Author: Foxhound
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Requirements: No addons required
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Version: 4.0

Date: 2006-12-18 18:00


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Infantry CTF - Cluster One


There are two teams of soldiers - SLA and US. A point is scored by capturing the enemy flag (using the action menu) and taking it to your base. If the enemy currently has your flag, you will have to recapture it first.

If the 'flag-carrier' is killed, a team mate can take the flag and continue. But if an enemy reaches the body with the flag first, they can return it to their own base.

When both flags are carried for more than five minutes, they will automatically return to their respective bases.

If someone dies, they will respawn in their base after a short wait.

A {USI}_Tommo creation.

Changes:
    * Added GUI when respawning, allowing selection of G36a, G36c, G36k or M249 so the ammo crates aren't needed when spawning with a common weapon.
    * Added extra weapons to the ammo crates.
    * Pretty much stopped the intro from playing when a player uses JIP, some players may hear the intro music but this is the best I can do for now.
    * Worked out how to only kill the player entering the spawn kill zones and not the whole team.
    * Spawn kill and spawn warning hints now display player name rather than just the team.
    * Reduced mission size by making some code more efficient.





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