DemoCoresubmitted his Situational Music Script.
This script adds music to the game which is chosen from the current situation the player is in.
Quote DemoCore : This script is still in a early version. So please do not expect a perfect experience.
It adds music to the game which is chosen from the current situation the player is in. For example if you're in a fight, it will play heavy and fast music. In night it will player more sneaky like music and so on.
The music titles come from arma 3 itself.
Hotshotmike1001 released his MX and Khaybar 7.62x51 Standalone addon on the BI forums.
Quote hotshotmike1001 : This addon gives you a version of the Nato MX and the bad guys Khaybar in 7.62x51 Caliber. So you have more stopping power no more 5.6 ammo! You will not override any stock weapons! No worrys!
You will no longer have to empty magazine after magazine into the enemy to stop them cold. Now you can just point shoot and move to the next target! This is a real weapon of war. More stopping power then you have ever seen for a basic infantry weapon.
Rydygier informed us he released a new version of his "Fire At Will" addon on the BI forums.
This addon creates functional AI artillery for people who wish to use such in their missions but lack any scripting knowledge.
Since version 1.3 this comes in an Arma 2 Standalone and an Arma 2: Combined operations version! The old Arma 2 version can be downloaded from here: "Fire At Will" - Functional AI artillery v1.2 hotfix.
Quote Rydygier : Purpose of the "Fire At Will" addon is to give in simplest way possible fully functional AI artillery to battlefield for those, who can't or simply refuse to learn script language but still want functional AI artillery in his Arma 2 missions. It was created because in my opinion it is illogical to force a player to learn script language and to study BIS_ARTY Module commands and variables even if he wants just to set up some AI artillery in his missions, while such knowledge is not required for any other types of AI combat units, which are fully functional without any scripting.
The addon supports all generic Arma 2 artillery units (howitzers: M119, D30; mortars: M252, 2B14; rocket systems: GRAD and MRLS).
Wraith420 released in the BI forums this coop mission taking place in Takistan.
Quote Wraith420 : Protect the locals cannabis crop from being stolen by the bandits roaming Takistan, if they enter the villages the outcome will be much worse then theft.... head into the contested mountain ranges, and avenge the citizens of Kakeru by slaying the bandit scum.
B00tsy released in the BI forums the sequel of Morning WipeOut from ArmA 2! .
Quote B00tsy : I noticed that I havent published this mission on the forum yet, so here it is.
As I am most likely disabling the steam workshop all my missions can now be found here and on good old armaholic.
For the ones that played the ArmA 2 version, you can expect the same mission setup.
A lot of evading AA, tanks and HMG's shooting at you from the ground and intense dogfights against Opfor AI.
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