Alexus informed us he released an updated version of the GAU-8/A Avenger by him and Zabuza on the BI forums.
Quote : Zabuza and I are proud to present you a mod we were working on in the last weeks: the mighty GAU-8/A Avenger for the A-164 “Wipeout”. Since the release of the NATO close air support plane, we were missing the power of the real A-10, the role model of the A-164. With bringing the A-164 into the game, Bohemia introduced a gun which was neither able to destroy a simple APC nor really effective against infantry. So Zabuza and I, both passionate pilots, decided to see what we can do, and this mod is the result.
What does it do?
Basically the mod changes the 20 mm gun of the A-164 “Wipeout” to a more powerful version, the well-known GAU-8/A Avenger 30 mm gun of the A-10 aircraft. So in future you will be able to use the gun as it is supposed to: as a tank buster and for scaring the shit out of your enemy.
upgraded to the new sound system introduced with EDEN, this also fixes all previous sound issues
added support for ACE's A-10C
added support for RHS's A-10A (AT)
integrated the mod into ACE's HUD-Ballistics system
updated support for RHS's A-10A
fixed 'bin... not an array' and 'author is not a value'
EricJ released an updated version of ADuke's Kiowa OH-58 on the BI forums.
Quote : This is an early alpha version of the ADuke's Kiowa OH-58.
Due to the extenuating circumstances and at least this aircraft can fly and do basic recon work (MMS works perfectly) I figured that at least an Alpha can be released, much as I personally dislike alphas. It should be noted that this is ADuke's (ADuke823 on the BI Forums) original work, and he farmed it to me to get it released into the public hands. Note it is uploaded "As is" for now.
Rabid Squirrel released an updated version of his RS - Rain Textures on the BI forums.
Quote : About Rain Textures:
These are textures for your gear and weapons, that will turn on while it is raining, which should add to the immersion and experience of fighting while it is raining in Arma 3. The changes are subtle and it shouldn't distract you in combat, but they are exagerated under direct light, which makes it fanstastic to look at at night with street lights hitting the water drops.
How does this Mod work?
When the "rain value" in game is above 50%, doesn't matter whether it is in the Editor, or the Singleplayer Campaign, the textures will apply to the gear. If at any point the rain calms down, or stops, the textures will be removed from the weapon. This was designed with seamless integration in mind, it should be fully compatible with any missions or campaigns that contain Vanilla Arma 3 Content.
Fixed: Error when a Unit is deleted that has Rain Textures Running.
Fixed: Gear should be returned to the correct place now.
Fixed: When playing in MP Functions should only be run once per unit now.
Zabb released an updated version of his TAC Vests addon on the BI forums.
Quote : This is part of the TAC VEST and some equips. (That is included in the TRYK's Multi-Play Uniforms.)
Because TRYK can not update due to circumstances.
When the problem is resolved it will be re-released from TRYK.
Quote : I'm bringing you something alot of you probably wanted when APEX came out but you couldnt afford it. Now you can finally have Thermal goggles and use them without any requirements or DLC popups. Now you can be just as cool as the Apex kids. I also have TI protective suits and stuff in mind
Article 2 Studios released an updated alpha version of the Operation Trebuchet mod on the BI forums.
Operation Trebuchet is a Arma 3 total modification based on the popular xbox franchise halo.
The changelog of this version is very long and can be found on our downloadpage.
Quote : Operation: TREBUCHET (OPTRE) was the last major UNSC offensive against human insurrection before first contact with the Covenant empire. Our mod will focus on the struggles of the common soldier rather than the elite spartan warriors. Experience the Halo universe from a new, brutal perspective. OPTRE is a total modification with the intent to bring the popular Halo Universe into a more realistic setting by introducing it into Arma 3.
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