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Corporal_Lib released in the BI forums this survival mission for singleplayer and up to 6 players in cooperative mode.

    Quote Corporal_Lib :
    ION PMC has been playing with biochemical warfare and finally got burnt! An undercover/blackops experiment with a test H1Z1 strain on Santa Catalina Island (right next to California shores) population has gone wrong, and now you and your 6 men PMC BO team have got to scaravenge for suplies and kill your way out of a zombie horde to get to the island´s airport, refuel an old skied Antonov An-2 and fly back to ION PMC headquarters to report back the flopped experiment (or not so floppied, as it showed almost 98% efficiency on turning the indigenous civilian population on enraged canibals killing machines...)

    It features Rick_Bs zombies, IMHO better zombies with boomer/smokey/fast and slow and ressurected units zombies (I have an old 4 y.o. PC and these monsters don´t make it choke)



Written on 2015-09-19 by Corporal_Lib

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Giallustio released his =BTC= Al Jak on the BI forums.

    Quote :
    Al Jak is a fictional terrain located somewhere in middle-east.

    I decided to create this map to test the real power of Map Builder, infact the heightmap has been created with L3DT, sat map and mask with PhotoShop and the objects have been placed with Map Builder.
    Thanks to this mod Al Jak has been created in less than 2 weeks, I have to thank Jona that helped me to place some objects in Multiplayer mode ( yes you can with MB and it's awesome).

    Some techinical data:
    heightmap: 512x512px
    cell size: 3 m



Written on 2015-09-18 by Giallustio


John681611 submitted an updated version of his Skyhook script.

    Quote john681611 :
    Simple script to simulate the Fulton surface-to-air recovery system for infantry. Now working with Arma 3 and any aircraft with cargo space.

    Changelog:
    • Complete Re-Write
    • Variable based now
    • Better Looking Balloon
    • Any baloon can be interacted catched by any catcher vehicle
    • Rope Technology
    • Slingloads compatible vehicles / objects
    • Attach for non compatible vehicles / objects
    • Mass Simulated for unit (90KG + gear) and vehicle (tanks work as land anchors)
    • Range of balloon textures
    • NOT MP tested (yet)
    • 15 second refresh for any new Skyhooks
    • Clear Sky check
    • Animation for man.
    • Probably a load more


Written on 2015-09-17 by john681611

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Lukinator96 released his Chechen Volunteers Unit addon on the BI forums.

    Quote :
    This is first public version of my Chechen Volunteers addon.

    "Death" battalion is a volunteer unit of the Donetsk People Republic. It consists only of ethnical chechens, who have 10+ years of combat experience upon their shoulders. Many of them are former specops and have awards and medals, granted by Islamic Republic of Chechnya and Russian Federation. Most of them are First Chechen War veterans, who changed sides during the second campaign and helped russian forces restoring peace in the republic. 50 battalion members are forming DPR leader Alexander Zaharchenko bodyguard. The structure of the battalion is a bit complicated, but it stated that "Death" battalion and "Russian Orthodox Army" are part of the "Oplot" battalion commanded by Zaharchenko. You can identify "Death" members by the Chechen Republic flag on the shoulder and Ramzan Kadyrov patch on their caps.



Written on 2015-09-17 by Armaholic


SpeisCheese released an updated version of his Chimera Faction addon on the Armaholic forums.

    Quote :
    My first attempt to create a faction for ArmA 3. I hope you enjoy it. This is a simple AAF Retexture, but I will add OPFOR and BLUFOR units later. This is STILL a BETA, so expect to get some errors. If anyone found some errors, please post them in the comment section.

    Here a bit of story:
    The Chimera is a UN Strike Force founded after the Rise of the CSAT/Cartel. The UN isn't satisfied with the US implication in this war, so the UN founded a Joint Strike Force called "Chimera".
    Chimera is based on the Act of Aggression faction, an RTS game coming in September 2015. If I have time, I will make a Cartel faction. I don't think that I need to make an US Army because there are already so many.

    Changelog:
    • Fixed an display issue for Cartel mod


Written on 2015-09-16 by SpeisCheese


SpeisCheese released an updated version of his Cartel Faction on the Armaholic forums.

    Quote :
    My second attempt to create a faction for ArmA 3. I hope you enjoy it. This is a simple CSAT Retexture, but I will add OPFOR and AAF units later. This is STILL a BETA, so expect to get some errors. If anyone found some errors, please post them in the comment section.

    This faction is also ZEUS compatible.

    Here a bit of story:
    The Cartel is a military organization, trying to conquer the world. The Cartel is a multi national faction, like the Chimera. The main ennemies of the Cartel are the US Army and the Chimera.

    The Cartel is based on the Act of Aggression faction, a RTS game coming in September 2015. After creating the Cartel and Chimera factions, I don't think that I need to make an US Army because there are already so many.

    Changelog:
    • Full version now
    • Fixed ammunition issue with the pistols and sniper guns
    • Darker textures
    • Fixed an issue displaying "SAS Sniper" when Chimera mod installed


Written on 2015-09-16 by SpeisCheese


Igitur informed us he released an updated version of the Stance Adjustment Mod on the BI forums.

    Quote Igitur :
    This addon is an overhaul of the game's default stance adjustment mechanism. It adds two new temporary modes to the default (persistent) game mode, and lets the player enter the adjusted stances on the move, dynamically. The leaning stances are processed as well.

    Changelog:
    • Drastic code simplification.
    • 'Adjust' modifier implementation.
    • Custom stance indicator system added.
    • Mousewheel function re-implemented and improved.
    • CBA not required anymore.
    • New demo vid uploaded.


Written on 2015-09-16 by Igitur


MiranDMB released in our forums this campaign for Arma2: Combined Operations available in Russian and English.

    Quote MiranDMB :
    Chedakia army attaked Chernorussia. After one year World Council declared an independent republic Chernarus. But US does not recognize this and sent troops. In response, the government Chernarus asked for help from the Russian Federation. In some missions you have to coordinate air and ground forces.



Written on 2015-09-16 by MiranDMB


Ussrlongbow released an updated version of his Russian Warfare Toolset script on the Armaholic forums.

    Quote :
    I would like to introduce the project I am started to work on - Russian Warfare Toolset (named after server inspired me to do this).
    AIM of this project - extend the gameplay without addons. Arma 3 scripting engine gane give you near to ACE for OA functionality without the need of addons (considering we use stock 3d models).

    Changelog:
    • new Smart menu
    • 3D explosives interface
    • Chemlights and IR strobes attachment


Written on 2015-09-16 by ussrlongbow


ANTIFLAGELLUM submitted his Black MX Replacement addon.

    Quote :
    This config replaces the nasty tan MX rifles with the super swick looking black ones. It also replaces the weapons of all NATO units that had tan weapons, such as the SPMG and the various DMRs.



Written on 2015-09-16 by ANTIFLAGELLUM

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