Rokzy Rules from the R3CS team released the first version of the Civilian M-900 skin pack templates on the Armaholic forums.
This pack contains four M-900 civilian skins for you to spice up your missions.
Gc8 released an updated version of the Arma 3 version of his Base generator script on the BI forums.
Quote : I wanted to release this base generator script for arma 3 in case someone needs one. I haven't found any other script that would generate bases or towns for you in arma 3 so here you go.
What it does is like the name says, it generates a base with walls and buildings inside it at selected location, size and angle.
I originally released this for arma 2 so it's missing certain capabilities that are not supported in arma 3. Like I have not found a solid way to put objects in compositions due to lack of 3D editor in arma 3. But hopefully I find some 3D editor at some point which can do the job. If anyone knows a one please let me know. Thanks.
Hope you find this script useful. I have put together a demo mission where you can see the script in action.
the buildings are now more evenly distributed across the base
Zenophon informed us he released an updated version of his Co-op Mission Framework and SQF Library on the BI forums.
Quote : Ladies and gentlemen, Armaholics of all ages, I am proud to present a work over a year in the making: Zenophon's ArmA 3 Co-op Mission Framework. My framework is a library of over 190 SQF functions organized into a carefully designed API that is both easy to use and extremely powerful. The functions cover everything from manipulating arrays to an extensive task system. Each one has been meticulously designed and tested to provide useful features with minimal bugs and issues. The framework is designed so that each function is a logical building block that achieves a straightforward effect. The strength of the framework is that each small part fits together neatly with others, allowing you to quickly implement your mission design intuitively.
The framework works with any map and requires no addons. It is compatible with any mod because you choose which functions execute. There is effectively no performance impact to compile the entire framework, and every function has been diligently optimized. All 150 public functions are also carefully documented in an exacting style, and many resources are provided to help you learn to use the framework.
The framework is created with these goals in mind:
Simple co-op fun for both players and mission makers
Bottom-up design using flexible pieces that you control
Truly random and dynamic missions without extra work for mission designers
Procedural mission design instead of manual placement using the editor
Eliminating large, static functions with assumptions about what you want in your mission
Server-oriented execution to create more efficient multiplayer missions
A simplification of locality and interacting with clients in multiplayer
A solid, powerful, and bug-free library to use as a foundation for your own code
Fixed: Zen_GiveLoadoutBlufor, Zen_GiveLoadoutIndfor, Zen_GiveLoadoutOpfor turned on NVG's for guerrilla and civilian loadouts
Fixed: Zen_GiveLoadoutCustom turned on NVG's when none were specified in the loadout
Fixed: Zen_OrderFastRope did not adjust rope length for helicopter movement
Fixed: Zen_OrderInfantryPatrolBuilding did not keep stopped units moving if the AI was not ready
Fixed: Zen_OrderInsertion now remote executes disembark orders for remote AI
Fixed: Zen_RotateAsSet reversed the height of objects
DemoCore released his CoalaOs on the BI forums.
Thsi adds an Operating system to your Arma 3 missions.
Quote : So, you may now be asking: Okay so I get a bodycam, dronefeed and stuff, but thats already accessable by other mods, whats special?!
The answer is simple: This being a "Operating system" you can add/remove Programs from the system, making it highly customizable!
Also, there is a kind of real file system behind it, so you have folders and files in a structured system, just like in your windows explorer.
I hope to add some more programs to this by their own. Maybe, you guys can point out missing features!
Currently there are theese Programs:
Chatty -> just a simple chat for players
Surveilence -> view the turret perspective of any data drone in the air
BodyCam -> View any players first person perspective
Frontcam -> This was just for testing, but hey, there you go. Its just the Frontcam of the laptop.
BlueForTracker -> Shows all units that have a big radio on their back on the map.
Currently this addon relies on Task Fore Radio, so you have to download it.
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