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MrEwok released an updated version of his EWK_HMMWV's (HAFM Extension) on the Armaholic forums.

    Quote :
    This pack gonna add all HMMWV's form arma2 and more, with upgraded visual an features.
    This addon is an extention pack for the HAFM - ArmA 2 HMMWVs import.

    I have renamed the @EWK_M1151 folder to @EWK_HMMWV so be sure to delete or replace the old pbo.

    Changelog:
    • fixed M240 anims and ammo
    • fixed some errors in ambulance textures
    • fixed external destruction rvmat for ambulances
    • fixed frag6 texture issue trought the windows in 1st LOD
    • added ambulance with backlights variant (variant are gonna be removed when i've the user action on/off working)
    • added walkable back compartment on ambulance
    • fixed ambulance stairs can't be open if backdoors 1 and 2 aren't open
    • fixed cfgNonAiVehicles error spamming


Written on 2014-10-01 by MrEwok

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Brainslush released version 0.8 of his =TSS= NameTag addon on the BI forums.

    Quote brainslush :
    As you may know in elite mode of Arma3 no names of units or player are displayed. This is of course very much appreciated if you care about realism. But since Arma doesn't features customizable faces or physique, distinguishing between two different soldiers becomes extremely difficult. Not all players like to see the names all the time or just in a certain way, so I created this addon to give every player the possibility to adjust the addon, to meet his expectations.
    Furthermore I implemented (untested so far) the possibility for the missionmaker to turn off the addon or overwrite partly the usersided config to match equal criteria for TvT or other gamemods.

    Changelog:
    • Added GUI for configuration
    • Added CBA-Keybinding system
    • userconfig has become obselete for the clients
    • some code tweaking
    • rewrote some of the code


Written on 2014-10-01 by Foxhound


Dezkit released his UH-1Y Venom on the BI forums.
This adds the UH-1Y Venom in the following variants:
  • Unarmed
  • Armed


Written on 2014-09-30 by dezkit

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Bracer released a new video showing the upcoming version 0.5 of his Minihattan Island, for Arma 2 and Arma 3, on the Armaholic forums.


You can find more information and leave your feedback in the following topics:


Written on 2014-09-30 by bracer


Syncie released his DEVGRU Hangar Template on the Armaholic forums.

    Quote :
    For some missions I am creating I have build a DEVGRU Hangar. Just to have something where we can start from.
    I like to share it because maybe others like to use it too.

    I did not use a hangar that's already on the map but used the hangar object from the editor. So you can place it where you want on Altis or in any other map you like.

    Does it have the Lock & Load table from the movie Lone Survivor? Ofcourse it has! You can setup or load your gear on it. It has VAS 2.6 and ASOR Gear Selector.



Written on 2014-09-30 by syncie


X39 informed us he released an updated version version of the XMedSys addon, an improved medical system for Arma 3, on the BI forums.

    Quote X39 :
    The XMedSys was designed to fill the giant blank ACE left after ArmA 3 came out but ACE did not. Controling everything works in the same way like in ACE to make a move over as simple as possible (may change in the future) so that everyone who knows ACE should be able to use XMedSys!

    Changelog:
    • Fixed AGM compatibility pbo issue where self bandaging was not possible


Written on 2014-09-30 by X39


ThatGuyHats released the Modded BIS Spotlight addon on the BI forums.

    Quote :
    Originally created within an up and coming community and not published, a member by the name of akp produced several ports of Arma 2 CO content, one of which, was this Spotlight. With his permission, I am now publishing some of these ports.

    While a spotlight may not sound as interesting as a weapon or vehicle. A Spotlight within Arma 3's new lighting engine allows for interesting situations. Spotlights illuminating the perimeter of an FOB, checkpoint, camp, anything. It adds a new level of atmosphere and even some stealth trying avoiding the beams of the light.

    The mod comes with two versions of the spotlight for each vanilla faction, "Cool" and "Warm". The spotlights can also be broken down into backpacks just like other static weapons.



Written on 2014-09-30 by thatguyhats


EricJ released an updated version of the M32 on the BI forums.
The M32 was originally created and released by Slatts.

Changelog:
  • Ammo box and Zeus compatible


Written on 2014-09-30 by Foxhound


Bp.sushi released his [TOG] Garrison Script on the Armaholic forums.

    Quote :
    I just made a little building garrison script that I would like to share.
    I know there is few garrison scripts for ArmA3 but none of them works like i want.

    The point of that script is, that you can populate area by placing one group in editor.
    Also it can be use to populate village with civilians.

    Tested on non-standard maps and it looks it work.



Written on 2014-09-29 by bp.sushi


Deanosbeano released his Dbo PushBikes and DBO Bike addons on the Armaholic forums.

    Quote :
    Hi all, another abandoned project.
    A while ago I looked into a motorcycle for A3 but wasnt successful so I shelved it, last week I thought I would try and see if the option was any closer. Whilst its not perfect having still to class as a car with some little tweaks here and there, I feel its worthy of a laugh at least and decided to clean it up a little and use BIS old Moto as a basis for the whole thing and samplescar as the inards .

    Whilst its not perfect and again Physx and Sounds have killed my own passion for it, I believe soem will benefit/learn something and maybe pick up the gauntlet of polishing it off.

    Bonus:
    I realised I had also got these two in game as Non Physx too, I'll put here as binarised.pbo and get the sourcfiles tidied up.



Written on 2014-09-29 by deanosbeano

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