Hcpookie released an updated version of his Anzac Frigate on the BI forums.
Quote : The main purpose of this release is to provide a sea-based SAM solution for the pook_SAM pack. But instead of just making a static platform for the launchers, I decided to fill in all bits on it for a full-featured release.
It WILL require my pook_SAM pack to run correctly! The idea is that CDF and TAK forces have "localized" these frigates, so the VLS missile launchers use SA-11 missiles, which according to information I can find are designated as SA-N-7 for the naval variant. I may modify this some in the future.
From what I've read the CIWS was planned, but NOT adopted for use. I can't find information to support the addition of the CIWS turret... still looking however. I might just add it because "CIWS turret".
Walkable deck area. Disembark from crew puts you on the rear deck. I chose not to make every ladder, etc. workable since there really is no reason to walk up to the front.
Rear deck fall-off. Fixed with an attached deck object. The deck object stays in place so you don't walk off the rear due to large object limitations.
Walkable interior... rear deck area, you can walk on the main deck area only. A3 version may include additional walkable areas.
Improved RHIB boat scripts. Now properly spawns the armed boats, not the "standard" RHIB boats.
Fixed RHIB docking scripts. You now correctly get moved into cargo when docking the RHIB boats.
AUTigerGrad released in the BI forums a new version of this mission where Her Majesty's Royal Marines in a joint operation with the local Afghan Military are tasked with destroying the Taliban strongholds in the Kunduz region.
New Civilian Interaction System now included. Civilians will open dialogue with you so that you can gather new information about Taliban activities.
M0nkey informed us he released an updated beta version of his MKY Blizzard and Snow script on the BI forums.
Quote : So here is a beta version of the particle effects for a blizzard I have been working on. I've got a larger version than this one which does more than just blow snow.
There are two missions here, exactly the same. One uses Meaty Reskins for the snow camo, the other is vanilla. There is a marker on the map with a dozen opfor/csat patrolling the small area. Just go there and kill, nothing special.
I've ran it through a few times, no issues so far. Feedback desired.
And yes, the framerates will be affected. Its a blizzard and uses a lot of particles to create this effect. Its better than it was but without better particles, it is what it is. In my testing though I've not seen any performance issues other than lower than normal fps.
add - sample mission
add - batch file to create mission file for all winter maps
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