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Ryandombrowsky released an updated version of his Zombies and Demons addon on the BI forums.

    Quote :
    This is the fourth update of my Zombies & Demons mod. If you haven't played this mod before, you can read about the main features below.

    Zombies and demons are place and play - they will automatically attack any enemy they are aware of.
    Just remember that they choose their targets based on what side they're on. For example, you will need to set "Independent friendly to nobody" if you want Independent zombies to attack BLUFOR.
    Zombies behave like ordinary zombies by default, but they can be customised by placing game logics and modules to enable certain features - such as car throwing, difficulty, and lots more!

    Changelog:
    • Works with latest ArmA 3 update.
    • Fixed a rare minor bug with the infection that caused victims to resurrect into two or more zombies.
    • Zombies now don't chase after helicopters if they're flying.
    • Added a "force add uniform" to the infection module. Makes resurrected zombies inherit the victims uniform, however it stops the custom animations from working. It's set to off by default.
    • Resigned it again, hopefully it works this time!


Written on 2015-08-27 by ryandombrowsky

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The Swedish Forces Mod Team released an updated version of the SFP: Wamako Standalone on the BI forums.

    Quote :
    Since we believe that over islands don't get the attention they should and that some might not find all the content that is there we have decided to release a standalone version of Wamako. It was originally meant only to be used internally to figure out how to work with arma3. But have since then got a life of it own and some major updates. It is however far from finished but could still offer some nice scenarios in its current form. Don't expect updates to come regularly for this island since its only a side project when we need some thing different to work on.

    Wamako is a fictional African island with a mix of lush forests and arid bush land. The indigenous Orebro tribesmen have inhabited the island for at least 1000 years living in harmony with nature and there huts could still be found all over the island. During the early medieval Arabic tradesmen found the island and the Islamic influence could still be seen in Bakunga and many other east coast towns. They also left a religious legacy with a large portion of the islands inhabitants being Muslim's today. In 1868 French troops occupied the island and made it into a colony. The following 100 years the island was used as a naval refuelling station for the French navy. Fort Laurent and Fort Chambly was built by the foreign legion 1879 to be used as training facilities before posting to more hostile colonies. In modern times the island have hade its share of conflicts as most other African countries it was cough up in the cold war. And civil war have been raging more or less since independence in 1971. Because of this almost no major infrastructure exists on the island with the exception of the Kuban build harbour on the southern part of the island.

    Changelog:
    • Intro no longer dependet on other addons
    • Rock rmoved from the road in Berthoumarie
    • Missing vehicle classes casuing an error in the editor is adjusted
    • And some new areas for you all to discover...


Written on 2015-08-27 by granQ


Twisted released an updated version of his All The Weapons addon on the BI forums.

    Quote :
    All The Weapons is an addOn that automatically lets you use any and all of your other weapon addons in any Single Player mission inclduing Official ARMA 3 missions.

    The addon will check every newly spanwed unit and assign them a a random rifle load out based on their side.
    To prevent breaking survival type missions, if a character spawns without a weapon this script will not run. This is intentional.

    Changelog:
    • Added a few of Toadies weapons like the Awm and more ARs.


Written on 2015-08-26 by Armaholic

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Jeza informed us konyo released an updated version of his Boeing/SOAR MH-47E addon on the BI forums.

    Quote :
    Version 1.5 has been released, it contains improvements and fixes.

    Also I've taken some steps to try and fix the 'Rotor Break Bug'. These changes are on the 'Hardcore' variant only!
    Let me know your feedback

    Changelog:
    • Fixed: Firing from vehicles field of view.
    • Fixed: Raised the slingload mass, can now lift Hunter or Boats.
    • Added: Items to Chinook's inventory.
    • Changed: RAF CH-47E HC.3 model improvments.
    • Changed: Lowered 'Armour' value.


Written on 2015-08-26 by konyo


Mynock released in our forums a cooperative mission where you play as a member of a CSAT squad responding to a distress call from a CSAT FOB near rebel held territory.

    Quote Mynock :
    The FOB at Camp Maxwell sent an emergency distress call stating they were being overrun. Respond to the situation and eliminate any rebel forces remaining in the area. (This mission is more meant to set things up for a couple more missions to finish off this CSAT vs rebel thing all of my MMMs have been based on so far. I want to start venturing into other maps, ideas, factions, etc.)



Written on 2015-08-26 by Mynock


Combatetatico submitted an updated version of the SquadSync Client and Server tool which he also released on the BI forums.

    Quote :
    SquadSync Server/Client are applications developed by CCT (Comunidade de Combate Tático) to manage dedicated servers for Arma 3 as well as the user version of your ArmA 3. (It also works with ArmA 2.

    It is the most time saver app of all time for your ArmA 3 Community.

    It basically works like this:
    You put the IP of the server you want to be synced with, everytime it updates you will get a message, click on
    Update and you're in Sync with your community/clan's server until there is another one.
    Then you just press launch ArmA to connect automatically to the Server(with password) and you're ready to Get Some


    Changelog:
    • Client v2.1.6:
        - If battleye is in binary name, will add 0 1 parameters
        - Improved application status information
        - Only shows running presets
        - Quick adding of multiple hosts
    • Server v2.1.5:
        - Remove deprecated configuration file entries “Launch graphical interface”
        - Remove deprecated configuration file entries “Reporting IP”
        - Remove deprecated configuration file entries “Equal MOD Require”
        - Remove file entries “Checkfiles”



Written on 2015-08-26 by combatetatico


Goticwar released an updated version of his =ARC= Japan units on the Armaholic forums.

    Quote :
    The "Japan Units" mod ( by Goticwar) aims to add japan contents on BLUFOR side of Arma 3. More precisely, the mod add new units and vehicles.
    From a technical standpoint, units and vehicles that use 3D models of the game Vanilla with new HD textures.
    You must keep in mind that it is only re- texturing , so that some units will use clothes and gear that are not used IRL.

    Changelog:
    • News: Patchs
    • News: Color Black all Vests and helmet
    • News: Vehiclues
    • News: Vests and helmet
    • News HD icons for New unifomrs, Vests and helmet
    • Uniforms camo Types:
        - News camo (Japan) Police/Swat
        - New uniform light short handle
    • News Vests and helmet Arma 2 Import Types:
        - A2 Vests and helmet (Japan) black
        - A2 Vests and helmet (Japan) Kaki
        - A2 Vests and helmet (Japan) Tan
        - A2 Vests and helmet (Japan) Grey
        - A2 Vests and helmet (JGSDF) Jeitai (Texture WIP For helmet)
        - A2 Vests and helmet (JGSDF) Jeitai Desert (Texture WIP For helmet)
        - A2 Vests and helmet (JGSDF) Jeitai Desert 2012 (Iraq) (Texture WIP For helmet)
        - A2 Vests and helmet (JASDF) Pattern 1988 (Texture WIP For helmet)
        - A2 Vests and helmet (JASDF) Pattern Digital (Texture WIP For helmet)
        - A2 Vests and helmet (JMSDF) Pattern Navy (Texture WIP For helmet)
    • 6 New Vehicules Types Truck:
        - Tempest Retexture (Kaki and Tan Version)
    • 7 New Vehicules Types A2 import:
        - Retexture made ​​in HD camo with Japanese
        - 2 Bell -212 version escorts (2 gunner with 50 cal. ) And a transport Version
        - 1 Bell -412 transport Version
        - 1 UH -1Y ( Venom ) transport Version
        - 2 AH -1 Cobra a Hydra Version 52 ( rocket ) & a Cas Version (6 HellFire )
        - 1 Super Cobra AH -1W a CAS version ( TOW Missile 8 )
    • Vehicles Texture correction:
        -Commanche
        -MATV (Hunter)



Written on 2015-08-26 by soronelite


Soronelite released updated versions of his =ARC= NATO Offensive Mods on the Armaholic forums.

    Quote Soronelite :
    The "=ARC= NATO Offensive" (ARC:NO) mod aims to add content to the blufor side of Arma 3. More exactly, the mod add new units and vehicles from differents NATO countries.
    From a technical view, this units and vehicles use the 3D models of the vanilla game with new HD textures.
    You have to keep in mind that this is only re-texturation, so some units will use clothes and gear which are not used IRL.
    The mod is splitted in "packs". (So people can take only units they wants etc.)

    Formely "-E3- Units" mod, so you'll be able to find the units and vehicles from the E3's Mods.

    Changelog:
    • US / USMC / USN:
        - New HPC
        - New Multicam uniform variant
        - New ACU uniform variant (with US Army logo)
    • US SoF Unit Pack:
        - New uniform (Grey / ACU)


Written on 2015-08-26 by soronelite


Soronelite released updated versions of his =ARC= NATO Offensive Mods on the Armaholic forums.

    Quote Soronelite :
    The "=ARC= NATO Offensive" (ARC:NO) mod aims to add content to the blufor side of Arma 3. More exactly, the mod add new units and vehicles from differents NATO countries.
    From a technical view, this units and vehicles use the 3D models of the vanilla game with new HD textures.
    You have to keep in mind that this is only re-texturation, so some units will use clothes and gear which are not used IRL.
    The mod is splitted in "packs". (So people can take only units they wants etc.)

    Formely "-E3- Units" mod, so you'll be able to find the units and vehicles from the E3's Mods.

    Changelog:
    • Global : Key updated
    • Common pack:
        - New HPC (Black / TAN / OD / ATACS LE)
        - New PMC/SOF uniforms (BB-Grey / Black-TAN / Charcoal-BlueSHirt / OD-TAN / TAN-RedShirt)
        - New Snow items (2 uniforms / 1 helmet / 1 balaclava)
    • FR Unit Pack:
        - New HPC
        - New uniform with pullover (CE)
        - New CE balaclava (test)
    • GER Unit Pack:
        - New HPC
        - New uniform with pullover (Flecktarn)
    • PL Unit Pack:
        - New HPC
        - New uniform with pullover (Pantera)
    • UK Unit Pack:
        - New HPC
        - New uniform with pullover (DPM)



Written on 2015-08-26 by soronelite


Zbug released in the BI forums a new version of this CTI mission focused on cooperative gameplay.

    Quote Zbug :
    minor hotfix to the civilian repair offroads being counted as actual blufor units



Written on 2015-08-25 by Zbug

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