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Heeeere's Johnny! sent us the Arma 2 version of his Automated doors script.

    Quote :
    This is a backport of Automated Doors for Arma 3 to Arma 2.

    Supported maps:
    • Altis/Stratis (combined in one file)
    • Chernarus
    • Takistan
    • Zargabad
    • Utes

    Why?
    At some point, I got annoyed of having to walk really close to a door and sometimes even having to scroll, if my default action is something different, to get the right action to finally open it. Maybe there's some people out there feeling similarly.

    Features:
    • all doors open and close automatically
    • usable in Singleplayer (client side) or in Multiplayer (server side only)
    • support for dynamic locations where this script should only work
    • support for side specific locations, where this script only works for players of the respective side
    • actions for the following features:
        - enable/disable automatically closing doors
        - enable/disable "Automated Doors" completely
        - irreversibly* remove all actions related to "Automated Doors"
    • globally force doors to stay open, no matter what the player's actions say
    • can be terminated and restarted without trigger-leftovers or action-leftovers
    • minimized server load due to need-based dynamic object management


Written on 2016-01-20 by Heeeeres Johnny

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Fluit released his Scripted Gear Automator on the BI forums.

    Quote :
    This little mission / script aims to help mission devs with dressing up their units.
    The result is a piece of code that can be used to fully kit out friendly and enemy units.



Written on 2016-01-05 by Fluit


W0lle released his Unit Map Icon Set on the Armaholic forums.

    Quote :
    I created this map icon set for Cold War Rearmed² because the default ArmA2 icons just were not good enough anymore.
    The icons are based on a draft I found in some magazine years ago. I scanned them and finally found time to fix them up and made own additions.

    Eventually this set will be useful for some more people so I decided to share it with whoever is interested.
    As you have noticed already, there’s many more icons than in stock ArmA are. By using these icons, you have different icons for e.g. a light anti-tank-gunner, for an AT-gunner and a heavy AT-gunner. There’s an icon for a light machine gunner as well as a machine gunner and so on. The only problem is that the units still have the icon even when they have no more anti-tank-weapon or machine gun. But that’s the same with the default icons. Nothing can be done here, unfortunately.
    The source file is available on request, but you need CorelDraw to edit them as I’ve done them there years ago.

    Finally, please note that these icons are for addon/mod creators only. These files are of no use for a mission designer at all.



Written on 2015-12-27 by W0lle

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Armitxes released an updated version of his Visual Studio Code - SQF Plugin on the BI forums.

    Quote :
    Microsoft Visual Studio Code is a new, but already very known Code Editor. For those who don't know VS Code, it's pretty much like Sublime Text.
    Today I wrote a SQF Plugin for VS Code, there isn't any documentation about Plugins released yet as VS Code is in a preview state - means you can expect much more features to come but may also encounter some bugs (haven't found any).
    Works on Linux, OS X and Windows.


    Version 0.3 is now released together with a windows installer.

    Changelog:
    • Fixed escapes in string
    • Fixed a weird issue where code snippets weren't suggested
    • Added this project to the marketplace and the VS gallery


Written on 2015-11-20 by Armitxes


Kuro released his Black SUV Retextured! 'Challenger' template on the Armaholic forums.

    Quote :
    I was asked to create a Costum Mod for a Server of a friend, he decided he doesn't want it, so I decided instead of throwing it away, I'm putting it up here. Maybe theres someone who's enjoying it.

    It's my first Arma 2 mod, be gentle!
    Added the .psd and .jpg and .poo (jpg edition) to a small .zip file!

    Enjoy and I would be glad to see some review's.



Written on 2015-08-09 by Kuro

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