Community News

160th SOR Australian Arma Community
One of the only Australian communities running as US army and USMC, with a vast range ... Read all..
Strategic Outcomes - Recruiting
=SO= Strategic Outcomes is a tactical Realism clan.

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31st Marine Expeditionary Unit - Now Recruiting!
[URL= ... Read all..
31st Marine Expeditionary Unit | Arma 2 Realism |
The 31st MEU is a ArmA 2 CO realism unit. Our Main focus being the Mod: ACE.
We are ...
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GeCo Night Event
The German Coop Community invites all German speaking Community members to take part ... Read all..
Special Operations Command Australia has moved onto to ARMA 3!!!
What is Special Operations Command Australia (SOCA)?

Special Operations Com ...
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AAG - Amphibious Assault Group is recruiting!
Hello, let me start out by introducing myself, in-game people know me as Giorox and i ... Read all..
Buffalos Tactical Squad
Buffalos Tactical Squad is a squad of special forces anti-terror for the UN. It has s ... Read all..
1st Ranger Battalion Realism Unit Recruiting ACE/ACRE
1st Ranger Battalion

We need you!

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Black Eagles Team Arma 3
BlackEagle's looking great soldiers to give everything on the clan to fight against o ... Read all..

Screen of the week

Drongo69 released an updated version of his Drongo's Toolkit on the BI forums.

    Quote Drongo69 :
    This is the addon version of Drongo's Toolkit (DT). It was originally released in script form. I converted it to addon form for ease of use. I also removed a lot of modules that I feel were done better by other authors. Now very little user configuration is required, it is much easier to set up a mission than with the scripted version.

    DT is a collection of scripts and dialogs designed to add functionality to ArmA 3. DT can be used in both SP and MP. The basic elements are:
      - Squad command menu
      - Command engine
      - Support for Drongo's Artillery (if present)
      - Infoshare
      - Reports from AI squads
      - Random weather/time
      - Suite of functions for various purposes
      - Various modules for ease of use

    The focus is on small coop groups or single player, but there should be no problems using it in larger MP missions. Press the Left Windows key to access the menu in-game (can be changed in the userconfig). DT was originally made for OFP.

    • Fixed the multiple unit markers in MP problem.
    • Improved automatic vehicle type detection for non-BIS vehicles. Now most vehicle types will be auto-detected. There may be confusion with SPAA, wheeled APCs and some other types.
    • Hardcoded vehicle-recognition support for Mid-east Irregulars, Syrian Arab Army/Hezbollah, Sudden's East vs West, Sudden's Russians, Reyhard's East Tanks Pack.
    • Added a new version of code34's Random Weather script.
    • Added a script that mission editors can use to make DT recognize any vehicle they use in a mission.
    • Clicking on a group's marker will now report the specific type of vehicle instead of general terms such as Recon, APC, etc.

Written on 2014-04-01 by Foxhound


Korneel van 't Land informed us Bohemia Interactive announced the first official DLC for Arma 3, Arma 3™ Karts which is scheduled for the second quarter of 2014.

    Quote :
    Prague, Czech Republic, Tuesday April 1st 2014

    Bohemia Interactive, the award-winning creators of the critically acclaimed Arma series and the standalone version of DayZ, are proud to announce Arma 3™ Karts – the first official premium DLC for Arma 3™.

    Bring the battle to the race track in the adrenaline-fueled Karts DLC pack for Arma 3™. Featuring the most skill-based discipline in motorsport, Arma 3™ Karts lets you experience the intense thrill of open-wheel racing, while you burn rubber on some of the most iconic licensed circuits on Altis. Feel every bump in the asphalt, tune your driving skills to perfection, and slide into pole position. Be fast, be relentless, pedal to the metal. This is where rivalries are born; this is where the world’s greatest go head-to-head. This is Arma 3™ Karts.

    • Go Karts:
        Get behind the wheel of the fastest kart ever built - modeled with an uncompromising attention to detail. Choose from seven stock liveries, or sign one out of the four exclusive sponsorship deals.
    • Go Racing:
        Shave milliseconds off your personal record in five high-octane Time Trial challenges. Duke it out against other drivers online and achieve victory in the ultimate multiplayer race event on Altis.
    • Karting Paradise:
        Welcome to Altis - a 270 km² Mediterranean playground full of kart racing spectacle. Here, wheels and alarm pistols are your weapons, and helmets your best defense.
    • Splendid Handling:
        Configured specifically for Arma 3™ Karts, Bohemia Interactive’s SplendID™ Handling technology powers the most authentic, raw, and visceral driving experience in racing game history.
    • This is Arma 3 Karts:
        Live life in the fast lane as you return to the roots of racing. Get into next gear to earn you place in the grid. With stunning visuals, an unparalleled handling system, and genre-defining content, this is kart racing simulation at its finest.
          “Since we’re already in the zombie business with DayZ, we felt the next logical expansion would be to take on karting”, said Jay Crowe, Creative Director on Arma 3. “Our sandbox could not be called complete without karts, and thus we set ourselves the goal to recreate this pure form of racing. Welcome to Arma 3's World of Karts: drive / overtake / win.”

    Bohemia Interactive has scheduled the Arma 3™ Karts DLC for the second quarter of 2014. The exact release date and price will be announced at a later date.

Arma 3 information topics: Discuss Arma 3 on our forums.

Written on 2014-04-01 by Bohemia Interactive

Spliffz released his TacVision (Tactical Vision) mod on the BI forums.

    Quote :
    This is something I made so that those nifty Tactical Glasses could finally be used.
    My original idea was to have something cool, something futuristic but realistic at the same time.
    Maybe playing in to the whole 2035 idea a bit, but then most things we consider cheating now, would be cool then.
    As we are still living in the 'now', and me not being able to code it properly, I've downtuned it a bit so it works. And pretty fancy too!
    Still, my to-do list is long and I hope that all the features can be implemented over time.
    But for now, enjoy this release. Hope you find use for it and any feedback is appreciated!

    • current heading
    • wind dir/strength
    • GPS Coordinates
    • current in-game time
    • ATR (Automatic Target Recognition) - The Tactical Glasses & Shades are now able to scan your view for possible threats & targets
    • MTR (Manual Target Recognition) - With the Tactical Glasses & Shades on you can scan what is directly infront of you, and pass it to the ETI for detailed information.
    • ETI (Extended Target Information) - Does what it says, Gives Extended Target/Threat Information

Written on 2014-04-01 by Spliffz

Wisp released in the BI forums a new version of this single-player scenario which should take around a half-hour to complete.

    - Changed background image.
    - Made units that fly overhead disappear eventually.
    - Modified end mission parameters.
    - Rearm task now shows up as completed.
    - Revamped markers and added ORBAT groups.
    - Slightly tweaked mission briefing.

Written on 2014-04-01 by Big

Jarhead has submitted a simple breaching script to open most of the doors in Arma 3.

Written on 2014-03-31 by battousai84


Zorrobyte released the Group Link 5 Core, an AI Enhancement addons, on the BI forums.

    Quote :
    To maintain the core AI enhancements from Group Link for the Arma 3 engine and to further develop Group Link for the next iteration of Armed Assault.

    DEBUG is on for version 1.0, it will be turned off by default in next version. If you'd like to turn it off simply go to "Arma 3\userconfig\GL5\GL5_Global.sqf" and comment out GL5_Global set [61, True];

    There are no dependencies known as of yet, GL4 suggested CBA however GL5 has been tested without CBA with no notable issues.

Written on 2014-03-31 by zorrobyte

Grumpy Old Man released his GOM_CB - Carpet Bombing script on the BI forums.
This simple script will simulate carpet bombing and is easy to use.

Written on 2014-03-31 by Grumpy Old Man

Flax submitted an updated version of the RAF Chinook HC3.
This is a modified version of the MH-47e addon created by Konyo.

    Quote :
    As many people will have seen there is an awesome MH-47e addon out there created by Konyo. Some of the features in this helicopter along with the updated model and high resolution textures made it the perfect replacement for the vanilla Chinook - great if you are an American group. I am part of 42 Commando a British unit operating around current day Royal Marines Commandos, we wanted to have this chopper in an RAF skin to use for our operations. So I got in contact with Konyo and he gave us permission to modify the work he had done. I would like to thank Koyno and all the guys that helped him with this mod for creating it, and for allowing us to modify the work. Furthermore I would like to thank Leeds and Porter at 42 Commando for their work with the re-texturing of the aircraft and to the rest of 42 for testing.

    A few weeks later and here we have it the RAF Chinook HC3 (Fat Tanks). For more info on the real life counter part see here or here. Some features have been removed and tampered with for various reasons which are listed below:
    • Working Features:
        Correct Number of Flares/Countermeasures in a Forward Direction.
        Lock Dectection System Complete with Warning Sounds.
        Walkable Fuselarge.
        Digital Cockpit for Pilot & Co-Pilot.
        Option to Level, Lower & Raise Ramp.
        New & Improved Flight Engine Sound's.
        Fueselarge Night Lighting.
        Cockpit Night Lighting.
        Improved Gunner Animations.
        Improved Blade System, bend when under load etc.
        Custom Cargo Positions. (BackCrew & Loadmaster)
        Co-Pilot Camera is fully animated. (Thanks yurapetrov!)
        FLIR & Laser Marker on Co-Pilots Camera.
        Animated Loadmasters Hatch.
        Animated Windscreen Wipers.
        ACE Compatability.
    • Removed Features:
        Custom slinging (Will be re-added when working with British Vehicles)
        Custom fast roping (ACE Fast roping works fine for now)
        Ambient Radio Sounds
        Multiple Models (We chose to use the SRO model as it most closely fits the HC3)
        Wrecks (The wrecks are using the wrong model and will be updated)

    • Fix minor spelling mistake in config and folders

RAF Chinook HC3 v1.01

Arma 2: British Armed Forces

Written on 2014-03-31 by flax

Fusion13 released his Battlefield 4 "Killcam" script on the BI forums.

    Quote :
    Well guys with the Battlefield Re-spawn System (BRS) out well playing BF4 I thought of something, and here it is.
    A script which shows some data of the the player who killed you.

Written on 2014-03-31 by Fusion13

OMAC released in the BI forums this singleplayer mission for Arma 2: Combined Operations.

    Quote OMAC :
    Takistani armor and mechanized infantry are poised to advance southward across the mountains. As the gunner of an Apache AH-64D Longbow, suppress all threats before they reach our weakly-guarded forward airbase.

Longbow (@)

Arma 2

Written on 2014-03-31 by OMAC

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