Kamaradski submitted an updated version of his Ahoy Server Tools.
This is a ccollection of batch scripts that will help you manage your dedicated Arma3 server on a windows machine.

    Quote :
    This is a collection of batch scripts that will help you manage your dedicated Arma3 server on a windows machine. We use these scripts to manage our own servers, and thought to release them in the open, as they might be beneficial for other server managers too.

    • Restarter script (Restarts Arma & BEC when crashed)
    • Updater script (Updates all your arma servers at once, using SteamCMD)
    • Backup script (Simple script that can be run to make remote backups)
    • File UNlocker (Used to automatically unlock files in use by Arma3Server.exe)
    • Log Compressor (Compresses your old log files in zip containers)
    • Rebooter (Simple script that restarts your servers upon box restart)

    • Log Compressor V1.3:
        - Fixed: #16: log-compressor - Create 1 big log-archive instead of singular archives
    • Rebooter V1.2:
        - Fixed: #8: Reboot script keeps hanging at last job
        - Added: New closing information on screen
    • Backup_Tool V1.1:
        - Fixed: More small issues
        - Added: Some changes to the information displayed
        - Fixed: #22: backup_tool - Add support for userconfig directory
        - Added: #9: add EU3 to Backup-script
        - Fixed: #18: Several small bug fixing
        - Added: #17: Add TADST to backup script
    • Arma_Updater V1.3:
        - Fixed: #19: a3_updater - Add support for seperate logfile location
        - Fixed: #7: Add cleaning exception rules for TADST in updater
        - Fixed: #20: a3_updater - Add cleaning exceptions for more file extensions
        - Fixed: #23: a3_updater - Add cleaning exception for userconfig
    • Arma_Restarter V1.4:
        - Added: #11: a3_restarter - make loopbackping hard-coded
        - Added: #12: a3_restarter - Improve readability of onscreen messages
        - Added: #13: a3_restarter - Add logging capabilities
        - Fixed: #14: a3_restarter - HOTFIX: BEC not starting
        - Fixed: #15: a3_restarter - Unlocker not starting
        - Added: #6: add port indicator to restarter
        - Added: #10: Generic improvements to a3_restarter script

Written on 2014-09-30 by kamaradski


Dj Otacon has submitted a tool for debugging missions in Arma 3 that adds actions to the player menu to help develop missions..

    Quote Dj Otacon :
    • VDEBUG: Enable the vdebug functions
        Teleport: make a teleport of the vehicle using the map.
        Captive: Makes the player and the vehicle "captive" to the enemy.
        Damage: Disable damage for the vehicle and player
        Repair: Repair the vehicle
        skiptime : Add 12h to the actual time
        grass_on: Add grass
        grass_off: Remove grass
        Destructor: Destroy every object added by the user/map-editor pointed by him.
        Arsenal: Gives acces to virtual arsenal
        Camera: Activate the splendid camera
        Position: Copy player's positon into clipboard

    • Spawn Vehicles West side only
        Spawnquad: Spawn a quad near to the player.
        Spawnheli: Spawn a heli near to the player.
        Spawntank: Spawn a tank near to the player.
        Spawnboat: Spawn a armored boat near to the player
        Spawncrate: Spawn a supply crate with explosives

    • Supports only SP/EDITOR/MP-COOP modes

Written on 2014-09-21 by djotacon

Torndeco released an updated version of his extDB on the BI forums.

    Quote :
    extDB is an extension for arma3server, compiles on windows + linux.
    Simply put this is basicly an extension for using a database with some extra features.

    • Multi-Part Messages (i.e if output > outputsize set by arma)
    • Multi-Threading Sync / ASync Commands
    • Unique ID for Messages
    • Supports Mysql / SQlite / ODBC
    • Support for Arma2 Randomizing config file

    • Major: Removed V1 Protocols, been over a month.
    • Added: 9:OUTPUTSIZE debug command, returns outputsize for armaextension. Also logs this info to extdb logfile.
    • Added: config option "Error Database Kill Server" to enable/disable killing server if Database Connection Fails.
    • Fixed: Fixed (+ Tested) Template File Check for DB_CUSTOM_V2
    • Fixed: Killing Server if Database Config Section Missing. (If killing server == enabled see above)
    • Fixed: Removed some arma2 code from compiling for linux builds. (Randomized Config Option)
    • Fixed: Test App Input Limit: by MaHuJa
    • Misc: Removed White-space Padding from Returned Results.
    • Misc: Various small Logic Fixes to code + more error outputs i.e like if you try to 9:ADDatabase Twice etc.
    • Misc: Misc Fixes for DB_BASIC

Written on 2014-09-15 by Foxhound


Laxemann released the LAxemann's rangetables, an Arma 3 Artillery rangetables and manual firing crash course, on the BI forums.

    Quote :
    One of my favourite toys in ACE2 were the mortars or to be more precise, the mortar system.
    The vanilla Arma 3, however, comes with no rangetables and has an artillery computer enabled by default, which cripples the art of using artillery to a "click and kill"-kinda thingy.

    I therefore began to make (basic) rangetables for the A3 artillery. I fired two shots with the same elevation and measured the impact distance via script, the average distance was then taken. The distances were measured on the flat VR terrain, so keep in mind that all values won't be 100% accurate when you're above or below your target, but they're
    very helpful guidelines!

Written on 2014-09-10 by LAxemann

Tym32167 submitted his Arma 3 Battle Eye Tool.

    Quote :
    The main purpose of this software - manage players and bans by battle eye protocol.

      • Connect to several servers simultaneously
      • Get lists of players/bans/admins (and store this info in database)
      • Kick/ban/ban offline player/remove ban (and store this info in database)
      • Sync perm bans between opened servers
      • Send messages to global chat
      • Lock/Unlock/Restart/Shutdown
      • Get and store chatlog
      • Searh player by Name, one of last names, IP, Guid, Comment, Kick/Ban reason and other notes
      • If connection lost, tool tries to connect every 5 minutes
      • Player list updates if some player connected/disconnected
      • Bans updates if some player was kicked/baned
      • Admins updates if admin connected
      • Kick/Ban message templates
      • All time given in UTC

      Sources and latest release availible here

Written on 2014-09-02 by tym32167

Bux578 released an updated version of his open source tabler - Arma 3 Translation Helper on the BI forums.

  • Columns can now be copied (useful when doing translations of e.g. names that are similar in every language)
  • Proper handling of duplicate entries

Written on 2014-08-31 by bux578

Killswitch released the Arma Server Monitor for Linux servers on the BI forums.

    Quote :
    ArmA Server Monitor (ASM) was created by Fred41 to monitor Windows ArmA 2 or ArmA 3 game servers.
    ASM for Linux is the same thing for Linux Arma 3 servers. It consists of:
    • a shared library, that is called from Arma 3.
    • a small application, asm that runs as a service on the game server.

Arma Server Monitor - Linux v0.1

Arma Server Monitor - Windows (ASM.pbo and ASM.ini)
The 32-bit runtime libraries for GNU clib and Gnome GLib 2.

Written on 2014-08-29 by Foxhound

Hertizch released an updated version of his HRTZarma Arma Launcher and Addons manager tool on the Armaholic forums.

    Quote :
    An Arma 2, Arma 2 Operation Arrowhead and Arma 3 Launcher and Addons manager which features:
    • Supports Arma 2, Arma 2 Operation Arrowhead and Arma 3.
    • Start the game with several launch parameters to optimize performance and/or behavior.
    • Start the game with selectable addons.
    • Get the latest news-items from RSS feed (Can be disabled).
    • Connect directly to your favorite multiplayer server.
    • View/Delete your SP and MP mission PBO's.

    • Download and install custom Memory Allocators.
    • Easily Change your Field Of View.
    • Create and edit Squad.Xml files..

    • New: Display your Steam Avatar and current Status in the upper right corner of the launcher (Can be disabled).
    • New: Switch to the next/previous news-item by clicking the arrow buttons (I totally forgot those).
    • New: Log file (debug) rotation. When the log file reaches > 2mb it will be compressed into to a .gz.
    • New: Move addons up and down in the list.
    • Fixed: Application no longer freezes while updating the news-feed from Armaholic (New asynchronous method).
    • Fixed: Application crashed if any defined extra addon locations is removed from the computer before reloading the addons list.
    • Changed: 'Disable Addons' box on the multiplayer tab is replaced with a 'Enable Addons' box on the Addons tab.

Written on 2014-08-27 by Hertizch

Tom_48_97 has submitted a very simple application able to check if the supported tools need to be updated/installed.

    Quote :
    What is it? Introduction...
    Some of you may knew I was working on such project. It was delayed, postponed because of lack of time, it has required more analysis and conception than planned... but, today, here we are.
    The Community Tools Updater is a very simple application able to check if the supported tools needs to be updated/installed. If an update is needed, it downloads the new version from a depot maintained by the tool author(s) and install the newer version without asking a single question.

    The main purpose is to provide to the modding community a simple method to install/update the tools they need without being forced to hunt news on all over the web and take the risk to download an outdated version (I saw this many times with Poseidon Tools). More, the risk of installing an outdated version is avoided by a simple fact: It's the tool maker that update the depot with his work, not a random person.

    You may recognize some tools made by the community veteran Mikero and some other made by me.

    Usage is very simple, just download it, extract where you want and use it.

    What tools are supported?
    • ArmA3p (1)
    • Rapify (1)
    • SteamToolCheck (2)
    • MoveFolder (1)
    • IsRap (1)
    • DeWss (1)
    • ExtractPbo (1)
    • DeWrp (1)
    • DeRtm (1)
    • MoveObject (1)
    • GetDePboVersion (1)
    • DePew (1)
    • DeRap (1)
    • DeTex (1)
    • LintCheckRapV (2)
    • DeP3d (1)
    • texConverters (2)
    • Poseidon Tools (*)
    • TM4 Indenter (*)
    • MakePbo (1)
    • SetVersion (1)
    • DePbo (1)
    • QueryAddons (1)
    • pboProject (1)
    • Eliteness (1)
    • ConvertWrp (1)
    • DeKey (1)
    • DeOgg (1)
    • DePac (1)
    (1) Fully supported (check version, install/update)
    (2) Partial support (check version, tool available in the local depot when populated)
    (*) Will be supported soon (this tool is supported by the updater but the tool is not yet ready to be used with it)

Written on 2014-08-19 by Tom_48_97

Major_Shepard submitted an updated stable version of the LEA - Loadout Editor for Arma 3. If you already had the beta you can update the tool by using Check for Updates in the Help menu.

    Quote Major_Shepard :
    LEA is a standalone application with the goal to simplify the customisation of player's loadout and mission edition.
    It uses a full graphical interface and maximum automatised processes to help mission-makers and team players waste as less as possible time in editing loadouts.

    LEA has the capability to read and rewrite mission.sqm files as well as generate SQF scripts into ArmA 3 mission.
    The software is provided with @LEA addon for players to make their loadout at mission start-up whatever the mission running on server.

    LEA can also help ArmA 3 team play thanks to its capability to easily share user profiles and missions through FTP.

    • Added: Addon importer: the addon extracter can now manage pbo compressed files with Elitness.
    • Added: Addon importer: support for addon with config.cpp instead of config.bin.
    • Fixed: Mission Editor: re-importing a mission may reset on/off script flag if set off on a named unit.
    • Fixed: Mission Editor: hide non assigned command may not work with unit and on/off script fag set off.

Written on 2014-08-12 by Major_Shepard

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