Community News

GeCo Night Event
The German Coop Community invites all German speaking Community members to take part ... Read all..
Special Operations Command Australia has moved onto to ARMA 3!!!
What is Special Operations Command Australia (SOCA)?

Special Operations Com ...
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AAG - Amphibious Assault Group is recruiting!
Hello, let me start out by introducing myself, in-game people know me as Giorox and i ... Read all..
Buffalos Tactical Squad
Buffalos Tactical Squad is a squad of special forces anti-terror for the UN. It has s ... Read all..
1st Ranger Battalion Realism Unit Recruiting ACE/ACRE
1st Ranger Battalion

We need you!

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Black Eagles Team Arma 3
BlackEagle's looking great soldiers to give everything on the clan to fight against o ... Read all..
RMCC (Private Military Contractors) Recruiting Open
RMCC Clan is now recruiting

We have our o ...
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Absconditus Eminus - Now Recruiting!
[AE] was formed in 2006, tactics were applied then to maintain a flawless history in ... Read all..
173rd Airborne Brigade
173rd Airborne Brigade is a Milsim unit with over 100 members active in both ArmA2 & ... Read all..
Applications are Open for, The Art of Warfare, was founded in 2001 as an online game community with hig ... Read all..

Screen of the week

Bohemia Interactive have released the Arma sample files on the wiki.
With the release of these sample files Bohemia have also released new licenses for when you use their property. More information about those licenses and how and when you should use them with your own releases can be found here: Community licenses.

    Quote :
    Bohemia Interactive a.s. released sample files and data from their games for the community, to learn from examples, base their own creations on the existing content and expand the Armaverse. These packs include configuration files, material files, 3d models, textures, animations as well as complete game data in the form of PBOs. The public data is released under Bohemia Interactive's content licenses, established to support the creative community evolving around its titles, and to set clear rules for the use of both Bohemia Interactive's and user-made content.
    Note that previous releases of sample model packages are replaced by the new ones, with new licenses applied to the content.

    The licenses cover the use of Arma data in community modifications and the modification of DayZ. All parts of publicly released data are released under one of the following licenses:The vehicles, weapons, characters and similar items are usually released under APL. Terrains, terrain objects, playable content and voiceovers are usually released under APL-SA, as it's in Bohemia Interactive's interest to keep further modifications of this data free to adapt. This is only general information; to check which license applies to particular Bohemia Interactive data, check the content of the package and the license and readme file attached. DML-SA covers further modifications of DAYZ Mod for Arma 2.

Written on 2013-12-06 by Bohemia Interactive


Korneel van 't Land informed us Bohemia Interactive have announced the ‘Make Arma Not War’ contest in which you community members can participate in different categories:
  • Total Modification
  • Singleplayer Gamemode
  • Multiplayer Gamemode
  • Addon
    Quote :
    Prague, Czech Republic, Thursday 5th December 2013

    Bohemia Interactive, creators of the critically acclaimed Arma series and the standalone version of DAYZ, today announce the €500,000 Make Arma Not War content creation contest for Arma 3. With cash prizes ranging from €20,000 to €200,000, spread across four different categories, Bohemia Interactive challenges people to deliver their best work yet - and potentially move onto the radar of hundreds of thousands of Arma 3 players.

    Using the game as their platform, people can compete in four different categories: Total Modification, Singleplayer Game Mode, Multiplayer Game Mode, and Addon. The headline prize will be awarded to the winner of the Total Modification category, where the sole victor will be taking home €200,000. In the other categories, prize money is divided between 1st place (€50,000), 2nd place (€30,000), and 3rd place (€20,000). Projects which show a lot of potential might also be offered a contract by Bohemia Interactive, whether they have won the contest or not.

      “We’re delighted to be running a contest of such an incredible scope. The Make Arma Not War contest was brought to life to support our dedicated community of content creators, and stimulate the exciting culture of creativity that has formed over the years”, said Ivan Buchta, Creative Director at Bohemia Interactive, and one of the contest organizers. “Of course, with the stakes being this high, we’re expecting people to raise the bar – and we hope Arma 3 players will be there with us, to boost morale, and enjoy the fruits of the contestants’ hard labor.”

    In addition to the €500,000 in cash prizes, Bohemia Interactive is also proud to announce a unique collaboration with the International Committee of the Red Cross (ICRC), who will be handing out the Health Care in Danger Special Award. Given to the entry which covers the topic of ‘health care in danger’ the best, the winner(s) will go on a one-week trip to an ICRC mission in a foreign country, organized by the ICRC.

    While the application period is scheduled to open in 2014, people are already welcome to start working on their project. The closing date for submissions is October 28, 2014, after which a jury of Bohemia Interactive representatives and other industry professionals will begin to evaluate the finalists in each category (10 in the Total Modification/Multiplayer Game Mode/Addon categories, 20 in the Singleplayer Game Mode category). The winners will be announced on January 15, 2015. More details, including how people can cast their vote and support their favorite projects, are to be announced at a later date.

      “With the launch of the first Arma game in 2001, we’ve laid the foundation for our series’ long-standing history in user-content and modifications. It has led us to enjoy many amazing creations, among which is the popular DAYZ mod”, said Bohemia Interactive’s CEO Marek Spanel. “Support for mod-making has always been a priority, and with Arma 3, our goal is to take it to the next level. The Make Arma Not War contest, as well as Arma 3’s integration of the Steam Workshop, the updated EULAs, and our refreshed Arma 3 tool suite, is all part of this effort. We can’t wait to see what comes from it!”

    The rules for the contest, which also includes information on dates, prizes, and categories, can be found on The Make Arma Not War website will be updated regularly, starting with additional instructions on how to apply in the beginning of next year.

    Last but not least, to stay up to date with the latest developments, people can sign up for the Make Arma Not War newsletter. Important announcements regarding the contest will also be communicated via the official Arma 3 social channels (Facebook, Twitter).

Discuss the on the BI forums.

Written on 2013-12-05 by Bohemia Interactive

Dear players, addonmakers, (game) server & website hosts and all others in our dedicated community,

Addon Makers for Authors' Rights (AMAR) is a sizeable group of content creators for games developed by Bohemia Interactive with a common interest in informing the community about the do's and don'ts of content usage and sharing to support mutual understanding and cooperation efforts. For this purpose we have created a website containing Frequently Asked Questions and useful information about ownership rights, permission requests, terms of use and other related matters that can help addonmakers to use already existing content with the permission of the original creator(s) to save time.

We hope that you will find this information useful to expand your knowledge and support your fellow community members.
The website can be found at the following address: Thanks go out to tom_48_97 for help with the web design and hosting.

Kind regards,

Written on 2013-10-25 by JdB

Dean "Rocket" Hall is showing his DayZ Standalone on the Gamescom 2013. Both VG247 and IGN visited him to get a DayZ Standalone gameplay tour.

Also, DayZ no longer has a release date for the Alpha version, you can read a nice interview with Dean on the website about it.

Written on 2013-08-23 by Foxhound

Dean "Rocket" Hall released a new video as well as some screens on the Official DayZ development blog of the DayZ standalone.
The video shows some multiplayer gameplay footage of the most recent milestone. Dean also gives some more information as to why the Alpha has not already been released.

Track the development of DayZ Standalone through the social channels:

Written on 2013-08-04 by Bohemia Interactive


Ota Vrtatko sent us the official release announcement for Take On Mars which is now available on Steam Early Access.

    Quote :
    Prague, Czech Republic, Thursday 1st August 2013

    Bohemia Interactive today released its brand new installment in the Take On™ simulation video game series, Take On Mars. Available exclusively on Steam (Early Access) and for 12.99 USD/9.99 EUR/8.99 GBP, Take On Mars provides people with the opportunity to enlist as a Rover Operator and explore real locations on Mars.

    As with any space exploration mission, the initial launch of Take On Mars is just the start of the journey. By making the game available as an Early Access title on Steam, Bohemia Interactive hopes to work together with players to create the most dynamic exploration sim game possible. Thus, besides the Space Program campaign and the individual scenarios, the game also comes with a 3D scenario editor, Steam Workshop integration (to be added later) and modding support. Regular updates to the game are to be expected, and players are welcome to report game issues or provide suggestions to the dedicated TKOM Feedback Tracker.

    In Take On Mars, you take place in the seat of a Rover Operator, allowing you to control various fully simulated mobile Rovers and stationary landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars' distant past.

    Take On Mars was officially announced at E3 2013, where it won IGN’s Best New PC Game award. For more information on Take On Mars, and the Take On series, please visit

Written on 2013-08-01 by Bohemia Interactive

Ota Vrťátko informed us Bohemia Interactive will present playable builds of Arma 3 and DayZ during the Gamescom 2013.
The Gamescom 2013 takes place at 21 - 25 August and will be open for everyone starting at the 22nd.

    Quote :
    Prague, Czech Republic

    Bohemia Interactive, the award-winning independent Czech development studio, announces today that eager fans can get their hands on two of the most eagerly anticipated in development titles of 2013!

    Bohemia Interactive will be in attendance at Gamescom 2013 in Cologne, Germany from the 21st August 2013 through to the 25th August 2013. There will be a publicly accessible booth in Hall 9.1 (booth 32), where eager gamers can have the opportunity to play both Arma 3 and the DayZ Standalone. Entrance to our stand is freely open to everyone over the age of 16.

    The Arma 3 build on display will be RC4 which is close to being the release version, significant differences from the E3 build are the first inclusion of Altis, the game’s main island setting which is a gigantic virtual battle-box on an unprecedented scale. There will also be 6 new firing drills, tanks, UAVs/drones, APCs and much more.

    The DayZ Standalone version accessible at Gamescom 2013 will be based on our internal development build, showing some of the new features that we’ve been working on since E3 such as a more in depth food and nutrition system and weapon customization.

    About Arma 3:
    Arma 3, the latest installment of the tactical military simulation game from independent developers Bohemia Interactive, creators of the award-winning mil-sim series Arma.

    About DayZ Standalone:
    Building on the phenomenal success of the officially supported DayZ mod for Arma 2; which has seen more than 1.7 million worldwide players, the DayZ Standalone currently in development takes all of the basic ingredients which made the mod so popular and explodes the realism and open possibilities in an upcoming standalone title.

Written on 2013-07-28 by Bohemia Interactive

Korneel van 't Land sent us a new gameplay trailer of Take On Mars.

    Quote :
    Prague, Czech Republic, Wednesday 17th July 2013

    In follow up to Take On Mars’ official reveal at E3 this year, Bohemia Interactive has released a first gameplay trailer for its next installment in the Take On™ simulation video game series. Placing you in the seat of a Rover Operator, players will be able to control fully simulated, customizable mobile Rovers and stationary Landers, while they complete various scientific objectives. Take On Mars will launch for 12.99 USD/9.99 EUR/ 8.99 GBP on August 1 as an Early Access title on Steam.

    Martin Melicharek, Project Lead on Take On Mars, elaborates:
    “In an attempt to satisfy everyone's curiosity (pun intended), we are proud to bring Take On Mars to Steam's Early Access catalogue on the 1st of August. After this initial launch, we hope to receive feedback and suggestions from players, and work together to create the most dynamic exploration sim game - driven by everyone’s passion for exploration and interest in extra-terrestrial bodies, such as Mars... Better said, especially Mars!”

    Featuring a realistic terrain, based on actual satellite data from locations such as Victoria Crater, Take On Mars includes 3 game modes: Space Program, Scenarios, and Editor. In Space Program, players operate from the perspective of a science-driven Space Agency, while Scenarios head straight to Mars for individual missions. The game also provides players with a powerful 3D scenario editor and supports modding. Last but not least, the Rovers make use of a dynamic destruction system, meaning you can break off things like cameras, robotic arms and wheels. However, operators are advised to consider their budget and secure additional funding by completing missions and tasks.

Written on 2013-07-18 by Bohemia Interactive visitted the BI booth on the E3 2013 and had a talk with Matt Lightfoot about the DayZ Standalone.
Part two of this video will be released later this week.

    Quote :
    Finally we can show you an in-depth demo of DayZ Standalone. Matt Lightfoot walks us through a lengthy demo of what's new in the standalone. From crafting to motorbike helmets, this is the definitive DayZ video you'll see out of E3 2013.

Dean Hall has been busy too and one of the things he did was sit down with the people from Machinima during a live broadcast discussing the DayZ Standalone.
The part with Dean Hall starts at 04:44:12!

And of course we have some screenshots to present you, enjoy!

Track the development of DayZ Standalone through the social channels:

Written on 2013-06-12 by Foxhound

Ota Vrťátko informed us about Take On: Mars which was announced during the E3 2013.

    Quote :
    Prague, Czech Republic June 11th 2013

    Bohemia Interactive prepares to go up, up, and away, into the stars, with Take On Mars, the new game in the Take On series.
    Take On Mars places you in the seat of a Rover Operator, allowing you to control the various, fully simulated mobile Rovers and stationary Landers. With this scientific arsenal at your disposal, you will work your way through the numerous Science Missions in each location, unlocking the secrets of Mars' distant past.
    “Explore the scarred face of another world. Journey through rocky terrain and sandy wastes, pushing your vehicles to the max in this new installment to the Take On series.”

    Featuring 3 main gameplay modes, explore the unforgiving Martian terrain:
    • Space Program - Explore Mars from the perspective of a science-driven Space Agency. Develop new technologies, vehicles and instruments to tackle the tasks ahead.
    • Scenarios - Head straight to the surface of Mars and complete individual missions centered around various Science Missions and objectives.
    • Editor - Create scenarios with complex missions, or just play around with whatever you wish in this limitless, free-form mode.

    The most notable features in Take On Mars include:
    • Dynamic destruction system – Break off cameras, robotic arms, even individual struts and wheels, all affecting the way the vehicle handles.
    • Economy – Send missions to Mars with the budget you have available, raised by completing missions and individual tasks.
    • Realistic Terrain – Explore the surface of Mars in locations based on actual satellite data from locations such as Victoria Crater.

    Last, but certainly not least, Take On Mars will be heavily aimed at modability, allowing users to create and share their own custom content, including scenarios, vehicles, and locations. Everything in the game is modifiable.

Digital release (PC only) is set for Q3 2013 and the price is expected to be €9,99.

Written on 2013-06-11 by Foxhound

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