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qgunner45 has submitted this mission that he describes like Takistan Life but with MP for up to 20 players and AI.

    Quote qgunner45 :
    This is my first mission i ever uploaded.There will be more is to this mission and more scripts comeing soon. In this vergen there is a bus stop with AI driving the bus. There is also an airport but that's all the way up the city that's on the top. Also there are AI driving the airplanes but they just go around the map and then come back to the airport. You all so have a Police Department and a HP. There is also civilians in every town and some of them are driving. That is all.



Written on 2015-07-26 by qgunner45

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The CWR² Team released an updated version of the missions included in the Expansions for the Cold War Rearmed² mod.

    Quote CWR² Team :
    The missions in these packages are replacing the ones included in the Expansions. You can keep the old ones but they are no more updated and removed in the next Expansion update.



Written on 2015-07-12 by CWR2 PR


tom3kb has submitted a mission pack containing some of his "old" missions now featuring the Cold War Rearmed Mod 2 (CWR 2).

    Quote tom3kb :
    Yesterday i relesed on armaholic and BI forums new mission pack for Cold War Rearmed Mod 2 (CWR 2). Im planing to make remakes of my old missions and campaigns for this mod. In first release of this pack there are 3 missions, one for US Rangers, in 2nd we play as US Infantry soldier, in 3rd night mission we play as Russian soldiers.



Written on 2015-07-08 by tom3kb

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Tim_Hill has submitted a single-player mission designed to add a realistic feel.

    Quote Tim_Hill :
    This is a single-player mission designed to add a realistic feel. It's played on Takistan and your objective is to find and extract the VIP. The AI patrol and search for you and you must search everywhere to find the VIP.



Written on 2015-07-07 by Tim_Hill


Gvozdeni puk has submitted this mission where you have to destroy all ammo depots and oil facilities.

    Quote Gvozdeni puk :
    At the small island ISIS Forces took oil facilities. Russian government decide to destroy all ammo depots and oil facilities. Russian FSB got a order this tasks. At the farthest point of the island begins helicopter landing. After that we have to be imperceptible if you want to win. Good luck!



Written on 2015-06-26 by gvozdenipuk


Gvozdeni puk has submitted a new cooperative mission for Arma 2: Combined Operations.

    Quote Gvozdeni puk :
    You watched the movie? Just now you have chance to be actor in this mission! Good luck!



Written on 2015-06-26 by gvozdenipuk


CimaleXXI has submitted a new singleplayer mission where player is second in command of a unit of five Mariniers, that together with their comrades will strike the island raiding Zodiac rafts.

    Quote CimaleXXI :
    The little saga of NATO operations parallel to Operation Flashpoint (and in our case to ULOTC campaign) continue with the introduction of Royal Netherlands Marines - Korps Mariniers and the DDR' NVA (Nationale Volksarmee) in the struggle for the control of the tiny island of Drachenfels.
    The story: While Op. Flashopoint is in progress, NATO RRF (Rapid Reaction Force) launch a massive blockade to the Malden islands, in this way the renegade General and his troops cannot receive any supply or reinforcements from the mainland.
    To increase the already tense situation, DDR and soviet troops crossed days ago the West German border in Lower Saxony, raiding the town of Eilte, causing the Bundeswher to react in forces. The result of the DDR/soviet raid into West Germany has a consequence a radical change in the West German government, that wants now a massive attack againts soviet bases in the DDR, the risk of a full war between the two Germanies is strong, but this must be avoided.
    In this contest, NATO has mobilised several elite units of the RRF for the Malden island crisis, Netherlands mobilised 1 MARNSBAT and 2 MARNSBAT of the Royal Netherlands Marine Corps, or 'Korps Mariniers', they have been embarked onboard LSTs, destroyers and frigates of the Royal Netherlands Navy, ready for deployment.
    NATO HQ has discovered that the most northern island of the archipelago, Drachenfels represent a strategical asset if occupied and properly exploited by our forces.
    The tiny island is inhabitated by a few dozens of people, mainly fishermen; the only village is called Drachenfels like the island itself.
    The presence of two main peaks and little vegetation, make the island ideal as a forward observation post, or to install a radar and ASW equipment (Anti Submarine Warfare) making the sea blockade more proficiency, and disturbing any operation of the soviet northern fleet in the Baltic sea.
    The sub-operation is called by NATO HQ Operation Dragon's eye, and is aimed to raid and then take control of the island by means of the deployment of Royal Netherlands Navy frigate 'Jan van Brakel' (F825) and half a company of 1st MARNSBAT; a secondary but important objective is to eliminate the NVA presence in an area relatively close to West German coast, whose government wants to strike back in forces the DDR after the Eilte raid.



Written on 2015-06-16 by cimaleXXI


player_1k has submitted where you transport and ship gold.

Changes:
  • Fixed issue with enemies not spawning with some settings
  • Fixed soldier rearming
  • Other fixes
  • Added enemy ability to place mini bases around the map and use them as spawn points
  • Added Transport Inc. Control gamemode
  • Modified enemy behaviour and movement
  • Added variances to civilian surveillance range



Written on 2015-06-08 by player_1k


CimaleXXI has submitted a new version of this mission for CWR2 and DE West German Army Expansion: Soviet invasion of Eilte West Germany.

    Quote CimaleXXI :
    Hi gents, after the last beautiful expansion addon for CWR2 by Wulle and Marseille77, I decided to finish and update an old CWR2 mission made ages ago for P85, and forgot in the wish list for a long time.
    After the last addons released by the CWR2 team recently, I decided to finish it and finally update without external dependancy

    Changes:
    • Eliminate all former P85 vehicles
    • Added new CWR2 DE and NVA troops and vehicles
    • now the mission is more fluid and relatively difficult



Written on 2015-06-03 by cimaleXXI


bboy released in the BI forums first mission of a WIP campaign for Arma 2: Combined Operations.

    Quote bboy :
    About project:
    Hi to all community! Long time pass since i did something new for ArmA 2... Well, probably someone asks why I waste my time making campaign for A2 when there is already a A3. I'm not satisfied with the A3 and therefore I still play good old A2 campaigns. One of the best campaigns for A2 I have ever played is FALLOUT. And from there comes the idea to do something similar, but lil' bit different.

    Wanderers should be an A2 campaign (if I ever made it...), not so apocalyptic, but for example in the country where, after a great future war, remained only chaos, a story where the rest of the people in the country are struggling to survive by finding common goods and exchanging them with others for the things that they need. There are lack of water, food, medicines, working cars, hiding places, weapons... For the main map I chosed Chernarus. Main character is the independent guerilla soldier (as you will fighting on independent side).

    I already did the first mission. It should be able to see the essence of the story. Also, there is fully explained briefing. Mission is complete and can be played as single player. I made a small intro but I preparing a nicer one if I decide to make a campaign. This mission is without addons, but (in future) i will put back in the fight our old forgoten characters like O'hara, Herrera, Pierce, Reynolds, Sykes, Rodriguez... but in a slightly different form and release.



Written on 2015-05-08 by bboy

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