phronk informed us EricJ released an updated version of his Taliban Fighters on the BI forums.
Quote : A simple set of fighters that represent closely what is in real life, using ported from A2 models and textures (Takistan civilians).
It should be noted that other than a couple RGOs, they're unarmed and decided to keep it relatively simple given player preference on weapon mods and the like, so you'll have to gear them up in the Editor or Virtual Arsenal, etc.
B. Robertson released in our forums an update for the Esseker versions of this sandbox style mission where the player must escape from a region where there's been an outbreak of a highly contagious rage-inducing virus, which turns those who have been infected into blood-thirsty, violent lunatics.
Changed the base units and added new textures to the infected to make them look like they're more suitably well clothed for a temperate environment.
Added a trigger to fully repair the escape helicopter after it's manually repaired and refuelled by the player, this will disable that annoying master warning alarm.
Church released his APEX Drakon Jet-Powered UAV on the BI forums.
Quote : Finally, after 6 long months of development it's here...
Introducing a new Unmanned Aerial System for Arma III. The jet-powered APEX Drakon offers a new way to control the battlefield in a sleek, effective way. Derived from the General Atomics Predator C 'Avenger', the Drakon comes equipped with a slew of incredible weapons and takes no prisoners. Not only was this model built from the ground up by none other than Kiory, this incredible machine comes equipped with a custom loadout editor made from scratch by AWOL, a well known Arma mod creator. Efficiency, design and quality were all key factors in creating this masterpiece.
After a year into Arma's release, I had become frustrated with the vanilla UAV systems. With a game based in 2035, why were we using propeller driven aircraft? Also, why such a weak armament and why are they still extremely buggy? With those frustrations in mind, I set out to fix it myself. Meeting up with Kiory and AWOL, we began work on a new UAV system that would completely change the way UAV's would be viewed in Arma. 6 months later, the Drakon was released. While we still have a long way to go to get it where we want to, this is a step in the right direction.
Includes the APEX Drakon .pbo file which comes with a single Drakon and a custom loadout editor built into the mod.
H-Singh released an updated version of his U.S. Joint Special Operation Command addon on the BI forums.
Quote : I build this mod because of the requirements of JSOC special operations units.
I added "75th Ranger STB (UCP & OCP Uniform) and will add more units in future like (USAF STS, USN Devgru, Marines Raiders) etc.
This is a re-texture mod for the realism unit "U.S. Joint Special Operation Command".
Right now, It includes 2 camos (uniforms, vests, headgear, backpacks, equipments, TFR Longrange Radios) & Flags
Its fully compatible with ALIVE & MCC.
Added : JSOC Woodland Faction with all woodland Gear.
Added : More Helmets for JSOC Black, and RHS Retextured Helmets with ESS and helmet cam for UCP & OCP.
Added : Retexure RHS Backpacks for Medic, EOD, TL and one with Task Force Radio.
Added : JSOC Patches.
Added : Zeus compatibility with JSOC Black and Woodland Units.
Added : US Seal Team Instructor Uniform.
Added : RHS Glock 18 pistol to JSOC Woodland Units.
Deltagamer released the first version of his DEGA Apaches addon on the BI forums.
Quote : I'm aiming to release and update all of the work from my previous mods. The content will be open source, all of the releases will be from previous mods I've worked on with a few exceptions being approved to release open source by fellow modders. Each vehicle/equipment will have its own separate release under this thread to keep mod sizes low. I may also do a large modular release however I feel that releasing each thing individually would be best.
I cant release everything in these mods as I don't own the licences to some of the vehicles (ie stuff I can't release apl-sa as I'm only allowed to use them to an extent without full permission to release openly - example being the puma helicopter), so if its not listed above then it won't make an appearance in this thread.
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