654wak654 released an updated version of the Simple Rank Patches addon on the Armaholic forums.
Quote: Simple Rank Patches makes this small addition to the game where it will automatically add their ranks to all infantry's shoulders using the insignia system. No extra work is needed, the rank patches are automatically added in any mission where the AddOn is running.
Timed checks added to players and AI for guaranteed patch visibility, singleplayer shouldn't have any problems but Domination type of games with high player counted servers might feel a performance drop even from this small AddOn. To get ahead of this, mission makers can disable AI's patches by setting the variable "disableSimpleRPAI" to true in initialization, which will make it player only and performance friendly.
Slatts released an updated version of his U.N Peacekeeping Gear addon on the BI forums.
Quote : U.N Peacekeeping Gear Version 1 contains 3 pieces of soldier equipment in U.N Blue. A plate carrier, helmet and beret.
Originally made as part of the Irish Armed Forces mod. I decided to release this separate to allow mission and addon makers quickly and easily replicate U.N peacekeeping forces for their nation of choice.
Sabre[Dust] released version 0.7 beta of his UN Units 2030 on the Armaholic forums.
Quote : Due to lack of time I decided to release this in it's current state. Textures and Units may be updated/expanded at some stage in the future.
This is a retexture addon of several UN ground and air units for Arma 3.
It is set in the future obviously, to go along with the other A3 units.
I have added a fictional state of origin for the troops, so they can be used for any scenario.
Deltagamer informed the community on the Armaholic forums about his newest project, the SeaKnight for Arma 3.
Quote Deltagamer : This is my WIP of the CH-46 in ArmA 3. Everything has went well so far and I expect this to turn out really well. Even though its getting phased out in the US military other countries still tend to use this as its always been such a great helicopter. I'm going to take my time with it so its perfect for everyone that likes the small details as I know I'm also one of them. The version that I'm currently doing is the CH46D for those who are interested.
Complete unarmed version - Working ramp, closed doors high cargo capacity
Armed version - M2 and/or M240Ds on the side doors and ramp, less cargo capacity
Armed version 2 - roughly 4 gunners possibly 3 m2's and 1 sniper, slightly less capacity
Vanilla sling loading
Advance flight model
Possible winch system
Possibly folding rotors
Possibly civilian version
If you have any ideas to what I can add to this bird please let me know and I will try my best to get it in. I'm still unsure of the scale and may have to change things around but any advice you can give me would be great.
SpectreRSG informed us he released an updated version of his TFA - Naval Special Warfare Gear addon on the BI forums.
Quote SpectreRSG : So I had a small bit of free time this week. I'm going to push out an update below. Regardless, I just checked the fatigue, armor values on current BI stuff and mine.. My armor values are still higher than BI and all my mass values are lower than BIS. Unless I'm misunderstanding everything my stuff is still stronger and lighter than vanilla stuff - so fatigue and armor should be fine. But I made tiny tweaks here and there. Stuff may not even be noticeable.
Anyways, this is going to be a final update for a while or until I have a want to add something or have to fix something. I truly hope people enjoy this mod and continue to use this. This will also be on Steam Workshop shortly. This is v3.90 and includes the following, but note that for the new camos, I will not be tweaking much as I didnt even want to include them or put time into them as other modders have done the stuff to hell already, if someone wants to open it up and make a tweak for me, I'm open to that however.
- ATAC AU and FG camos (No combos available)
- MARPAT Arid and Foliage (No combos available... and begrudgingly on request)
- Unit Insignia Compatibility
- Collection of patches
- All uniform textures now have a ripstop material overlay (little grids)
- Uniform now have the US IR flag placed properly on shoulder
- Uniforms left arm velcro elongated to properly fit new unit insignia system
- Green and MCam on Heavy vests lightened appropriately
- Damage, mass, fatigue system balancing
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