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Br. informed the community on the Armaholic forums he started working on his Cabayanos island.

    Quote :
    1st part Terrain & developpment:
    The topology of the terrain is based on Tenedos (Greek name) /Bozcaada (Turk name). Cabayanos(16,3km²) is smaller than Tenedos(42,63km²).
    Roads, elevation, satellite map are also based on real datas. Towns and military camp are fictionnals. To improve the experience, I took a lot of liberties on this. The 1st part is only developped by my own at the moment.

    The 1st part will be released indenpendantly of the second, I dont know when exactly it will be released but as soon as possible.

    2nd part Multiplayer and singleplayer campaign:
    The second part is for the community, each one of you can contribute of the project by sharing a new mission on cabayanos island.
    I'll give a storyline and the intro mission and the end then you will be able to submit a new mission.
    All thanks and credits will be for you. (Rules & mission upload will be published after the first part release). This project is not only mine but also yours.

    For more information abou the project visit my website.


You can find more information and leave your feedback in the Cabayanos island wip topic.


Written on 2015-02-18 by Br.

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ArmanIII submitted a video about his mod which simulates real night sky.

    Quote :
    Observation Night Sky is mod which simulates real night sky. I created some things like this:
    • Iridium flares
    • flyby of satellite (like ISS)
    • meteor shower
    • bolide

    Now I'm testing mod in MP. I want release it soon.
    In this video is my script for creating meteor showers and bolides.



Written on 2015-02-08 by ArmanIII


Djangodev released a video and some screenshots of the reporter addon he is working on on the Armaholic forums.

    Quote :
    I wanted to showcase the first release of my work on the reporter immersion.
    It consists of custom skins and a digital camera:
    • recording studio
    • vehicules
    • camera
    • roof sign

    Comments and critics appreciated




You can find more information and leave your feedback in the Reporter addon wip topic.


Written on 2015-02-04 by djangodev

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RonhillUltra released a video and some screenshots of the Esseker Survival Map he and his brotehr are working on on the Armaholic forums.




You can find more information and leave your feedback in the Esseker - Survival Map wip topic.


Written on 2015-01-18 by RonhillUltra


Silola informed us he released a new video showing an experiment he is working on using his X-Cam prototype map.
You can run the script experiment only if you have the X-Cam prototype map installed, including all required addons. The files are available below!

    Quote :
    I have prepared a small X-Cam experiment.
    The basic idea is to extract certain parts of the prototype map and then import all the objects as a script file on the VR map.

    The individual steps of the experiment are as follows:
    • On the prototype map I collect various areas and detect all objects in these areas. Each object record is then stored as a single Prefab.
    • Then I go to the VR map and start a new project there. In the next step I read each Prefabs back and save them in the new project.
    • Finally, I'll create a script file from the whole project, which then can be used by everyone on the VR map.
    • The script file contains data from approximately 26,500 objects that are generated either with or without markers.

    Things that do not work in this experiment:
    - Roads can not be detected.
    - Objects have no Annimation (trees do not move, gates will not open).
    - The individual scaling value of the objects can not be seen (Scaling is allways 1)
    - Some objects have a wrong position (height) because the right terrain height model is not available.

    For this experiment, I have used the "light" version of the prototype map.
    To reproduce all the steps I've created a video which you can view below.


You can find more information and leave your feedback in the "X-Cam" and "DAC" Project WIP topic.




Written on 2015-01-06 by Armaholic


Maxjoiner released a video and a few screenshot of his newest project, the Max Racing Team on the Armaholic forums.




You can find more information and leave your feedback in the Max Racing Team wip topic.


Written on 2015-01-04 by maxjoiner


Delta 1 Actual informed the community on the Armaholic forums he is working on a Arma 3 SWAT addon.

    Quote :
    I've recently taken interest into producing a mod for the community, sort of obvious what it is. Open to feedback, actually encouraged, whether it be positive or not I'd love to hear from the community

    At the moment this is just a WIP.
    Currently i have reskinned and geared 4 units.

    Done:
    - Operator (M4 Carbine)
    - Operator (MP5)
    - Breacher (M1014 Shotgun)
    - Marksman (M24 Rifle)
    - Weapons (Thanks to massi's pack)

    Aims:
    - SWAT MH-9
    - SWAT Offroad
    - Medic
    - Training Map Template
    - Reverse caps
    - Silenced variants

    I am trying to minimize the required mods needed, at the moment the only requirement is Massi's NATO Weapons.
    Here are some first progress pictures.


You can find more information and leave your feedback in the Arma 3 SWAT WIP topic.


Written on 2014-12-11 by Delta 1 Actual


McRuppert submitted a new video of the Jurassic Arma project for Arma 3.

    Quote :
    Hey guys, heres a little update on the Trex Model and Animation...enjoy


You can find more information and leave your feedback in the Jurassic Arma WIP topic.


Written on 2014-11-25 by Ruppertle


Maxjoiner released a new video of the upcoming beta version of his L.A.P.D. Mod Project on the Armaholic forums.


You can find more information and leave your feedback in the L.A.P.D. Mod wip topic.


Written on 2014-11-25 by maxjoiner


Aliascartoons informed the community on the Armaholic forums about the current status of the Community Upgrade Project.

    Quote :
    Hello everyone I am happy to tell you that we are just a few days away from the first release of Community Upgrade Project,
    a project that got me thrilled from the start and I couldn't believe that is actually happening due the amount of work involved.

    Fortunately with a highly motivated team and a lot of help from contributors CUP is about to see the light of the day.
    Check out the video and the details and let us know what you think, if you want to join CUP team or contribute.

    Content of the CUP weapon pack release:
    • 3 Shotguns
    • 3 Grenade launchers
    • 7 SMG's
    • 22 Pistols
    • 11 Accessories
    • 14 Launchers
    • 19 Machine guns
    • 42 Optics
    • 39 Sniper rifles
    • 142 Assault rifles

You can find more information and leave your feedback in the Community Upgrade Project WIP topic.


Written on 2014-11-24 by aliascartoons

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