AUTigerGrad released in the BI forums a new version of this mission where Her Majesty's Royal Marines in a joint operation with the local Afghan Military are tasked with destroying the Taliban strongholds in the Kunduz region.
New Civilian Interaction System now included. Civilians will open dialogue with you so that you can gather new information about Taliban activities.
M0nkey informed us he released an updated beta version of his MKY Blizzard and Snow script on the BI forums.
Quote : So here is a beta version of the particle effects for a blizzard I have been working on. I've got a larger version than this one which does more than just blow snow.
There are two missions here, exactly the same. One uses Meaty Reskins for the snow camo, the other is vanilla. There is a marker on the map with a dozen opfor/csat patrolling the small area. Just go there and kill, nothing special.
I've ran it through a few times, no issues so far. Feedback desired.
And yes, the framerates will be affected. Its a blizzard and uses a lot of particles to create this effect. Its better than it was but without better particles, it is what it is. In my testing though I've not seen any performance issues other than lower than normal fps.
add - sample mission
add - batch file to create mission file for all winter maps
S@ndBob informed us he released an updated version of his Gulf Of Aqaba Mod on the BI forums.
Quote : This project refers to a landscape east of the Sinai Peninsula.
It is a so-called quadrilateral region (Israel, Jordan, Egypt, Saudi Arabia) with a real-Terrain on the Gulf of Aqaba with the cities of Aqaba (jord.), Eilat, Eilot (isra.) and Taba (egyp.).
The Real-terrain is 20.48 x 20.48 km = ~ 420 km2.
A huge satellite image 20480 x 20480 I used as a template where what belongs to roads, buildings, etc..
Thanks to ArcGIS and USGS (NASA Earth Data).
fixed [OPX_Misc] classname-conflicts:
- (OPX_misc => "Land_sign2" is now "OPX_sign2")
- (OPX_misc => "Land_sign3" is now "OPX_sign3")
- (OPX_misc => "Land_sign" is now "OPX_sign")
- (OPX_misc => "Land_Antenna" is now "OPX_antenna")
fixed height adjustment on the bridge parts
added Ruins and Wracks
added illuminated Billboards, Aqaba Harbor Tower, Petrol stations ....a.o.
added City-Districts for Aqaba
added parameters for "Ambient Civilian (Expansion)"- module
added MP Missions by Mangoo
added other cluttergrass
added modified Arma1 Buildings
updated animated and higher Airport tower
new mountain military camp and village southern of the Aqaba port
fixed house markerlights problem
filler cap and ladder for 60m chemical tanks
added new runwaylights (white and blue)
added new road barrier
removed many beton areas
included Addons "MIS_Arab civilians", "MIS_Isis Terrorists", "MIS_Jordanian Royal Army", "MIS_F16", "MIS_TowTractor"...etc.
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