a pack consisting of three singleplayer missions for his just released Serbia Mod - A3SM.
Written on 2013-12-09 by PnK2
released his TBR Pointer addon
on the BI forums
Quote thebarricade :
A simple utility to point stuff out to your (coop) teammates.
The objects has a 10 second lifetime (and you can only point out one thing at the time, point out a new location before the lifetime is up, resets the clock).
The menu-actions are bound to User15 and User16 actions as well, for quick activation.
This may or may not be bugridden, caveat emptor!
The mod might be improved by some custom objects, but I suck at modelling (and making addons in general) so probably not.
released in our forums
a role play style mission for Arma 3.
Quote Mercury :
6 Player COOP Mission features 3 custom skinned Police vehicles, including Land Rovers, helicopter, and SWAT APC and a new Police speedboat and 2 new heavy pistols released in the latest patch (Zubr 45 ACP and 4-five .45).
The Mayor has been threatening all week he will have the chief's ass unless we do something about the presence of a gang of smugglers operating from the Island. The old man doesn't realize we cant always do things by the book. Those criminals will escape completely from the island in less than 24 hours after we make our move and we have to act quickly to apprehend their boss before he gets away. They may call me a loose cannon and make me hand over my gun and badge, even suspend me indefinitely, but these scum are going down!
The gang is lead by 3 Iranian male suspects. Bring in all 3 main suspects dead or alive.
The department has 4 urban camo patrol vehicles for day to day duties. We have a military APC for our SWAT team refitted with non lethal weapons (non operational water cannon for riot control). The department also has an unarmed search and rescue chopper at its disposal.
this mission fun mission for Arma 3.
Quote =OSF=eraser1 :
Cave Assault is a fun mission made by =OSF=eraser1. Blufor has 30 minutes to attack a hidden cave held by Opfor. A Blufor unit has to stand in the cap point for 10 seconds (it will be hinted when the unit is in the cap area, and when he has left), and Opfor will be hinted when a Blufor unit has entered the cave area and if/when he stands in the cap point. Both sides have plenty helicopters, armor/transport, boats, SDV's, as well as a vehicle service pad. All vehicles respawn in the game at the starting point. Blufor can teleport to a staging island (with a small transport chopper, boats, and SDV's), and Opfor can teleport directly to the cave. Infantry fatigue is disabled (unlimited sprint, aim unaffected by running).
his latest cooperative mission.
Quote Cabron :
The mission that you will have to struggle to stay alive and eliminating all enemies
Written on 2013-07-29 by Cabron
released in the BI forums
this template for Stratis Island..
Quote Blitzer134 :
I've made few bases templates etc last few weeks to make the most of stratis I decided to put them on 1 map and share them would like some feedback before I add more areas there still may need some tweaking and expand some villages, left teleport on and markers to easily check areas
informed us about an interesting website which covers the ArmA2 political situation in real time.
Quote ArMaTeC :
While Searching Google today for the old ANN news from arma1 I come across this rather neat informal website that seems to be covering the situations from A2's story in real-time I don’t know who created it. All the info on there is it was created by AAN Network and parent company.
Any way here is the link take a look let me know if you find any info out.
Share this link around to friends as it’s quite interesting
Buy the ArmA series
|Integrate everything, Steam rocks!
|For missions the SW is great, but please no addons and mods on SW!
|BI better make it work right, I think I will like it
|Steam Workshop sucks, get rid of it as soon as possible.
|Only registered users can rate items.
View all polls
25 members, 996 guests :
, MAD T
, the chief