not spawn on that little spawn island
- A lot of other little things I have forgotten...mostly bug fixes.