Bakerman released an updated version of the Notepad++ SQF Syntax Highlighting and Auto Completion plugin for the Notepad++ opensource editor on the BI forums.
This plugin which was originally made by Nicolas and updated for Arma 3 by GossamerSolid, Sanjo and now Bakerman.
Supports all current (2015/07/23) ARMA3 functions and script commands.
X39 released an updated version of the ObjectOrientedScripting on the BI forums.
Quote : What is ObjectOrientedScripting (OOS)?
OOS is a new script language that will be translated to native SQF meaning that it is 100% compatible with SQF.
It makes it possible to develop modifications in an ObjectOriented way (thats why it is callen ObjectOrientedScripting ... ok i admit ... that was too obvious :P)
Why would we want to stop using SQF?
well ... its a quite complex thematic where most of it is personal choice thus i cant rly help you with this questions
there is just one thing i can tell you:
ObjectOriented Programming (in this case Scripting) has the benefit that youre (in theory) faster in developing scripts
for some comparison, please read this.
Compiler: changed block native code
Compiler: Added "native(<instructions>)" specially for expressions
Compiler: Added SQF Call instruction
Compiler: Added missing detection for unsigned integer/double values in VALUE
Compiler: Added missing detection for >, >=, <, <= operations in EXPRESSION
Compiler: Added missing LOCALVARIABLE alternative for FORLOOP
ParadoxParadoxon released an updated version of the lite version of the ArmA-Banlist on the BI forums.
Quote : ArmA-Banlist is a community minded banlist which collects bans from registered and validated servers.
Thereby is a difference between Hackers / Bugusers or regular bans.
The bans caused by Hacking / Bugusing are avenged by a global ban in this list.
This avoids the jumping between servers by hackers.
The bans will be distributed to other connected servers within a few minutes.
Major_Shepardsubmitted an updated version of the ArmA3Sync - launcher and addons synchronization software which he released on the BI forums.
Quote : ArmA3Sync is both a launcher and addons synchronization software for ArmA 3. It is intend to be used by players, server administrators and ArmA 3 teams. ArmA3Sync development has been inspired from ArmA 2 Game Launcher (SpiritedMachine) and AddonSync 2009 (Yoma).
Game configuration and launch with addons.
Server configuration and launch with addons for both Windows and Linux platforms.
Management of custom addon repositories for FTP or HTTP (Web) servers.
Reliable and easily configurable addon synchronization with checking integrity of files (SHA1).
Parallel file downloading.
Minimization of the amount of downloaded data. Web hosted addon repositories will thus benefit from differential updates (ZSYNC).
Events broadcast system which can help organizing multiplayer games along with addons.
Brings native supports for @AllInArmA, @ACRE, @ACRE2 and @TFAR.
Added: New commande line Java -jar ArmA3Sync -UPDATE: check for ArmASync updates.
Added: Automatic update of clients Favorite servers info associated to a repository.
Modified: Connection time out and read time out sets to 60000 ms by default.
Fixed: Repository upload: full re-upload is performed if FTP upload protocol is different from repository protocol.
Fixed: Importing autoconfig failed if server is case sensitive for url.
Fixed: Changelogs info is not updated from the ArmA3Sync GUI server side after a build repository.
Fixed: -EnableHT is removed from Run parameters after a restart of ArmA3Sync.
Combatetaticosubmitted the SquadSync Client and Server tool which he also released on the BI forums.
Quote : SquadSync Server/Client are applications developed by CCT (Comunidade de Combate Tático) to manage dedicated servers for Arma 3 as well as the user version of your ArmA 3. (It also works with ArmA 2.
It is the most time saver app of all time for your ArmA 3 Community.
It basically works like this:
You put the IP of the server you want to be synced with, everytime it updates you will get a message, click on
Update and you're in Sync with your community/clan's server until there is another one.
Then you just press launch ArmA to connect automatically to the Server(with password) and you're ready to Get Some
Extremely friendly User interface
Choose automatically only the mods you're gonna use for your campaing or mission, no need to nitpick which mods you're gonna need your server does that for you, just Choose the presets your Clan is using that night. What more do you want?
ArmA 2 and 3 support
MP and SP compatible
Easy connection to multiple Servers
Be in sync with your server all the time, your SquadSync will download your mods for you through
the arsenal and everyime there is an update, you will get the message when you launch it.
Major_Shepardsubmitted an updated stable version of the LEA - Loadout Editor for Arma 3. If you already had the beta you can update the tool by using Check for Updates in the Help menu.
Quote Major_Shepard : LEA is a standalone application with the goal to simplify the customisation of player's loadout and mission edition.
It uses a full graphical interface and maximum automatised processes to help mission-makers and team players waste as less as possible time in editing loadouts.
LEA has the capability to read and rewrite mission.sqm files as well as generate SQF scripts into ArmA 3 mission.
The software is provided with @LEA addon for players to make their loadout at mission start-up whatever the mission running on server.
LEA can also help ArmA 3 team play thanks to its capability to easily share user profiles and missions through FTP.
Added: Mission Editor & Profile Editor: support for bipod item introduced by marksman dlc.
Updated: RHS USAF and AFRF addons updated to v0.3.7 now available from public repository.
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