Swat.tr informed us about the current TMT A3 Mod Projects which they are working on.
Quote : Turkish Army, Police and Azerbaijani Army mods have been made by TMT for ArmA 2 and now we are working on Turkish mods for ArmA 3. “TMT Turkish Army Weapons and Wears” and “Turkish Air Force 152. Akıncı Squadron Skin” mods were alpha versions for ArmA 3. In the full version, we will provide a huge package of mods.
Preparing virtual TAKM (Organization of the Eurasian Law Enforcement Agencies with Military Status) that is an intergovernmental military law enforcement (gendarmerie) organization of Turkey, Azerbaijan, Kyrgyzstan and Kazakhstan (Mongolia quit) like FIEP is our priority plan.
We are going to make mods for the armies and police of these countries for this purpose.
Primarily, we have started to make Turkish Army and Police (Turkish Forces) Mod. Then we are going to make other Armies and Police of Turkic Countries for ArmA 3 and some other simulations/games.
- Turkish Army
- Turkish Police
- Turkish Forces (Old)
- Turkish Army (Winter)
- Turkmen Front
- Turkmen Front
“North Iraq” Terrain Project has a 20x20 km mountainous and plain natural and residential
area. Performance was provided with optimum objects and details.
Factions will have Showcase missions to help users to test units, vehicles and equipment.
Dynamic singleplayer and multiplayer missions will provide better MilSim experience.
TMT Server will be online for different mission types to play with TMT Mod.
Informations about units, vehicles and equipment of Armies and Police will be included to
singlot informed the community on the Armaholic forums about the new The Goat Island he started working on.
Quote: Cabrera Island is a small island in the Balearic Islands, Spain.
I have tried to capture their profile and best field within the constraints that give me the objects.
In some cases due to the limitations I have taken some license.
This version is in Beta01.
Missing many things yet to make and review.
ArmanIIIsubmitted a new video showing the latest he is working on and which simulates real night sky.
Quote : My new script which simulates real Milky Way on night sky. You can see some meteors.
First is showed how you can see Milky Way from village/city.
Next you can see Milky Way out of village.
And last you can see Milky Way without Moon and village.
Pomigit informed us about the Scout Pack teaser trailer created for the Star Wars - Imperial Assault mod.
Quote : Lot's of things to update you on:
We have a new mod website set up! This website is the main one and you'll find all the latest info, dev diaries, SITREP's, asset library (currently WIP), plus more! Visit us here: Imperial Assault mod website.
The first SITREP is out:
A few days ago I published SITREP #001 on the mod website giving an update on where we are at with package 1. It includes a sneak peak at the Scout Pistol, read it here Imperial Assault mod SITREP #001
Scout Pack teaser trailer released:
As they say best is last; hot off the trail of his widely popular AT-AT video Ruppertle (McRuppert) has used his talents to make our first in-game trailer of the upcoming Scout pack. Enjoy!
Pomigit informed us he released some new information about the Star Wars - Imperial Assault mod he is working on with some other people.
Quote : Set during the time period of Return of the Jedi, this mod will focus on the Galactic Civil War between the Imperial Forces of the Galactic Empire and the resistance fighters of the Rebel Alliance. Featuring a range of units, vehicles and weapons made famous by the Original Trilogy movies, all built to a high standard, we believe this mod will offer a Star Wars experience like no other.
Who are we?
Blue Harvest Interactive is a team of passionate ARMA 3 players and modders who have been brought together by their love and affection for Star Wars. We put a high value on quality over quantity and the team is focused on ensuring nothing will be included unless it meets that expectation. Our group of skilled 3d artists are making all models in-house.
We also have a talented sound designer, who is making all sound effects from scratch. Watch the dev diary!
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