Community News

Strategic Outcomes - Recruiting
=SO= Strategic Outcomes is a tactical Realism clan.

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31st Marine Expeditionary Unit - Now Recruiting!
[URL= ... Read all..
GeCo Night Event
The German Coop Community invites all German speaking Community members to take part ... Read all..
Special Operations Command Australia has moved onto to ARMA 3!!!
What is Special Operations Command Australia (SOCA)?

Special Operations Com ...
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AAG - Amphibious Assault Group is recruiting!
Hello, let me start out by introducing myself, in-game people know me as Giorox and i ... Read all..
Buffalos Tactical Squad
Buffalos Tactical Squad is a squad of special forces anti-terror for the UN. It has s ... Read all..
1st Ranger Battalion Realism Unit Recruiting ACE/ACRE
1st Ranger Battalion

We need you!

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Black Eagles Team Arma 3
BlackEagle's looking great soldiers to give everything on the clan to fight against o ... Read all..
RMCC (Private Military Contractors) Recruiting Open
RMCC Clan is now recruiting

We have our o ...
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Absconditus Eminus - Now Recruiting!
[AE] was formed in 2006, tactics were applied then to maintain a flawless history in ... Read all..

Screen of the week

Eddie Zer0 has submitted his first mission to

    Quote Eddie Zer0 :
    Destruction of military material and murder.

Written on 2014-03-16 by EddieZer0


L.Trale has submitted a new and improved version of his hunting mission this time for Arma 3.

    Quote L.Trale :
    Hunt animals on the new map Stratis

    • Respawning Animals
    • Ranking System
    • Side Missions
    • New Vehicles
    • New Shops
    • New Weapons

Written on 2014-03-16 by L.Trale

mastrovara released in our forums a MOUT/CQB training course mission for Arma 2: Combined Operations.

    Quote mastrovara :

    It's a simple MOUT/CQB training map that I did for my friends and they pretty liked it, so I hope it will be useful to you too. It's a mission for up to 7 players: 1 Commander that overwatches the training, and 6 Trainees.

    The goal is to retrieve intel, by simply walking on the map object (I am really bad in mission making) located at its marker. Then you have to find the end of the course, located at the yellow sign drawn on the ground, and enter it.

    The mission is best recommended to be played without the use of grenades\GL\launchers, and of course, the unfair aid of the Commander over the OPFOR. (shooting them, giving intel about them and their positions). All the enemies, ammo crates and objects in the course have a random chance to appear, with different percentages to balance the mission. Every run trough it should be different.

    When trainees die, they respawn at the start of the map. The commander, if he falls or he is shot by trainees or he starts shooting OPFOR in the course until they open fire on him, respawns in front of a ramp that leads on a container at the start of the map.

    The Commander belogns to INDFOR and he is allied with both OPFOR and BLUFOR; they won't shoot him.

Written on 2014-03-15 by mastrovara

TankiSD released in our forums two singleplayer missions for Arma 3.

    Quote TankiSD :
    Burning Water:
      Our coalition special operations team completed the task. They require immediate evacuation.

    The Run:
      Intelligence found out the whereabouts of several high-ranking officers.

Written on 2014-03-15 by TankiSD

Oksman released in our forums the first mission of his the custom AAF campaign that tries to stay aligned with the main campaign of Arma 3 (Adapt & Win). You take the reigns of the newly arrived Sergeant in the Hellfish callsign.

    Quote Oksman :
    Hellfish is a platoon in the AAF tasked with counter-insurgency, they fight for the wrong causes but alas the men of the platoon are honorable soldiers that follow orders, I would love to show another part of the war by following the path of the Altis Armed Forces and their ruthless activities against their own populace.
    However every soldier in the AAF does not feel completely right about the current state of affairs.

    Episode 1 is the first mission I've ever released on Arma 3 soil, thus the first glimpse of Singleplayer experience I wish to deliver unto you, the community. Follow 1-1 as the replacement second-in-command, fight through forests and towns and eliminate the growing insurgency, that seems to grow constantly even though the AAF have pushed their advantage and introduced COIN tactics.

Written on 2014-03-15 by Oksman


SAN released in the BI forums a new mission featuring the Invasion 1944 - D-Day mod.

    Quote SAN :
    Operation North Wind was the last major German offensive of World War II on the Western Front.
    It began on 31 December 1944 in Alsace and Lorraine in northeastern France, and it ended on 25 January.

    Attack on the Vosges ridge 1 to 6 January:
    The offensive began without artillery preparation in the last evening of 31 December 1944. The mountainous and forested terrain section in the Vosges was only held by the Task Force Hudelson, who had the attacking German forces oppose only a little. In the morning hours of the 4th January Wingen was occupied by german forces.

    Conquer Wingen.

Written on 2014-03-14 by SAN

Mathias_Eichinger released the fourth mission of this singleplayer mission pack following the Real-World Operations (RWO) initiative in the BI forums.

    Quote Mathias_Eichinger :
    Updated with a pack featuring the final (5th) mission, tom3kb's keen eyes have helped my nail down a missing radio message on the Hind mission which has been corrected as well.

Written on 2014-03-14 by mathias_eichinger

Snuffy the Evil has submitted a mission pack featuring the Advanced Combat Environment 2 mod.

    Quote Snuffy the Evil :
    This is a loose collection of missions I've made for the Something Awful ACEGoons group. I've been sitting on them for a while, but I figured it was time to release them publicly. They're mostly small to medium-sized co-ops with a few medium-sized TVTs thrown in. This pack contains eight missions on Chernarus, Takistan, Clafgan, Fallujah Podagorsk and Tora Bora. All of these missions are fairly difficulty and require a certain degree of coordination.

Written on 2014-03-14 by SnuffyTheEvil

Aplion informed us he released an updated version of his Arma 2 US Helicopters import on the BI forums.

    Quote Aplion :
    These are the default US helicopters from Arma 2 and it is just an import to Arma 3 using mostly default textures - sounds - etc.
    These birds are fully functional in Arma 3 stable version and I don't know if there is any conflict with any other addon or if they are working also in dev branch.

    • Fixed: Visual & aural locking warnings
    • Changed: Hellfires crosshair
    • Fixed: Air to Ground locking issue
    • Fixed: Air to Air locking issue
    • Fixed: UH60 rotor animation issue
    • Fixed: Chinook minigun rotation issue
    • Hydra rockets fire rate changed
    • Some other minor details

Written on 2014-03-13 by Aplion

TheGamingMann released his Vehicle Paradrop script on the Armaholic forums.

    Quote TheGamingMann :
    This script allows you to paradrop vehicles from triggers or any other methods. This will drop the vehicle and the vehicle will be usable afterwards.
    Thanks to Coding who made the initial script that I edited to make this work.

Written on 2014-03-13 by TheGamingMann

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