Dash informed the community on the Armaholic forums about a new terrain for Arma 3 he is working on, Evergreen.
Quote : A few month ago i published some german video tutorials about the Terrain Builder to get more people are intresting in creating Terrains for ARMA3. So now its time for my own first project.
It´s called "Evergreen" and is a real terrain with self made hightfield and about 4km² big. Yes, it is small, but with much love. The Map is for little urban fights or PVP / SP Missions for people who loves details.
I use this first project for earning skills befor going forward with my bigger projects in 10x10km scale.
Later on, I will give the ability to download the complete project files for tutorial and check how it works for beginners.
RickB informed the community on the Armaholic forums he is working on a fictional island called Bror for Arma 3.
Quote : Let me introduce my current project: Bror.
Bror is a fictional scandinavian (danish) island group in the middle of somewhere far way north from the european mainland. I decided not to give it a story right now, because that´s what you will do after release, and good stories for european winter islands are rare these days, but we will see.
village like housing areas
small capital town
2 Airfields - a small one, and a larger airbase on a seperate island
a small cave
another cave (a lot bigger)
snow (snowheaps) - trying to produce a little more immersion than just having white ground texture
an old castle (gammel borg)
military bases and outposts
And... snow white rabbits! yay
You can find more information and leave your feedback in the Bror WIP topic.
Ussmarines informed the community on the Armaholic forums about the ArmADeus 2.0 : French & Belgium mod which is currently being developed.
ArmADeus 2.0 : French & Belgium is a mod created by the ArmADeus Team. This mod brings some new French and Belgian units (in 4K please) into ArmA 3.
Of course, ArmaDeus 2.0 : French & Belgium is not a simple re-texuring of the arma 3 gear, our team is developing some new 3D Models like Helmet, weapons and other stuff, we will keep you informed of the development.
You can see there some of the already developed units:
- CE Units ( Center-Europe ).
- Daguet Units ( Desert Daguet camo and Desert sand camo ).
- Serval Units ( Camo of the operation serval ( a mix of CE and Daguet )).
- Alpin Units ( Snow camo and Alpin camo ).
- Police Units ( GIGN, RAID ).
- Jigsaw Units ( Forest camo ).
- Desert Units ( Desert camo ).
- SFG Units ( Desert and Forest Special Forces Units ).
- Police Units ( CGSU Units ).
Of course, a lot of other units, weapons and new vehicles are planned in the futur
Br. informed the community on the Armaholic forums he started working on his Cabayanos island.
Quote : 1st part Terrain & developpment:
The topology of the terrain is based on Tenedos (Greek name) /Bozcaada (Turk name). Cabayanos(16,3km²) is smaller than Tenedos(42,63km²).
Roads, elevation, satellite map are also based on real datas. Towns and military camp are fictionnals. To improve the experience, I took a lot of liberties on this. The 1st part is only developped by my own at the moment.
The 1st part will be released indenpendantly of the second, I dont know when exactly it will be released but as soon as possible.
2nd part Multiplayer and singleplayer campaign:
The second part is for the community, each one of you can contribute of the project by sharing a new mission on cabayanos island.
I'll give a storyline and the intro mission and the end then you will be able to submit a new mission.
All thanks and credits will be for you. (Rules & mission upload will be published after the first part release). This project is not only mine but also yours.
For more information abou the project visit my website.
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