Bsnott has submitted a new version of this mission where a team of Marines takes part in the US-led counter invasion of Chernarus against a Moscow-controlled puppet government.

  • Fixed helicopters
  • Fixed some waypoints

Written on 2016-02-07 by bsnott


player_1k has submitted where you transport and ship gold.

  • Contract health is affected by enemies' distance from dropoff points.
  • Enemies may plant proximity explosives after destroying a gold transport.
  • Removed ceiling in earning points.
  • Removed portioning of enemy wave deployments.
  • Fixes.

Written on 2016-01-28 by player_1k

Wesley Wilson has submitted a new version of this campaign where you take different roles in a Russian Army that invades Chernarus in retaliation for the murder of his Vice President.

  • A Bug was verified in mission The_Rise_Of_NAPA. The extraction helo would just float in mid air. On my 7th attempt I got the helo to mess up. The helo now does whats its suppose to.
  • If The_Rise_Of_NAPA extraction helo was messed up then mission Till_Death_We_Fight will have the same problem. Just to be on the safe side I corrected Till_Death_We_Fight

Written on 2016-01-07 by redbaron


SHJ-Studio has submitted 10 classic Operation Flashpoint scenarios on Chernarus island.

    Quote SHJ-Studio :
    The scenarios are based on a original Operation Flashpoint missions by Bohemia Interactive Studio.

    Play 10 classic Operation Flashpoint, now around Chernarus.
    As a member of the USMC Army, Russian Spetsnaz troops and insurgents.

OFP Classic A2OA (@)

Arma 2
Arma 2: Reinforcements
Group Link 4 Special FX Edition (Optional)

Written on 2016-01-04 by SHJ-Studio

OMAC released in the BI forums an updated version of this singleplayer mission for Arma 2: Combined Operations.

Changes since last version:
  • Added code to stop pilot from firing Hydra missiles while chopper is under "STOP" orders from gunner.
  • Changed initial position of some armored units.
  • Many changes applied, including eventHandler for incoming missile detection on targets in towns where assassination target may be hiding.
  • After much experimentation with the script to stop the chopper, I have not found a robust way to override the pilot and stop him from attacking once he has detected a threat. He will come to a stop as soon as the current threat has been neutralized by him or yourself. A trick is to stop the pilot before targets have been detected, which is usually at a safe range from which you can still effectively use your cannon.

Written on 2015-12-29 by OMAC

W0lle has submitted this mission where a SEAL Team must rescue the captured son of an US Senator.

    Quote W0lle :
    A US Senator's son has been kidnapped by terrorists and taken to a safehouse on the island of Everon. The president has authorised the use of force to get him back and your SEAL team has been chosen to do the job.

    This is a revival of the original OFP mission made by The-Architect back in 2005. Definitely one of my all-time favourites. Actually finished since almost a year, I found it recently while cleaning up my WIP Missions folder and after playing it one more time I thought it's about time this is shared with you.

Written on 2015-12-20 by W0lle

Arnas Pipinis has submitted his first mission to Armaholic.

    Quote Arnas Pipinis :
    US Marine corps are heading out to secure villages around Takistan. You play as Bravo teams Grenadier.

Written on 2015-12-01 by xxchevo

Avery Broere has submitted a unique gamemode based off DAP's S.T.A.L.K.E.R. Mod.

    Quote Avery Broere :
    This is essentially me taking someone’s finished project and just trying to polish it. Originally this was a brilliantly complex mod for ArmA 2 that could have easily been a DayZ Killer (it came out first I believe) if it had taken off at all. I’ve ported it over to OA, extended it to be a proper multiplayer gamemode for up to 64 players, and refined what I thought was annoying about it, as well as documenting some things in-game. I wouldn't expect any updates as I just wrapped up what I had going along.

    Hopefully this can be successful, as this mod certainly deserves it, and all I tried to do was slightly improve it. Enjoy!

Written on 2015-12-01 by ZeroIP

foxdie has submitted a new version of the original co30 Domination 2 West AI OA by Xeno with a save feature.

    Quote foxdie :
    • Mission parameters dialog (select main targets, side missions, artillery max dist., ranked, ...)
    • Unlimited saves
    • Switch team unit

Written on 2015-11-06 by foxdie

Officer D released in our forums his latest mission for Arma 2: Combined Operations.

    Quote Officer D :
    1. Disembark at the shore close to Ykspihlaja and secure the area.
    2. Take out the army base south located by Tuulensuia. Try and find some armor to continue the mission.
    3. Go to the Thirsk Airbase and hijack the radio transmitter located there.
    4. Find the hidden suitcase in Thirsk. Search in the green barracks buildings.
    5. Make your way to the south lighthouse and wait for extraction.

Written on 2015-10-27 by Officer D

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