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1st Canadian Parachute Battalion - Now Recruiting

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Danish Defence Army
Danish Defence Army is a danish speaking realism unit, playing Arma 2 CO and are seek ... Read all..
31st Rescue Squadron
31st Rescue Squadron - Vigilance and Honor

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The 326. Infanterie-Division is Recruiting!
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16 Air Assault Brigade - Now Recruiting
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18th Tactical Regiment is a Tactical Realism Clan in Arma 2.
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Joint Special Forces: 10
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VDV GRU
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Adversarial MilSim Contest, Challenge Opening

Adversarial MilSim Contest, ACE and ACRE supported, Challenge Opening


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Screen of the week




Iceman77 informed us he released a new version of this coop mission in the BI forums.

Changelog:
  • Added different check to update marker status for jip



Written on 2012-11-30 by Big

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Dimitri_Harkov sent us the first public beta version of the Hell in the Pacific modification for Arma 2: Combined Operations.

    Quote :
    Finally after many years of development, we witness the first release of Hell in the Pacific, a mod that tries to cover the events that took place in Asia and the Pacific during the Second World War.

    We decided to give our first release the rather arbitrary version number 0.5. We felt the need to release the mod now for various reasons, but would like to point out that the mod is still in beta phase as there are many unfinished and missing things we have yet to implement.
    This first release is dedicated to land combat in the Pacific and the India/Burma theatres, mainly on the finished or at least almost finished maps 'Tarawa', 'Peleliu' and 'Kohima Ridge'.
    We will include other WIP islands as well, so you can see what we are working on.
    The same is true for many of the air and sea components of the mod. These things are still in beta stage of development, but will be included as some sort of sneak peek or preview.

      Feature List (short summary):
    • Three factions complete with vehicles and aircraft
    • Three more or less finished islands along with some very WIP ones
    • Several Modules that add new features like Logistics, Artillery, Suppression, ...
    • A mission pack

    We will host a release event on Friday, details to follow. If you want to have a go at Hell in the Pacific,
    and want to virtually punish those responsible for that mod, jump on board the official release event server and start the punishment! More information is available on the Hell in the Pacific blogspot



Written on 2012-11-30 by Foxhound


austin(medic) has submitted an updated version of this coop mission.

Changes:
  • Added a briefing
  • Added some ammo boxes and vehicles from ACE and Operation Arrowhead (m6 linebacker replacing LAV-25 to be specific)
  • May keep doing non ace versions if they are more successful.



Written on 2012-11-30 by Big


Hogmason informed us he released his HOG MHQ script on the BI forums.
This script allows players to deploy a Mobile MHQ with some cover and a fully loaded ammo box.

    Quote hogmason :
    It has a marker on the map that follows the MHQ and updates its marker name as it is deployed and un deployed.
    Players can teleport to and from the MHQ and base.

    The MHQ respawns and is fully MP and JIP ready.



Written on 2012-11-29 by Foxhound


Hogmason informed us he released an updated version of his HOG Mechanic script on the BI forums.
This script gives the player the ability to repair vehicles if a few requirments are met.

    Quote hogmason :
    How it works:
    Once the engineer grabs a laser designator he can then go to the "mechanic_shed" and select get repair skill option
    he can now repair a damaged vehicle once if he still holds the laser designator.

    After he has used his repair he can return to the "mechanic_shed" at base to get another repai skill
    this can be done as often as he needs.

      Changelog:
    • Changed from player needing a laserdesignator to use repair and refuel to player needing a spare tyre to repair and a Fuel can to refuel.
    • Fixed a variable issue
    • Sepperated Repair and Refuel to 2 seperate events.


Written on 2012-11-29 by Foxhound

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starsky396 released an updated version of this pack containing warfare missions playable in singleplayer in our forums.

Changes:
  • Removed JSRS, WarFX, and RKSL addon requirements



Written on 2012-11-28 by Big


Snake Man informed us on the Armaholic forums about an updated release of the Vietnam: The Experience mod for Arma 2.

    Quote Snake Man :
    PMC has released "Vietnam: The Experience v1.5" Vietnam war modification for Arma 2!
    VTE is the leading, most comprehensive and detailed Vietnam war modification.

    Too many changes to list, check changelog for details.



Written on 2012-11-28 by Snake Man


Blackfox34 released an updated version of this pack containing coop missions in our forums.

Changes:
  • Fixed Setobjecttexture issue in #7
  • Added: Hell on Wheels



Written on 2012-11-28 by Big


Sgt_savage informed us about a new wip update for the Unsung Vietnam War Mod version 2.5.

    Quote Sgt_savage :
    The battle continues! It is time again for another WIP report.
    Yac has been busy recreating the PBR Mark II patrol boat complete with crew.
    Also he has been working on a m551 Sheridan adding it to our armour corps.

    Yac can't do it all himself so help is still needed. We are looking for modellers & texture artists to make a few tanks and artillery emplacements, so if you know your way around O2 and want to join one of the oldest mod groups of the ofp and Arma series please PM me.


You can post your feedback in the Unsung Vietnam War Mod wip thread.


Written on 2012-11-28 by sgt_savage


Dutchy submitted his Random Weapon Spawn Script.

    Quote Dutchy :
    I required a random weapon script recently for a zombie mod I am making and, with the help of this page and Ravsun as well as palyarmerc who helped with the scripting language. I decided to release it in case someone else was looking for it as well. The script itslef is run off of a "Game Logics" Init line.

    I hope that this script helps your out a bit in whatever your endeavour and I look forward to seeing it used.



Written on 2012-11-28 by Foxhound

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