Rodeostar42submitted a new version of his Enhanced High & Low Script.
Quote Rodeostar42 : The concept of " water temperature " and " oxygen concentration " ? It is a script that gives:
• Depending on the time and the water temperature is staying on the surface of the water or water leads to death
• Elapsed time until death depends on the time zone month ( season ) in the game
• up to the land , if get on a ship and helicopter to recover from hypothermia etc., but the degree of fatigue will be Max
• is possible underwater work to avoid such as hypothermia if wearing a wet suit
• leads to death in about 15 seconds, the oxygen concentration is thin at an altitude 3000M more
• oxygen concentration if fitted with a jet pilot helmet (A3,RHS,CUP,USAF) is kept normally
• in an aircraft , such as a highly regardless of helicopter and jet has been pressurized
Change over to the 5000M the oxygen concentration is diluted advanced from more than 3000M
Fix the switching of the effect on the smooth
A problem was fixed for a certain period of time is not also died too
Elimination of the bug that also on board the ship not be out of water
Road Runner released an updated version of the CAG HK416 (Geiselle SMR), which was given to him by Toadie2K, on the BI forums.
Quote : Okay guys, here's the CAG HK416 with the 10" Geiselle upper, made and donated to me by Toadie2K, without whose generocity, this wouldn't have been able to be released.
Don't get overly excited, I'm sure there will be better models in the works, but this gives you something to use till that addon arrives!
It uses the SMA suppressors as default, as they're the best models out there just now, and it uses ASDG rail system as well, again I tried to use the SMA stuff but that didn't work too well, as they have a unique configuration for their ASDG's.
Added some better looking shadow LODs
Added a couple of extra view LODS, with lower Poly's/faces/vertices
Removed all the "compatible" list of suppressors, now they should work with most mods APART from SMA 2.3 as they've configured their Muzzle and rails differently from Robalo's ASDG Joint Rails (CBA3)
Nakkas22 from the UNSUNG Team has sent us a new update about the current status of the UNSUNG Vietnam War Mod for Arma 3.
Hello all! I'm Barden from the UNSUNG Vietnam War Mod PR Team and I'd like to re-introduce you all to UNSUNG.
The UNSUNG team has awoken from their slumber to bring you guys the new and improved UNSUNG Vietnam War mod for ArmA 3. From planes and jets, to helicopters and APCs, UNSUNG has got your fix to those cravings to return to the 'Nam. With Bigstone as the Team leader for the ArmA 3 Alpha release stepping down, Sgt_Savage whom helped bring version 2.6 to ArmA 2 has returned to the position of lead Dev, to guide us through the next instalment of the unsung series. The work we've done to get you guys the mod in a series of updates which will hopefully satisfy your needs until full release. The Bravo release is coming out very soon, however we already have our Alpha release available for download! You can do that via Armaholic HERE or via our own website HERE.
We also have a Steam group where we post regular announcements and also events that involve UNSUNG and it's development, including progress reports on the development of Bravo Release! Steam Group
If you don't know what UNSUNG is you can read up on a little on our history UNSUNG History
We are also looking for any people with developer experience such config writers, modellers, texture artists and especially those whom have experience in porting A2 content to A3, taking advantage of PhysX and other engine enhancements.
So if you would like to volunteer or have any questions in general for the members of the PR team or Dev team please send us an email.
You can find some more screenshots and videos by clicking "read more..".
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