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Toadie2k sent us the updated version of his HLC AK Pack addon which he released on the BI forums.

    Quote :
    The Kalashnikov family of rifles have a long-standing legacy in firearms . What started in 1945 as an effort to supplant the Mosin-Nagant in soviet infantry service resulted in one of the most prolific bloodlines of semi-automatic rifles in history. Within this AK pack you'll find a broad selection from the family history and role-defining variations, starting with the original milled receiver AK47 an going through to the coming of age in the AK12. To augment the suite, a selection of optical and muzzle attachments are at your disposal. This is not an exhaustive pack, but it should cover enough roles and variants to suit most needs from a practical standpoint.

    Changelog:
    • Conformed mod icons,mod.cpp to rebranding
    • Soundshaders implemented, minor discretionary sound tweaks
    • AK12 series, RPK12 reanimated
    • 60Round Coffin-mags added in support of RPK12.
    • RPK12 mesh: + 60-Round Coffin Mag replacing 45-round RPK74 mag
    • All AK12 meshes: + Offset mounts added, replace under-side mounting of accessories
    • Added:
        - hlc_rifle_ak74_MTK
        - hlc_rifle_aks74_MTK
        - hlc_rifle_aks74_MTK
        - hlc_rifle_ak74m
        - hlc_rifle_ak74m_gl
        - hlc_rifle_aks74u_MTK
        - hlc_rifle_aek971_mtk
        - hlc_rifle_RK62
        - hlc_rifle_slr107u
        - hlc_rifle_slr107u_MTK
    • Arsenal Icons implemented
    • Grenade sight accuracy improved(all). Should hit more or less Bang on for respective zeroings.
    • Implemented Animated zeroing.
    • Removed duplicate inventory slots. Adheres the CBA/ASDG standard almost entirely.
    • Optional RHS and CUP compatibility patches updated to reflect most current versions respectively
    • Assorted Material adjustments.


Written on 2016-04-07 by toadie2k4

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Toadie2k sent us an updated version of his HLC AUGs addon which he released on the BI forums.

    Quote :
    This pack of AUGs contains the 3 major iterations of the AUG design (the A1, A2 and A3), as well as the civilian Semi-Auto-only Special Reciever. With the exception of the A3, each of these comes in 3 barrel lengths firing 5.56x45mm NATO , and the A1 and A2 are also available in 9x19mm. all of these AUGs are available in three colours. The A3, Due to the quad-rail forgrip is only available in it's rifle length. However, it also has a GL-equipped model.
    Oh yes, and you can swap between different lengths of barrel from the action menu (or if you use AGM- self-interact). So,yes. Yes you can carry the standard rifle and a conversion kit,then with mere seconds delay go straight into running your AUG as an SMG.

    Changelog:
    • Conformed mod icons,mod.cpp to rebranding
    • Soundshaders implemented, minor discretionary sound tweaks
    • Arsenal Icons implemented
    • Removed duplicate inventory slots. Adheres the CBA/ASDG standard almost entirely.
    • Optional RHS and CUP compatibility patches updated to reflect most current versions respectively
    • General Material changes. RVMAT Fresnels altered for better effect, less dependency on generic maps.


Written on 2016-04-07 by toadie2k4


Toadie2k sent us the updated version of his HLC AR15 Pack addon which he released on the BI forums.

    Quote :
    In the 1950s, Small arms company Armalite (then bought as a division into the Fairchild Engine and Airplane Corporation) was founded to create firearms that focused on utilising the latest in material design to bring to market light, better weapons. The company, under the orders of legendary Chief Engineer Eugene Stoner brought to market two notable rifle designs to the table in it's early life - The AR-10 and AR-15. The AR-10 competed initally for the Infantry Combat Rifle trials, which it ultimately lost to the M14, but the overall concepts and rough design layout it created layed the mould for it's lighter caliber succerssor: the AR-15. Both systems have a direct gas impingement system - gas is tappedback via tube to the bolt to apply direct gas pressure on the bolt to cycle. The system as designed was simple to strip and operate, light and ,with the correct spec ammo, accuracte and reliable. First adopters of the AR-15, the US Air Force and Army Special Forces, sung high praise of the rifle, ultimately leading to it's introduction to service with the Marines as the M16. Unfortunately too late for Armalite itself, dissatisfied with the response in the market prior to wide adoption, sold the AR-10 and AR-15 patterns to Colt, and AR-10 to a Dutch company. Armalite had a few smaller successes with other stoner ideas (Notably the AR-18), but the company never really saw widespread success and closed it's doors in 1988.

    Today, the AR-15 stands not as one weapon ,but as a family platform of largely interchangable variations on the concept, with wide adoption in Military, Law Enforcement and Civilian shooting areas. This pack reflects just some of that variety, not to cover the bog standard M4s and M16s, but some of the more exotic variations.

    Changelog:
    • Conformed mod icons,mod.cpp to rebranding
    • Soundshaders implemented, minor discretionary sound tweaks
    • Arsenal Icons implemented
    • Grenade sight accuracy improved(all). Should hit more or less Bang on for respective zeroings.
    • Removed duplicate inventory slots. Adheres the CBA/ASDG standard almost entirely.
    • Optional RHS and CUP compatibility patches updated to reflect most current versions respectively
    • General Material changes. RVMAT Fresnels altered for better effect, less dependency on generic maps.


Written on 2016-04-07 by toadie2k4

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Toadie2k sent us the updated version of his HLC G3 addon which he released on the BI forums.

    Quote toadie2k :
    The G3's got a long history, the original design concepts originating in the Mauser factories at the end of WW2. The designers moved to spain to work on the design, ultimately producing the CETME Modelo 5, and ultimately moving back to work with H&K once the bar on arms manufacturing in Gemany lifted.

    Changelog:
    • Conformed mod icons,mod.cpp to rebranding
    • Soundshaders implemented, minor discretionary sound tweaks
    • Arsenal Icons implemented
    • Grenade sight accuracy improved(all). Should hit more or less Bang on for respective zeroings.
    • Removed redundant inventory slots. Adheres the CBA/ASDG standard almost entirely.
    • Optional RHS and CUP compatibility patches updated to reflect most current versions respectively
    • General Material changes. RVMAT Fresnels altered for better effect, less dependency on generic maps.
    • PSG1 and HK53/HK51 character animations redone. One to exist, one to not be terrible anymore.
    • Added:
        - hlc_rifle_hk33a2
        - hlc_rifle_hk33a2RIS
        - hlc_rifle_psg1A1
        - hlc_rifle_PSG1A1_RIS
        - hlc_rifle_g3a3v
        - hlc_rifle_hk53RAS



Written on 2016-04-07 by toadie2k4


Toadie2k sent us the updated version of his HLC FAL addon which he released on the BI forums.
At the same time he also updated the HLC-Core so make sure to also download that!

    Quote toadie2k :
    FN FAL, right arm of the free world, designed by the late Diuedonne Saive for Fabrique Nationale in the 1950s. The FAL largely was considered a hit, with the British Commonwealth adopting or manufacturing variants (generally known as the SLR), Brazil, Austria and adopting it as main infantry rifles, and swathes of small contract purchases thoughout it's lifetime. IMBEL continues production of the FAL to this day, effectively unchanged from it's original configuration alongside variants that modernise the platform, and in the civilian realm DS Arms produces FAL and SLR build for the shooter that range from the mundane SLR to Dedicated marksman platforms and the peculiar OSW.

    The SLR in here was actually one of the first things I tried my hand at in Arma modding. No joke I have images from 2 weeks post launch of the Alpha with the SLR in. Kind of pleased with how far even a year brings all this along

    Changelog:
    • Conformed mod icons,mod.cpp to rebranding
    • Soundshaders implemented, minor discretionary sound tweaks
    • Arsenal Icons implemented
    • Grenade sight accuracy improved(all). Should hit more or less Bang on for respective zeroings.
    • Removed redundant inventory slots. Adheres the CBA/ASDG standard almost entirely.
    • Optional RHS and CUP compatibility patches updated to reflect most current versions respectively
    • General Material changes. RVMAT Fresnels altered for better effect, less dependency on generic maps.
    • hlc_rifle_osw_GL no longer accepts bipod


Written on 2016-04-07 by toadie2k4


Haleks informed us he released an updated version of his Ravage Mod on the BI forums.

    Quote :
    Ravage is a survival mod focused on immersive and dynamic gameplay.
    Players are to survive in a post-apocalyptic world, where bandits, infected and hunger will be constant threats.

    Ravage is a comprehensive survival modification, inspired by various games such as the Stalker series or the Dayz mod, as well as many novels like The White Plague by Frank Herbert or Ravage by Barjavel.
    The Ravage mod has been in development for more than two years and is still an ongoing project, with many additions being planned for the future.
    The current release is to be considered a beta, and only showcases the free-roaming mechanics. It includes demo missions and several editor tools allowing you to create all sorts of scenarios in a matter of minutes.
    Ravage is designed to be easy to use, performance-friendly and is compatible with many addons.

    Changelog:
    • version 0.1.351.1:
        - fixed bug
    • version 0.1.351:
        - Fixed an error preventing zombies to spawn on locally hosted servers.


Written on 2016-04-06 by Haleks


AIF_Infantrymen released his Forward Operating Base Exeter template on the BI forums.

    Quote :
    Welcome to my workshop, i making base template that can be used in both single player and multiplayer missions
    This adds the Forward Operating Base Exeter on the Kunduz, Afghanistan terrain.



Written on 2016-04-06 by Armaholic


tslava has submitted a new version of this singleplayer mission where a special forces group are sent to neutralize local CSAT forces.

Changes:
  • added a new dialog
  • improved briefing



Written on 2016-04-06 by tslava


Jack Ost submitted his N'ziwasogo Airbase template.

    Quote :
    A template of N'ziwasogo Airbase made on N'ziwasogo by Makhno !



Written on 2016-04-05 by Jack Ost


Donbass submitted an updated version of his Takistan bases template.

    Quote :
    On request some of my fans, I returned after some time back to Takistan and expanded FOBs in Feruz Abad, Jilavur, Rasman (police station) and added a communication tower outpost. Of course not all finished works. These bases have added Rasman airbase, a helicopter airport in Loy Manara and the second communication tower outpost. I hope you will like.

    Story:
    After a while we go back to the distant Takistan so we are here to help with the construction of bases on the wishes of the command of ISAF troops who operate in this region.

    Changelog:
    • added Loy Manara HAFB


Written on 2016-04-05 by Donbass

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