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160th SOR Australian Arma Community
One of the only Australian communities running as US army and USMC, with a vast range ... Read all..
Strategic Outcomes - Recruiting
=SO= Strategic Outcomes is a tactical Realism clan.

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31st Marine Expeditionary Unit - Now Recruiting!
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31st Marine Expeditionary Unit | Arma 2 Realism |
The 31st MEU is a ArmA 2 CO realism unit. Our Main focus being the Mod: ACE.
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GeCo Night Event
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Special Operations Command Australia has moved onto to ARMA 3!!!
What is Special Operations Command Australia (SOCA)?

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AAG - Amphibious Assault Group is recruiting!
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Buffalos Tactical Squad
Buffalos Tactical Squad is a squad of special forces anti-terror for the UN. It has s ... Read all..
1st Ranger Battalion Realism Unit Recruiting ACE/ACRE
1st Ranger Battalion

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Black Eagles Team Arma 3
BlackEagle's looking great soldiers to give everything on the clan to fight against o ... Read all..

Screen of the week

In this weeks wip report we feature 31 projects by different authors. When you want to view all wip updates make sure to click "read more.." at the bottom of this news item otherwise you might miss out on some interesting new addons and mods coming to the Arma series.

Arma 3 - "Tactical Trident" - StickSubA3

    Stick_Hogue started working on the StickSubA3 project and released a video showing his current work.

      Quote :
      This is a video introducing some scripts I'm working on to bring a modicum of life to the "submarine_01_f" static scenery object, if I can make it work reliably in MP (it's being a pain).
      StickSubA3 uses bangabob's Live Feed Control scripts and some others, along with the lower decks of the required Nimitz mod (used as a "theatrical set") to provide the illusion that you're riding on the submarine. This will allow divers to deploy all over the map, and frees up mission makers from having to force linear missions to keep divers near their AO. Presently it comes with a "mini-DDS" (best I could do with available objects) and one deployable/loadable SDV as well. I have "strap to" scripts allowing 4 additional divers to hang onto the SDV, giving it 8 diver transport capability. Sure, you can drop divers from helicopters, and I applaud such deployments (in contrast to forced linear missions), but it's not the same as having your own JSOC SSGN.

      The video description contains a link to a DefenseDaily story about the Tactical Trident SSGN program.

      Eventually these scripts will include missile launch capability and maybe some kind of useful periscope (maybe) as additional Arma 3 features become available. I'm having a blast with this thing so far, and I think you will, too, once it's been tested enough to be released.

    - Armaholic forums

Arma 3 - FUTARM

    BloodoftheScribe is working on a new version of his FUTARM Project.

      Quote :
      I have been working on the new HD textures of the FUTARM camo/units. I am very pleased with how everything is coming together and it looks 100% better than the v1.5 textures. I still have a bit of work to do but its going a lot smoother, so here's a few screenshots for you guys who have been waiting for an update showing the:
      • Basic NATO Rifleman Test
      • Rifleman Pre-NATO patch with Fast Helmet
      • Testing the Patrol Cap/Boonie Hat

    - BI forums

Arma 3 - Lada's

    Barotall is porting the Arma 2 Lada to Arma 3.

    - BI forums

Arma 3 - Project ASTFOR - Astorian Armed Forces

    Yokhanan informed the community of a new project he started with a few other people from the communuty, the Astorian Armed Forces.

      Quote :
      Project ASTFOR is basically built around the premise of a fictional Scandinavian country of our creation which we've come to simply call "Astoria" or "Asteland" existing within the fictional alternate world, or "ArmAverse" located in/around the Norwegian Sea area. While currently housed in proximity at the moment to Norway, the Astelandic kingdom is an independant entity. Furthermore, Astoria is officially a Constitutional Monarchy and member of NATO.

      Since Astoria is Scandinavian, it obviously draws in influence from said countries. However, while the ASTFOR team is focused on keeping hold of some form of realism within this project, the team also does take some creative license here and there along the way. While much of the equipment deployed with the Astelandic forces are familiar to the Scandinavian world, we also have taken creative liberties in some of our choices of said equipment as well to keep some of that uniqueness we wanted with our project. That is why you will find some non-Scandinavian equipment such as choosing the use of the Galil and Negev LMG (thanks to some of the non-Scandinavian influences we've decided to keep) instead of the usual over-used and seen everywhere M4's or HK 416's and M249's.

    - BI forums

Arma 3 - Volha

    Keeway is porting the Volha to Arma 3 and released some early wip screens and a video.

    - BI forums

Arma 3 - STI Addons

    Stiltman posted 2 screens showing what more is included in the Launcher pack.

    - BI forums

Click "read more.." to view this weeks entire Work In Progress report!!

Written on 2014-04-20 by Foxhound


Reynaert submitted his Simple Shelter script.

    Quote :
    Simple script(s) which give you the ability to place a tent and fireplace. You are able to rest in the tent and cook food or boil water on a fire. This can be very useful in survival missions or long co-op missions.

    • Tent:
        - Able to rest in a tent, with animations.
        - Able to place, and fold up your tent.
    • Fireplace:
        - Able to cook food.
        - Able to boil water.
        - Able to remove the fireplace.

Written on 2014-04-20 by Reynaert

Soner released an updated version of the battleWarden:RCon tool on the BI forums.

    Quote Soner :
    ´╗┐battleWarden is a highly flexible toolset for the anti-cheat engine BattlEye which is being used in the popular tactical military simulation known as ArmA 2. Currently it only consists of battleWarden:RCon (commonly known as ArmA 2 RCon), a powerful remote control tool for Armed Assault 2 servers running with BattlEye.

    The development started back in the year 2010 when there was not any remote control tool available for administrators featuring a graphical user interface but only a standard console-based program provided by BattlEye itself. This case resulted from the fact that there was not any official specification of the BattlEye network protocol released at the time. Thus we decided to analyse the whole protocol and to build our own fully compatible BattlEye client which was then integrated into a new flexible GUI for the Windows platform. After its release it quickly became the de facto standard remote control tool among the server administrators in the Armed Assault community.
    Since then battleWarden:RCon has been updated consistently in order to support all new releasing features of BattlEye. By this way we ensure to fit all the needs of the Armed Assault administrators.

    • the ingame colors are back
    • bugs were fixed
    • some new variables for bW:Spy were added
    • the spy module is now also able to play sounds

Written on 2014-04-19 by Kochleffel

cortez471 informed us an updated version of the EPM RCon Tool by Uncle Dave has been released on the BI forums.

    Quote :
    This is a tool to help manage your Arma 2 or Arma 3 server.

    • General stability of the rcon has been improved. Made massive changes to the Bnet Lib to make it more stable.
    • Added a donation button
    • Added Admin names to messages.
    • Fixed some of the BattlEye commands
    • Fixed an issue with settings.xml
    • Fixed an issue with TS3 Messages

Written on 2014-04-19 by EPM Cortez

In this weeks wip report we feature 23 projects by different authors. When you want to view all wip updates make sure to click "read more.." at the bottom of this news item otherwise you might miss out on some interesting new addons and mods coming to the Arma series.

Arma 3 - Reign Of Jurassic Mod

    Yourry released a video showing the new version of the velociraptor.

    - BI forums

Arma 3 - Norwegian Forces

    Str|ke released some new wip screens on the BI forums showing his latest work.

    - BI forums

Arma 2 - Dutch Armed Forces

    -=XTRA=-Larsiano posted a new update on the Armaholic forums showing a few different generals, the train, the KMAR units and the new F35 texture by Kazimierz which will be added in the next update of the Dutch Armed Forces.

    - Armaholic forums

Arma 3 - RobertHammer Projects

    RobertHammer posted a work in progress screen of the M110 and Mk11.

    - BI forums

Arma 3 - MRAP Cougar 4x4

    Publicfunction is working on the MRAP Cougar 4x4 and released a video showing the current alpha version being tested.

    - BI forums

Arma 3 - Afghan Special Forces

    Xaysana is working on his Afghan Special Forces addon which is set in the 2015 era. It will include custom made content and retextures. Some of the content will be fictional and some will be realistic.

    - BI forums

Click "read more.." to view this weeks entire Work In Progress report!!

Written on 2014-04-13 by Foxhound


Zorrobyte released the Group Link 5 Special FX Edition on the BI forums.

    Quote :
    To fully port GL4 to A3, special FX features included.

    What are the differences between GL5 CORE and GL5 FX?
    GL5 CORE is AI only (GL5_System.pbo) for servers and those who use Blastcore, don't want FX, dubbing etc.
    This Group Link 5 Special FX Edition is the full GL4 port including FX, dubbing, blood, burning buildings etc. Literally everything is here (although some may still be broken/buggy).

    Since I use GIT and Forks, I work on the GL5 Core Repo (link) while Lordprimate works on the GL5 FX Repo (link). Any changes I make to the GL5 Core repo (updates, bugfixes, etc) get upstreamed (merged) into the GL5 FX repo.

Written on 2014-04-11 by zorrobyte

Kazimierz submitted his RAF Lightning II / RNLAF F-35B Lightining II addon.
This contains two different re-skins of the BIS F-35B.

    Quote :
    This add-on is a re-textured BiS F-35B Lightning as included with the regular Arma 2 game. The original re-skin has been made by Feint (F-35B USMC reskins).

    The BiS model itself is a representation of the XF-35B Technology Demonstrator, as submitted by Lockheed in the development phase of the aircraft. The production version is quite different, so be aware that the reskins are made to approximate the F-35B, though the model is still the XF-35B.

    As of now, two textures are included:
    • RAF:
        The texture is based on the F-35B currently in testing by the RAF. The aircraft is presumed to be operated under the designation Lightning II, though the aircraft is not yet operational.
    • RNLAF:
        The texture is based on the F-35B currently in testing by the RNLAF. The aircraft is a representation of the F-35A, which will become in use in the RNLAF in the future. The F-35A is however, not a VTOL capable aircraft.

    This is a finished texture. The configuration of the add-on might be changed to a more convenient set-up in the future.

Written on 2014-04-11 by kazimierz

Ota Vrtatko informed us Bohemia Interactive will no longer support Arma 2: Free as of tuesday April 22 2014.

    Quote :
    Prague, Czech Republic April 08th 2014

    Bohemia Interactive, the award-winning independent Czech development studio, announces today the planned discontinuation of Arma 2 Free.

    On Tuesday 22nd April 2014, nearly 3 years after its first announcement, Bohemia Interactive will be closing the Arma 2 Free servers and discontinuing its availability, Bohemia Interactive wish to thank the many thousands of gamers for their interest in Arma 2 Free and look forward to new projects in the future.

    As a thank you to everyone for their interest and support Bohemia Interactive would like to announce that the complete Arma 2 franchise is available at a 75% discount on the Bohemia Interactive Store from April 8th to May 4th. Buy now to avoid disappointment!

Written on 2014-04-08 by Bohemia Interactive

In this weeks wip report we feature 32 projects by different authors. When you want to view all wip updates make sure to click "read more.." at the bottom of this news item otherwise you might miss out on some interesting new addons and mods coming to the Arma series.

Arma 2 - Dutch Armed Forces /Royal Netherlands Army

    -=XTRA=-Larsiano posted some new wip screens and some info about the upcoming version of the Dutch Armed Forces mod.

      Quote :
      0.80 (xx-xx-2014)
      -added: M24 Black, 2 backpacks, rangefinder green & black
      -added: anti air units, divers
      -added: Volvo firetruck & Sprinter Ambulance
      -added: Aerial refuelling Module
      -updated: F-35B texture (by Kazimierz) <maybe>
      -updated: Elcan scope, desert patria texture
      -updated: M109A3 texture & submarine texture

    - Armaholic forums

Arma 3 - Recolored AAF Units

    Yevgeni89 is working on some new units for the INDFOR side using the AAF models.

    - BI forums

Arma 3 - Czechoslovak army 1938-1945

    Petrtlach released a few new wip screenshots on the BI forums.

    - BI forums

Arma 3 - CCIP script

    Xendance released 2 videos showin the CCIP script he is working on for Arma 3.

    - BI forums

Arma 3 - NATO/Russian AK SOPMOD Pack

    WarLord554 is working on a new weapons pack

      Quote :
      Alright guys I am working on several different weapon packs, and this one is nearing alpha release. They are still a heavy wip. I realize that many of our community are not from the US and I thought everyone might like modern, special operations capable weapons. This pack contains NATO 545, 762, and 556 variants. They contain modern mag models, folding buis, RIS systems, animated bipods, custom ammo rounds, and more. There is also a concept tier one ak with modern GL. They will be compatible with most popular accessories packs available to the community, along with most mags. I will continue to keep everyone as updated as possible.

      Variants include:
      - AK74's with MOE stocks, buis, foregrips, RIS, and more. Available in both 545 and 556
      - AK47 standard, higher quality than standard BIS, custom Russian ammo
      - "AK130C" modern concept tier one SOPMOD rifle, upgraded upper receiver and more including modern GL
      - AKS74's modernized, including gp30 variants
      - All variants will have radical SPR MARKSMAN versions
      - Include various camo types, will accept requests for your favorite
      - Custom ammo loadouts including M74, 7N22AP, 231, 231P, 7T3, VOG25, VOG25P, and more!!
      - Updated sounds
      - Much much more!

    - BI forums

Arma 3 - Combat Space Enhancement Modification

    Kieran_s released a video showing a quick overview of the GUI for the Combat Medical System.

    - BI forums

Click "read more.." to view this weeks entire Work In Progress report!!

Written on 2014-04-06 by Foxhound

In this weeks wip report we feature 19 projects by different authors. When you want to view all wip updates make sure to click "read more.." at the bottom of this news item otherwise you might miss out on some interesting new addons and mods coming to the Arma series.

Arma 3 - RKSL Studios: ArmA3 native Typhoon v3.000

    RKSL-Rock announced the RKSL Studios are hard at work again and will soon release the ArmA3 native Typhoon v3.000.

      Quote :
      Annnd we're back. After a 6month hiatus for personal reasons things have finally settled down and we're slowly starting to pick up where we left off. To that end I am delighted to announce that we will soon(tm) be releasing the ArmA3 native Typhoon v3.000.
      All the joys of ArmA3 features and the usual RKSL ones:
      • Fully working mirrors
      • BIS flares
      • Engine & Smoke effects
      • PhysX support
      • Tweaked Flight model
      • Improved Air Weapons Pack
      • All previous ArmA2 plugins brought over to ArmA3
      • And a few more...

    - BI forums

Arma 3 - Boeing/SOAR MH-47E

    Konyo released a new wip screen of the Boeing/SOAR MH-47E he is still working on.

    - BI forums

Arma 3 - Simple Retexure Project

    Shtebbie started working on his own retexure project and posted some first screens showing the work he has done so far.

    - BI forums

Arma 3 - CSAT Modification Project

    TheEvanCat posted two wip screens showing the Boonies and the Patrol caps.

    - BI forums

Arma 3 - 2035 Scottish Defense Force

    Blackadder informed the community he has started working on his 2035 Scottish Defense Force addon and showed some first images.

    - BI forums

Arma 3 - Harz

    NeoArmageddon informed us he released a video showing an early wip version of his Harz island.

      Quote :
      It is the first ingame test of a realworld terrain and satelite map. I will create a semi-fictive terrain (island) out of it. It will be germany themed and is 24x24 km large.

Click "read more.." to view this weeks entire Work In Progress report!!

Written on 2014-03-30 by Foxhound

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