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NonovUrbizniz submitted the SMD Standalone releases.

    Quote :
    SMD Assets Standalone
      All the BI modded vehicles and our DayZ models (not config'd in there) and the misc objects I've been posting here).
    SMD Buildings Standalone
      The smd_sahrani_artif_obj.pbo in it's own package so people can use the buildings and Sahrani Misc Objects on other maps
    SMD Units Standalone
      All the Pliskins re-textured BI, Icewindo, and Vilas Character models, I modified ALL models edited to proxy backpacks and fixed some of the texture glitches



Written on 2014-03-29 by NonovUrbizniz

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SAN released a new mission featuring the Invasion 1944 - D-Day mod in the BI forums.

    Quote SAN :
    Europe 1943. Somewhere in Norway . . .
    According to reports of the Norwegian resistance there is an underground factory in your target area.
    The high command needs more informations, you need to get.

    Find the factory and penetrate into the complex.



Written on 2014-03-29 by SAN


Aplion informed us he released an updated version of the Hellenic Armed Forces Mod on the BI forums.

    Quote Aplion :
    This is the latest update (v2.1) for Hellenic Armed Forces MOD (HAFM) which includes Units - Weapons - Accessories - Crates.
    In this update you will find completely reworked most of the Accessories (Optics) in 3D and 2D level as also some new ones.
    One of the most significant change is now that this part of my MOD is compatible with ASDG Joint Rails (for Weapons and Accessories) so it is vital to also have this extra MOD installed in order for mine to work.

    Changelog:
    • Most of the Optic Accessories have been completely reworked (3D and 2D).
    • Most Accessories and Weapons are now compatible with ASDG Joint Rails.
    • More Items have been added into MOD Crates.
    • Almost all weapons sounds are now unique and as these sounds have been provided by LordJarhead of JSRS MOD, all credits goes to him.


Written on 2014-03-28 by Aplion

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SlaySoft informed us he released in the BI forums a new mission playable in singleplayer and cooperative modes.

    Quote SlaySoft :
    05th of October, 2024. It has been eight months since we sent a cover operation in Thirsk. NATO has increased his presence in the area. The Russian diplomacy tried to persuade western nations to dismantle Thirsk base, but the negotiations failed. War is imminent. Kremlin has prepared all for a big offensive that it will drop the enemy from Thirsk.



Written on 2014-03-28 by SlaySoft


Krigshjälte has submitted a new version of this PVP Combat mission in a sealed area.

Changes:
  • deleted ammoboxes and added original start gear.



Written on 2014-03-28 by Krigshjälte


p3tro released in our forums a new version of this survival mission where after you managed to escape from the prison at enemy base. Now you have to find a weapon, to fight and survive, making your way out of this goddamn island towards your Motherland.

Changes:
  • Fixed missing text



Written on 2014-03-27 by p3tro


Grace released the ACES unit Pack on the Armaholic forums.

    Quote :
    A mod that adds custom units with custom loadouts and Custom Choppers to Arma 3. This mod was created for the Arma 3 Group ACES (Airborne Casualty Evacuation Specialists).

    Features:
    • ACES Faction
    • Custom Chinook with Medical loadout
    • Custom ACES Crew, Pilot and Medical Specialists
    • CH49 Medevac Chopper
    • Ghosthawk Medevac Chopper
    • Custom Crew uniform and Vests


Written on 2014-03-27 by Grace


Giallustio released an updated version of his =BTC= weapons A2 addon on the BI forums.

    Quote Giallustio :
    I worked a bit on porting some weapons from A2 and I'd like to share with the comunity what I achieved so far.
    The pack needs some more work, I know, especially with the textures and probably it requires some config tweaks.
    I didn't binarize it, so others project can use it.

    Anyone can join the project or improve it by his own, if you do, just PM me so I can add your upgrades to the whole pack and everyone can enjoy it.

    Features:
    • Weapons:
        - M4A3
        - M4A3 GL
        - M16A4
        - M16A4 GL
        - M14
        - MK16
        - MK16 EGLM
        - MK17
        - MK17EGLM
        - MK48
        - M240
        - M249
        - M107
        - SMAW
        - MAAWS
        - M136
        - STINGER
    • Attachments:
        - Aimpoint
        - M145
        - MK42 mod 0


    Changelog:
    • fixed in-sight zoom for AT weapons
    • M4A3 model improved a bit
    • Side attachments for M4, M16, K16 and MK17


Written on 2014-03-27 by Giallustio


Korneel van 't Land informed us earlier Bohemia Interactive has joined forces with Andrew Gluck (better known as Dslyecxi) to create a series of Arma 3 tutorial videos.
Today Korneel van 't Land sent us the tenth video in the series, this time showing the concept of guerrilla warfare.

    Quote :
    Prague, Czech Republic, Thursday 27th March 2014

    Bohemia Interactive today released a brand new episode in their official Community Guide video series for Arma 3. In the latest episode, Andrew Gluck (better known as Dslyecxi) from ShackTactical explores the concept of guerrilla warfare - something which factors heavily into the Arma 3 singleplayer campaign.

    Guerrilla warfare relates to an asymmetrical form of combat, where a smaller, less equipped force fights against a larger and more conventional military force. Approaching the concept from the perspective of guerrilla fighters, the new video explains how to deal with the equipment disparity, how to conduct successful hit-and-run attacks, how to safely withdraw from the area of operations, and more.

    Bohemia Interactive’s Community Guide video series aims to explain some of the basics of Arma 3. Previous episodes focused on topics such as infantry combat, multiplayer teamwork, helicopters, sniper- and launcher teams, combined arms warfare, and air assault.



The full Community Guide playlist is available on the Armaholic Arma 3 Community Guide video playlist. Make sure to visit our channel and subscribe! Armaholic.com on Youtube


Previous Community Guides:
Arma 3 information topics:Discuss Arma 3 on our forums.


Written on 2014-03-27 by Bohemia Interactive


dDefinder submitted an updated version of his Improved Ragdoll Physics mod.

    Quote dDefinder :
    Better ragdoll joints with increased impact force for bullets and explosives.

    Features:
    • General tweaks to ragdoll joints to improve how they fall
    • Increase force from explosives while keeping it realistic
    • Bullets will now have a very small amount of force which will sometimes cause bodies to slump away from the direction of the shooter

    Changelog:
    • Slightly increased bullet force on ragdolls
    • Increased weight to arms and legs
    • Fixed ragdolls getting launched when hit by vehicles
    • Reduced restitution
    • Reduced impulse reactions when taking damage
    • Slightly increased Buoyancy
    • Damping and twist edits to limbs


Written on 2014-03-27 by ddefinder

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