Dagger has submitted a dynamic cooperative mission for Arma 2: Combined Operations.

    Quote Dagger :
    The goal of this mission is to use only the best, in my opinion, woodland 3D models and textures in Lingor island, on a coop dynamic mission generated environment, so that each game session is never like the previous one, and allowing all players to do everything, like piloting choppers, directing artillery or requesting medevac.

Written on 2014-10-23 by QuickDagger


AusSnipe73 submitted his USS Iowa BB-61 addon.

    Quote :
    This is my MANW entry the mighty USS Iowa BB-61. The USS Iowa was a US Navy battleship which saw service during WW2, Korea and the Gulf war. This addon features the ship as it was after its 1984 refit and recommissioning. At 270 metres long and weighing 45,000 tons the Iowa is one of the largest moving objects to be seen in Arma 3.

    • Fully drivable with PhysX simulation
    • 3x Working main turrets each armed with three 16 inch guns
    • 6x Working secondary turrets each armed with two 5 inch guns
    • 4x Working Phalanx CIWS turrets for protection from the air
    • Can be used for artillery support
    • Highly detailed bridge interior with working gauges
    • Animated Propellers, Rudder and Radar
    • Lights and Collision lights
    • Custom Particle FX for main guns
    • Detailed modelling throughout
    • Listed under NATO > > Ships > > USS Iowa

    If you like our work, please support us in the contest!
    Vote for us in MakeArmaNotWar.

Written on 2014-10-23 by AusSnipe73

TheCourierVX submitted an updated version of his CSF Pack which contains Canadian Based Troops Units.
These units are based on actual equipment used by the Canadian Armed Forces.

  • 2 Backpacks(arid And TW)
  • 2 Boonnie Hats
  • JTF2 Vest Coyote (Heavy and light)
  • JTF2 Vest MTP (Heavy and light)
  • New JTF2 Texture (Please give feedback)
  • Added 2 New TW PLate Carrier
  • Added 12RBC Uniform Arid and TW Variant

Written on 2014-10-23 by TheCourierVX


Goliath86 released an updated version of his CorePatch, a config patch for Arma 2 OA, on the BI forums.

    Quote :
    I want to inform the community that I'm working on a simple config patch for Arma 2 OA. My objective is to correct all the errors that ArmA 2 OA (1.63) show with the command line -showScriptErrors.

    This is still WIP cause first I have to find these errors and then try to correct them.

    If anyone know about some of these errors that ArmA 2 OA (1.63), with no mods, show in-game with the command line -showScriptErrors, inform me in this thread and I will try to fix them.

    In earlier version I had fixed two common errors:
    1. The Functions Module error relative to the BIS_fnc_init variable not initialized;
    2. Some errors relative to the handleGear.sqf script, launched when entering in the gear menu or by clicking items in the gear menu.

    • Fixed 1 error on BIS SRRS Module (Surrendering Module)
    • Fixed "Cannot load sound 'ca\dubbing\global\radio\dan\damn.wss'" spam in .RPT of the SRRS Module
    • Fixed 3 errors on BIS Functions Module relative to BIS_fnc_UnitPlay function

Written on 2014-10-23 by Goliath

Dead Kennedy informed us he released some first in-game screenshots of the PVeteran mod (VTN) for Arma 3 on the
BI forums.
The infographics can be found by clicking "read more..".

    Quote :
    We proudly present to you an announcement of Veteran mod for Arma III, the participant of MakeArmaNotWar competition in “Total modification” nomination.

    Veteran mod (or VTN) is a modern battlefield that includes real life gear, equipment and armaments in the real life environment. Best way to fight. The shortest way to the victory.
    We prepared a few pages of infographics to introduce our new friends to the mod and answer most frequent questions of our loyal followers.

    Vote for us at the MakeArmaNotWar.

You can find more information and leave your feedback in the PVeteran mod (VTN) wip topic.


Written on 2014-10-23 by Dead Kennedy

geraldbolso189 informed us he released an updated version of his A-164 Wipeout HUD Mod on the BI forums.

    Quote :
    Continuing with my strive to upgrade vanilla content here's a Wipeout HUD Mod.

    What it does?
    It changes the absolutely useless and cluttery HUD from the Vanilla Wipeout to a more easy-to-read HUD, removing all those hideous bars and tapes. I based it off the DCS: A-10c HUD.
    HUD includes everything noted on reference pictures.
    I also changed the field of view of the pilot so instruments are more readable.

    • Fixed TrackIr issues.
    • Added Neophron HMD.
    • Added Multiple Countermeasure release programs, carefully explained in the reference manual.
    • Added Flare Mode and Flare counter display.

Written on 2014-10-23 by geraldbolso1899

JohnnyBoy released his JBOY Burning/Exploding Barrel script on the BI forums.

    Quote :
    Here's a demo mission featuring my burning exploding barrel scripts.
    I have tested it on a dedicated server, so I believe it is MP compatible.

    This script is featured in my Leper Island Coop mission which I hope you will try. Please post some feedback on the Leper Island mission if you can.

  • replaced the screams with scream sounds I recorded myself.

Written on 2014-10-23 by johnnyboy

EvroMalarkey released an updated version of his ASCZ A2 Map Fixes addon on the BI forums.

    Quote :
    These custom configs will add satellite photo in the editor menu and loading screens for each map. Further more there are configs for A3 Clouds and Menu Intros for each map. If you want to use any of these configs with any of supported map, you will need to have A3MP or AIA.

    Current number of all maps: 35 (including AIA TP).

    • fixed error on Caribou
    • deleted enviroment sounds on Fata, replaced with A3 ones
    • replaced rain sound on Namalsk with A3 one
    • 1 new config added - Everon, Malden, Kolgujev, Nogova

Written on 2014-10-22 by EvroMalarkey

Kaasmandje have submitted a new cooperative mission for Arma 2: Combined Operations.

    Quote Kaasmandje :
    This operation is about that a small US Force is needed to attack Zagrabad and eliminate all enemy's and destroy a Ammo Box.

Written on 2014-10-22 by kaasmandje

Marve_XT submitted an updated version of his Iraqi Warfare Mod which he released on the BI forums.

    Quote :
    This my very first mod to arma 3, it simply represents the ongoing Iraqi conflict between Iraqi Regime, Kurdistan and islamic State, presents groups, uniforms, insgnias, vehicles from both sides.

    Added Factions:
    - Kurdistan [Blufor]
    - Iraq [Blufor]
    - Islamic State [Opfor]

    • Alive Compatiablity.
    • Added Server Keys.
    • Added Strider, MLRS, MI 48 Helicopter, CH 49 Helicopter, A143 Fighter to Iraqi Forces.
    • Added Mrap & APC to Kurdistani Forces.
    • Added MLRS & APC to Islamic State Forces.
    • Added 2 new camo offroads to Islamic State.
    • Removed old Randomization scripts & replaced it with New ones.
    • Fixed Bug Reporting Islamic State troops as Civilians or Pilots while in combat.
    • Fixed textures for Iraqi Swat Offroad, MRAP & pilot.
    • Fixed all uniforms of islamic State troops.
    • Fixed all uniforms of Kurdistan troops.
    • Fixed Overpowered loadouts for Iraqi soldiers, now all 3 factions soldiers have similar loadouts.
    • Separate the Loadouts

Written on 2014-10-22 by Marve_XT

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