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11th MEU
Why join the 11th MEU?
We are the 11th Marine Expeditionary Unit, and we are recruit ...
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3rd Marine Special Operations Battalion
INTRODUCTION

The "3rd Marine Special Operations Battalion" ...
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CFr-DayZ: First server opened
The CFr-DayZ is happy to announce that its server is now open !

You can eas ...
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Where the metal meets the meat!
We would like to welcome you to our =SEALZ= Gaming Society!

=SELAZ=Clan is a dedic ...
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Arma 3 Alpha Lite keys giveaway!
The Arma 3 Alpha Lite is a limited version of the Arma 3 Alpha – providing people w ... Read all..
The Arma Interview Blog
Hey Arma-People! After taking so much im happy to finally give something back!
Im pr ...
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We would like to welcome you to our =SEALZ= Gaming Society!
We would like to welcome you to our =SEALZ= Gaming Society!

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1PARA 8 Man Squad Competition now OPEN


1PARA will soon be holdin ...
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11th Marine Expeditionary Unit
Why join the 11th MEU?
We are the 11th Marine Expeditionary Unit, and we are ...
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18. Mechanizovany Prapor


18. Mechanizovany Pra ...
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Screen of the week




B00ce informed us he released the first version of his United States Colonial Marines on the BI forums.

    Quote b00ce :
    Its been 3 years since I started this project. Still don't really have anything to show for it. But I'm happy with what I have so far and want to share my work.

    Content in the pack:
    • M41a Pulse Rifle
    • VP70 pistol WIP (Texture needs a lot of TLC, no RVmats, no Shadow LoD)
    • M5 RPG WIP (Texture needs a lot of TLC, no RVmats)
    • Helmet WIP (Texture needs a lot of TLC, Normal map needs work, Mic needs to be UV mapped)
    • Marine retexture (Placeholder)


Written on 2013-05-22 by Foxhound

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Thedog informed us he released an updated alpha version of his ARP2 Objects for Arma 3 on the Armaholic forums.
ARP 2 Objects adds multiple misc objects to enhance the mission makers tool box.

    Quote thedog :
    ARP 2 Objects adds multiple misc objects and items to enhance the mission makers tool box. this allows
    for more detailed missions and helps the mission maker bring the scenario to life better.

    In version 0.2 the screens have added functions such as UAV capabilities, head cams, dash cams, different screen backgrounds etc. Some other items have added functions as well, such as the snake cam and the toughbook. Also there are over 50 objects and several items added into the pack allowing for some detailed new missions. This update also features a few crates that can be used to store items.

    Changelog:
    • Added Several new Objects
    • Added Several Inventory Items
    • Added Collission models to all objects
    • Added Shadow lods to all objects
    • Added PIP for several screens
    • Added Simple UAV
    • Removed Predator Wreck due to Shadow/Collission model issues (Might return in future release)
    • Removed all texture Errors[/list


Written on 2013-05-22 by Foxhound


Ota Vrťátko informed us about the release of Arma Tactics, a turn-based close-combat strategy game.

    Quote :
    Arma Tactics THD takes the best from the popular strategy genre... and goes mobile. The finest assets used in the critically acclaimed Arma™ series on PC now come to life on the Android mobile platform, in one of the best looking mobile games to date.


    Arma Tactics THD is a turn-based close-combat strategy game, where the player takes control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to the player to decide how he will play through both the story-driven missions and generated missions with randomized objectives. Whether using stealth or a more direct approach, players will need to use their strategic thinking and use both basic and advanced weaponry while facing many different opponents - ranging from unorganized local militia to smart and skilled mercenaries.


    Arma Tactics THD is a turn-based close-combat strategy game, where the player takes control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to the player to decide how he will play through both the story-driven missions and generated missions with randomized objectives. Whether using stealth or a more direct approach, players will need to use their strategic thinking and use both basic and advanced weaponry while facing many different opponents - ranging from unorganized local militia to smart and skilled mercenaries.

    Main Features:
    • Explore highly detailed battlefield environments that come to life with sophisticated particle systems and post-process effects
    • See your men come to life with realistic animations captured by a powerful motion-capture solution
    • Lead them through a thrilling single player campaign or improve your skills in generated missions
    • Gather experience points to level up your characters, upgrade weapons and unlock special equipment
    • Gather experience points to level up your characters, upgrade weapons and unlock special equipment
    • Take part in challenging special game modes
    • Play as you like – by touching your screen or by using gamepad controls

    Currently supported Tegra3 devices:
    Iconia A110, Iconia A210 or A211, Iconia Tab A510, Iconia Tab A700 or A701, Transformer Infinity, Transformer Prime, Transformer Pad 300, Arrows X F-02E, Arrows V F-04E, Arrows X F-10D, Arrows Z ISW13F, Fujitsu Stylistic M532, Fujitsu Arrows Tab F-05E, Nexus 7, One X+, One X, Idea Tab A2109, Optimus 4X HD, Optimus Vu, Pegatron Chagall, Pegatron Olipad, Xperia Tablet S, Excite 10 SE, Excite 10, Excite 7, Excite 13, V985

    More platforms coming soon.





Written on 2013-05-21 by Foxhound


Slatts released his British Armed Forces combat shotgun addon, the L128A1, on the BI forums.

    Quote Slatts :
    Presenting Version 1 of the L128A1, British Armed Forces combat shotgun.

    After getting the necessary BIS models to create it I slapped it together quickly with help from da12thmonkey for the LLM-01 model to add a flashlight and Vilas for his MLOD's allowing me to use the correct foregrip.

    For this release there isn't a ammo box or soldier carrying it, the class name is SLTS_L128A1 if you wish to add it to your soldier. With a bit of luck I might be adding it to a bigger pack soon. Credits and Thanks in the readme. Contains work of BIS and fall under their rules regarding usage. Hope to model the correct hand guard for the next release.



Written on 2013-05-21 by Foxhound


Mikie boy released chapter 2 of his Fockers Arma3 Scripting Guide on the BI forums.
The archive we are hosting contains both released chapters 1 and 2!

    Quote Mikie boy :
    This is a tutorial for all those who have no idea how to start scripting. Anyone with half the knowledge of Arma scripting will not require this, it was written as a complete beginners guide and nothing more. The tutorial leads you through a very simple process of making small scripts to carryout certain actions. I've done my best to make this as simplistic as possible and not to confuse anyone. A few people have seen it and have found it very useful, so i thought id finish the first chapter and post it here. Plan is to move on to show how to make a MP game. This is purely something to give back to the community, which over the last 5-6 years I have thoroughly enjoyed.

    The second chapter covers the basics of:
    • Part 1:
        - Basic Arrays
        - Selecting elements
        - Subtracting
        - Addition
        - forEach command
    • Part 2:
        - Basic Functions
        - Local and global
        - call
        - Spawn
    • Part 3:
        - Making a basic Patrol function.
    • Few other commands have been thrown in



Written on 2013-05-21 by Foxhound

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Flo informed us he released his VehicleRespawnFSM script on the BI forums.

    Quote :

    This is an easy constructed Vehiclerespawn FSM, that works with both, Arma 2 and Arma 3! I wrote this months ago for myself and my own Missions but I have tested this in A3 and think maybe there is someone that find it usefull.

    Features:
    • Delete destroyed Vehicles after 5 minutes and if playerdistance more than 750 m and place a new one at the startposition.
    • The settings for distance and time can be changed inside the FSM.


Written on 2013-05-21 by Foxhound


Tom_48_97 informed us the OFrP HOURIA campaign has been updated to version 2.0.

    Quote :
    During the period called "Arab Revolution", a people that of Takistan seeks of democracy. This country is ruled with a rod of iron by General Ahmadine, and his military junta. It's a bloodthirsty man who does not hesitate to kill, to keep his power. Following the crisis in the Arab countries, and overwhelming circumstances, men gathered in the HOURIA network, a network for freedom, take up weapons. Fortunately, France, heard their cries and supports them in their struggle. Through Hamza, a leading member of Houria, or Sergeant Lopez, a member of the Mountain Commando Group, of the 27th Alpine Brigade, you pass through this revolution, and Inch Allah, will lead the country to freedom... Get ready, the takistanese army and militia not allow you to break !
    Good luck...

    Changelog:
    • Fix updated to OFrP 3.2
    • Fix lighter missions
    • Fix Triggers
    • Fix a plenty of bugs
    • Add Missions


Written on 2013-05-21 by Foxhound


Sander released a new version of this coop mission pack in our forums.

    Quote Sander :
    Version 1.2 adds two new missions to bring the total of coops up to ten. Aside from the new files an existing mission was updated.

    New files:
      co06_baf_at_odds.gsep_zernovo.pbo
      co08_baf_supply_side.gsep_zernovo.pbo

    AT Odds has a British infantry unit ambush a Russian armoured column before an attack on a nearby command post.
    Supply Side features a raid by mechanised infantry to destroy ammunition supplies, fuel bowsers and a command post.



Written on 2013-05-21 by Big


Dyze has submitted his first cooperative mission.

    Quote Dyze :
    Take the Outpost control is a 7 Player mission, with two separated teams which have to find their own way to the Old Outpost, take its control and hold it until their support arrives.



Written on 2013-05-21 by Big


RedFerrari1998 has submitted a new version of this singleplayer mission for Arma 3.

Changes:
  • Added numerous sand barrels to both firing ranges.
  • Removed the helicopter pilot that was standing next to the helicopters.
  • Added markers for all objectives, including the one's where the waypoint is working.



Written on 2013-05-21 by Big

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