Laxemann released an updated version of his L_Align - Sight misalignment mod on the BI forums.

    Quote :
    Mainly, it's a mod for all the other enthusiasts out there. One thing that always bothered me was the way your character instantly aligns the sights perfectly straight.
    Also, when looking through your sights, it always felt really stiff because your sights will be perfectly lined up (except for the inertia when doing quick/large motions).
    'Align' tries to give you the feeling of actually holding a gun by adding subtle motions when initially lining up your sights and after that while trying to keep them aligned.
    The time it takes to align the the subtle mismatch mainly depends on how fatigued you are.
    That being said, the mod is meant to add a more immersive feeling rather than making it harder to aim. Your accuracy should hardly be affected.

    • No camShake when using UAV terminals

Written on 2015-09-07 by LAxemann


VigVam has submitted this mission where you will be part of the "Vanguard" squad, perform dangerous missions against gang clans and mercenary groups, and bring the order in the republic of Altis.

    Quote VigVam :
    Become to part of the "Vanguard" squad, perform dangerous missions against gang clans and mercenary groups, and bring the order in the republic of Altis.

    • Game Modes - Singleplayer, 4 Player CO-OP;
    • Walkthrough duration - Long;
    • Difficulty - Medium;
    • Revive System, Equipment Randomization, etc;
    • No required addons;
    • Optional mod support;
    • Voice acting - no.

Written on 2015-09-06 by VigVam

Lifetap informed us he 3 Commando Brigade released an updated version of their 3CB BAF Vehicles addon on the BI forums.

    Quote :
    Vehicles of the British Royal Marines Commandos and other UK Armed Forces.

      Coyote TSV:
        - added Coyote TSV in Passenger and Logistics variants, armed with HMG or GMG and in Woodland or Desert camo
      Jackal 2:
        - improved driving performance (realistic top speed, acceleration, turning circle)
        - improved externally carried stores (cosmetic)
        - improved appearance with all new textures and weathering
        - fixed ability to load up ramps
        - fixed wheel invulnerability
        - fixed vehicle radio (@task_force_radio) now only available to Driver, Commander and Gunner
        - added dynamic suspension
        - added opening doors
        - added dismount side option
        - added unique vehicle identification plates
        - added extra seat (rear deck)
        - added visual model of vehicle radio
        - added new models of HMG L111A1 and GMG L134A1
        - added new model of GPMG
        - added new scopes to all weapons
        - added new weapon sounds
        - added muzzle flash to weapons
        - added heat haze to guns
        - added transportable vehicle ammunition, stored in vehicle cargo
        - added head lights with high/low beam option
        - added rear facing camera on driver dashboard
        - added new LOD's to improve frame rates
      Merlin & Wildcats:
        - changed inheritance to new BIS model (Wildcat)
        - fixed icon size on editor map (Wildcat)
        - shortened description
        - updated faction name to 'BAF-3CB'
        - added to Virtual Arsenal Garage
        - changed inventory to suit Blufor

Written on 2015-09-06 by 3cb


Jeza informed us drifter released the first beta version of his Southern Waziristan, Pakistan terrain addon on the BI forums.

    Quote :
    This terrain is based in the Federally Administered Tribal Areas of Pakistan, located in Southern Waziristan Agency.
    This terrain will be as close to the real life satellite images.
    The structures will be different, but the compounds layouts, roads, foliage and geographical features will be as accurate as I can get them.

Written on 2015-09-06 by Drifter22

Zenophon informed us he released in the BI forums the proper version of this cooperative mission pack.

  • Abduction
      Added: Chernarus version
      Added: Takistan version
  • Pursuit
      Added: Chernarus version
      Added: Takistan version
      Improved: Optimized
  • Raid
      Added: Chernarus version
      Added: Takistan version
      Improved: Optimized

Written on 2015-09-05 by Zenophon

xTRICKYxx has submitted a remake of the mission called Retreat! with the Invasion 1944 mod.

    Quote xTRICKYxx :
    Allied forces encounter a large SS Panzer division. This mission is difficult as the Allies. It is very beatable with the right equipment. Ammo and Weapon boxes near the mortar men. If spawning as the American Sniper, then the ammo boxes will be right there. There is a friendly machine gun nest, but it will be under heavy fire, so I do not advise being there.

    Be wary of the flanking group of elite SS soldiers. They will try eliminate retreating troops. Plan your retreat wisely, as you will want to carry as many weapons into the mountain to start the guerrilla war. While Retreat may be the easy choice, it is possible to hold the line.

    Enjoy! This is a great mission for sniper practice for either side.

Written on 2015-09-04 by xTRICKYxx

Whiplash has submitted a new version of this Virtual Reality training mission for up to 21 players playable in singleplayer and cooperative modes.

  • New buildings , a hotel and 2 floor house
  • Created a Sniper/Marksman range area.

Written on 2015-09-04 by PSK_Whiplash

J has submitted the third mission in his Armageddon Z series.

    Quote J :
    Demon Spawn Holes have been discovered in the town of Lakka. Your Team will execute a Night time raid to locate and detonate the Houses to seal up the Demonic spawn holes that are inside. Set remote charges and completely level the buildings to cover up the Demon Spawn Holes. Set 3-4 charges to ensure mass destruction of the holes.

Written on 2015-09-04 by t1specialist

Smill submitted his Smills British 1970 Uniform Pack.

    Quote :
    This re-texture pack includes a selection of British themed 1970's Uniforms, vests and bags with British Berets. This was created for my own amusement and then for use by the Arma community I play with.

    • 28 Uniforms
    • 2 Vests
    • 6 Bags
    • 8 Berets

Written on 2015-09-04 by smill

Jeza informed us IceBreakr released released the first beta of his Lingor island addon for Arma 3 on the BI forums.

    Quote :
    This is the test Arma 3 version of the island intended for stability report and dedicated server tests.

    This lush green environment in a fictional country somewhere near the Equator. Inspiration were countries such as Venezuela & Colombia. ~9 months were spent on research and creation of this world.
    Reason for the project is that I've been waiting for years for a proper optimised jungle map. With help of great talented man Berghoff that is now (after 9-10 months of hard work) possible to enjoy.
    We have to understand that vegetation rich map is a whole different matter in BIS engine. PCs that were able to run Duala/Panthera on max settings & view distance of 10 km will probably only have sufficient FPS with 1000-4000 meter distance on Lingor. With months of optimisations (especially Berghoff did an amazing feat here) we can now enjoy jungle from air or from a grunt's perspective.

    • test version for stability report
    • replaced hardened hangars with tent hangars from A3 due to shadow bug & class=house issue
    • intensive improvement of terrain (substantial removal of sharp edges)
    • smaller bug fixes

Written on 2015-09-04 by IceBreakr

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