Community News

160th SOR Australian Arma Community
One of the only Australian communities running as US army and USMC, with a vast range ... Read all..
Strategic Outcomes - Recruiting
=SO= Strategic Outcomes is a tactical Realism clan.

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31st Marine Expeditionary Unit - Now Recruiting!
[URL= ... Read all..
31st Marine Expeditionary Unit | Arma 2 Realism |
The 31st MEU is a ArmA 2 CO realism unit. Our Main focus being the Mod: ACE.
We are ...
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GeCo Night Event
The German Coop Community invites all German speaking Community members to take part ... Read all..
Special Operations Command Australia has moved onto to ARMA 3!!!
What is Special Operations Command Australia (SOCA)?

Special Operations Com ...
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AAG - Amphibious Assault Group is recruiting!
Hello, let me start out by introducing myself, in-game people know me as Giorox and i ... Read all..
Buffalos Tactical Squad
Buffalos Tactical Squad is a squad of special forces anti-terror for the UN. It has s ... Read all..
1st Ranger Battalion Realism Unit Recruiting ACE/ACRE
1st Ranger Battalion

We need you!

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Black Eagles Team Arma 3
BlackEagle's looking great soldiers to give everything on the clan to fight against o ... Read all..

Screen of the week

Kazimierz submitted his RAF Lightning II / RNLAF F-35B Lightining II addon.
This contains two different re-skins of the BIS F-35B.

    Quote :
    This add-on is a re-textured BiS F-35B Lightning as included with the regular Arma 2 game. The original re-skin has been made by Feint (F-35B USMC reskins).

    The BiS model itself is a representation of the XF-35B Technology Demonstrator, as submitted by Lockheed in the development phase of the aircraft. The production version is quite different, so be aware that the reskins are made to approximate the F-35B, though the model is still the XF-35B.

    As of now, two textures are included:
    • RAF:
        The texture is based on the F-35B currently in testing by the RAF. The aircraft is presumed to be operated under the designation Lightning II, though the aircraft is not yet operational.
    • RNLAF:
        The texture is based on the F-35B currently in testing by the RNLAF. The aircraft is a representation of the F-35A, which will become in use in the RNLAF in the future. The F-35A is however, not a VTOL capable aircraft.

    This is a finished texture. The configuration of the add-on might be changed to a more convenient set-up in the future.

Written on 2014-04-11 by kazimierz


Samrmur released version 1.3 of the C-17 Globemaster lll on the Armaholic forums.

    Quote samrmur :
    This is in Alpha stage and still needs lots of work!
    I will begin by saying this. I did not make this mod. All credits go to the original author mukcep.
    This project has gone from person to person but was never completed. I was able to get the mod through a friend who told me that no one is willing to complete at this point so it will most likely stay the way it is now. If I had known how to make mods, I would have done it myself, but I don't know a thing about coding to begin with, so I'm asking the entire ArmA Modding Community to help finish it and hopefully release it to the public in a Beta or even a complete form and to continue working on it from there.

    This adds different versions of the C-17 Globemaster lll.

    • Fixed: Config Script Errors
    • Fixed: Vehicle Loading Script
    • Fixed: Seat Issues (Made look a lot better when they are sitting)

Written on 2014-03-30 by samrmur

Dslyecxi released an updated version of the ShackTac Fireteam HUD on the BI forums.

    Quote Dslyecxi :
    The ShackTac Fireteam HUD was designed to do the following:
    • Provide situational awareness on where your fireteam members are and what their orientation is. This is intended to represent both peripheral vision, as well as the extended awareness one has in reality. You only see your fireteam members relative to you – no terrain, no other players/units.
    • Give you an always-visible way of seeing who your team members are

    ShackTac Group Indicators:
      The ShackTac Group Indicators mod – or STGI – is the second part of the ShackTac User Interface (STUI), acting as a complement to the ShackTac Fireteam HUD (STHUD).
      A video illustration and talkover of how STGI works can be viewed here. Note that this is a pretty subtle visual mod, and Youtube’s compression doesn’t do it the best justice.

Written on 2014-03-03 by Dslyecxi

Marseille77 released an updated version of his P85 Flag Expansion on the BI Forums

    Quote Marseille77 :
    This pack is an expansion for vilas' P85 mod with some little additions for the diffferent armies of the cold war. The first release is focused on the east side of their flags. This first version contains flags of the USSR and their friends GDR, Hungary, Bulgaria, Albania, Romania, Yugoslawia...
    Flags of the Warsaw Pact and socialist allies. One fictious Chernarussian SSR Flag for 1985. Afghanistan 1980's Flag. USSR republic
    Flags (Azerbaijan, Tazjik, Ukraine...).

    • It now contains NATO flags/markers until 1982.

Written on 2014-02-08 by Marseille77

Rydygier informed us he released a new version of his "Fire At Will" addon on the BI forums.
This addon creates functional AI artillery for people who wish to use such in their missions but lack any scripting knowledge.
Since version 1.3 this comes in an Arma 2 Standalone and an Arma 2: Combined operations version! The old Arma 2 version can be downloaded from here: "Fire At Will" - Functional AI artillery v1.2 hotfix.

    Quote Rydygier :
    Purpose of the "Fire At Will" addon is to give in simplest way possible fully functional AI artillery to battlefield for those, who can't or simply refuse to learn script language but still want functional AI artillery in his Arma 2 missions. It was created because in my opinion it is illogical to force a player to learn script language and to study BIS_ARTY Module commands and variables even if he wants just to set up some AI artillery in his missions, while such knowledge is not required for any other types of AI combat units, which are fully functional without any scripting.

    The addon supports all generic Arma 2 artillery units (howitzers: M119, D30; mortars: M252, 2B14; rocket systems: GRAD and MRLS).

    • minor code fixes.

Written on 2014-01-28 by Foxhound


Naught submitted his Naught.Net, an extension-based (.dll) addon.
You can use Naught.Net with Arma 2, Arma 2: Operation Arrowhead and Arma 3.

    Quote Naught :
    Naught.Net is an extension-based (.dll) addon that extends the functionality of the Real Virtuality engine with multiple features accessed via an extensive API.

    Naught.Net offers many features, currently allowing for hashing (MD2, MD4, MD5, SHA1, and SHA256), regular expressions (regex-based matching, searching, and replacing), and file-downloading (this is handler-based and completely multi-threaded).

Naught.Net v1.0.0.1

For usage in Arma 2 / Arma 2: Operation Arrowhead:
Community Based Addons

For usage in Arma 3:
Community Based Addons A3

Written on 2013-10-11 by Naught

In homage to Footmunch and his Friday releases back in the OFP days Gnat released an updated version of the Sukhoi Su33 Flanker D on the BI forums.

    Quote Gnat :
    This adds the Su33 Flanker-D, a Single Seat Fighter Bomber.

    • Removed "tidy" actions
    • 5 Loadouts
    • Flares added
    • GPS/INS System targeting system
    • other tweaks

Written on 2013-10-06 by Gnat

Delta Hawk released his US Military Mod (80s, 90s) on the BI forums.

    Quote Delta Hawk :
    This mod, in it's very essence, is a high quality, accurate and realistic depiction of the U.S. Military from the 1980s, 1990s and early 2000s, including Army, Marines, Navy and Air Force for the computer game ArmA2.
    This mod is being released as a BETA for community testing and development.
    Currently it includes most 1980s and 1990s U.S. Army regular personnel in woodland and desert, most 1980s and 1990s U.S. Marine Corps regular personnel in woodland and desert, packs and gear.
    This mod also introduces gameplay features seen in other mods, but is not yet functional that hopefully will create a more in depth logistical requirement on the battlefield, opening new roles for players.
    The ultimate goal of this mod, though distant, is to provide the ArmA2 community with all the major units and assets from the United States military from the 1980s, 1990s and early 2000s. The methodology behind this goal is a collection of high
    quality, accurate addons from a joint effort from the community that are made to a certain specification and standard, such as camouflage color, gear and equipment, SOPs and features, while being faithful to the real life counterpart in realistic
    function and look.

Written on 2013-08-31 by Delta Hawk

Gobbo released his gob_NoPerivis addon on the BI forums.
This addon removes the annoying peripheral vision icons, good for screenshots.

Written on 2013-08-09 by gobbo

Gobbo released his gob_NoGroupIcons addon on the BI forums.
This addon removes the squad leader HUD, which could be useful, and was made, for player-only multiplayer.

Written on 2013-08-09 by gobbo

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