Hotshotmike1001 released the DMR and M110 weapons, which he ported from Arma 2: Operation Arrowhead on the Armaholic forums.

    Quote hotshotmike1001 :
    This brings over the M110 and the DMR from Operation Arrowhead into Arma 3.
    They use the RHS and FHQ optics but I will be adding more optics later.
    Hopfully everyone enjoys this port, they are very very deadly.
    This Supports the RHS optics and FHQ Optics, it uses the 7.62 Suppresser aswell.

Written on 2013-12-12 by Foxhound


Hotshotmike1001 released the Scar Pack on the Armaholic forums.
This adds the ported Arma 2: Operation Arrowhead Scar into arma 3 and works with the RHS and FHQ Optics.

Written on 2013-12-12 by hotshotmike1001

Fusion13 informed us he released his Advanced Artillery Support script on the BI forums.
This script allows you to add an advanced artillery support script to your missions with a GUI.

Written on 2013-12-12 by Fusion13


Fusion13 informed us he released an updated version of his Soldier Spawner script on the Armaholic forums.
This soldier spawner script contains of two different spawn script types:
  • OnMapClick that spawns a group
  • Recruit Soldier system
  • Added GUI to the Soldier Spawner script

Written on 2013-12-12 by Fusion13

AustinAtSt informed the community on the Armaholic forums about his "Radiation" project.
This originally started as a wasteland mission but as development progressed AustinAtSt decided to make it a mod project.

    Quote AustinAtSt :
    "Radiation" is a completely custom made wasteland Mod [MMO] that will let players wonder and loot the wastes of Altis (275km^2) to survive. Currently, a plan to add an in-depth story is also being worked on.

    • An Immersive Environment
    • Full and Dynamic Story
    • Many Side Missions
    • Many Random Events
    • and more...

    To elaborate: After fooling around with the mission files, its to be expected that "Radiation" will be a full on mod instead of a mission. This is because i can add much more content inside of an addon than i can with a regular mission, and have it run more optimally. The reason i tried a mission first, was because i wasn't 100% about it. Now that ive learned coding a little more, im going to definitely release it as such! -- But dont worry, there will still be a mission that doesnt require a mod, but will be mainly exploration based and not have any functionality.

You can find more information and leave your feedback in the Radiation wip topic.

Written on 2013-12-11 by AustinAtSt

Korneel van 't Land informed us Bohemia Interactive have deployed the AAF Reinforcements Pack for Arma 3.
The AAF Reinforcements Pack is made available via automatic update on Steam. The update contains 3 new vehicles:
  • FV-720 Mora IFV
  • MBT-52 Kuma tank
  • Wy-55 Hellcat helicopter
  • LRPS sniper scope
  • Infra-red grenades
  • Black versions of the MX rifle family
  • More....
You can find the complete changelog on the official Arma 3 website.
    Quote :
    Prague, Czech Republic, Wednesday 11th December 2013

    Bohemia Interactive released the (free) AAF Reinforcements Pack for Arma 3. Supplied via an automatic update on Steam, the package includes a variety of new sandbox content, among which three new vehicles: the FV-720 Mora IFV, the MBT-52 Kuma tank, and the Wy-55 Hellcat helicopter.

    The FV-720 Mora is an infantry fighting vehicle used by the AAF. They were bought by the AAF from the British Armed Forces and reconditioned to serve two more decades. The Mora is armed with a 30mm cannon and a coaxial machinegun, providing not only a carrying capacity, but also reliable fire support.

    The MBT-52 Kuma is the main battle tank used by Altian Armed Forces. A batch of a few dozen tanks and spare turrets were bought under-price from a south-European country facing an economic collapse. Like similar MBTs of the era, the Kuma is armed with a 120mm cannon, a 7.62mm coaxial machinegun and a remotely controlled 12.7mm HMG. The level of protection for the crew is also remarkable, thanks to additional armor layers.

    The Wy-55 Hellcat is a multi-purpose military helicopter, most suited for anti-surface, battlefield utility with limited transport capability. It replaces its predecessor the Super Lynx, improving the maneuverability, durability and protection. The armed version is fitted with twin miniguns and unguided rockets.

    Aside the new vehicles, the AAF Reinforcements Pack also includes other sandbox content, such as the LRPS sniper scope, infra-red grenades, and black versions of the MX rifle family. The complete changelog can be found on Arma 3’s official website.

Arma 3 information topics:Discuss Arma 3 on our forums.

Written on 2013-12-11 by Bohemia Interactive

Gogus12 informed the community on the Armaholic forums about the French Army (1954-nowadays) project he started working on.

    Quote gogus12 :
    The goal of this mod is to recreate the former French army (1954-1980) with some modern forces (1980-2013) with historical accuracy.
    I also wanted to honor the men who were wasted for France during colonial wars who were already lost at the beginning (Indochine, Algeria).

    • Old weapons (mas36, mas49/56, mat49,...)
    • Leopard camo
    • Several olive camo
    • CE and daguet

You can find more information and leave your feedback in the French Army wip topic.

Written on 2013-12-10 by gogus12

Simon1279 released an updated and final version of his Italian Armed Forces retexture on the BI forums.

    Quote Simon1279 :
    This addon adds a totally new entire faction, reworked materials, uniforms in vegetata camo pattern, backpacks in vegetata camo patterns, new faction groups in editor groups, dedicated icons for each: uniform, backpack exc., a new unit for the recon men (renamed men SF) which is UAV Operator SF, units with boonie and cap have the NV goggles inside the vest and not mounted on the head, the same for snipers (no nvgoggles on head but inside inventory, Ghillie suit is in vegetata camo pattern), reworked loadout.

    This is the final version! There will be no support anymore in this addon.

Written on 2013-12-10 by Simon1279

T3quila released his Nograss Mod on the BI forums.

    Quote t3quila :
    This is a config which removes grass from Altis and Stratis completely.
    I made it because I didn't want to setTerrainGrid on missions.
    So enjoy the hills without floating objects.

    All credit goes to HeinBloed of GDT his Nograss mod for Arma 2: GDT Mod Grass

Written on 2013-12-10 by Foxhound

L_etranger released his VTS Duck Hunt addon on the BI forums.
With this addon AI is now suppressing you from further away.

    Quote L_etranger :
    Bored of duck hunting AI from medium / long range with your experienced team? Then this addon could be usefull for you.
    The objective was to make the AI closer to 1:1 with players ability. If you can shoot to kill from that far, so they can!
    AI is now suppressing you for farther away, bringing a new dimension of tactical maneuvering and engagement decision.

    • Increase AI range of engagement
    • Does not change AI Skills, Behavior or Accuracy (only the AI Max Spot Distance)
    • Only work on vanilla Arma 3 weapons used by AI (for now?)

Written on 2013-12-10 by L_etranger

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