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Description: "The most important trait that distinguishes Navy SEALs from all other military forces is that SEALs are maritime Special Forces, as they strike from and return to the sea. SEALs (Sea, Air, Land) take their name from the elements in and from which they operate. Their stealth and clandestine methods of operation allow them to conduct multiple missions against targets that larger forces cannot approach undetected. " Key Features 1. Custom Audio with a full cast of characters including voice overs and a griping music score from Hans Zimmer. 2. Full cinematic cut-scenes with a compelling storyline. 3. Weapon selection before each mission along with supply locations during. 4. Mission types such as search and destroy, hostage rescue, capturing terrorists, taking down helicopters, reconnaissance, Intel gathering, and a awesome on rails style shooting segment which puts you in the gunner seat of a Cobra. 5. A bad ass new location The beautiful Island of Namalsk. 6. Lots of dynamic enemy locations and objectives. Installation: Place the Seal Team six file in your Campaigns folder in your Arma 2 main directory. If you don't have the folder make one. Notes: I've tested the hell out of this campaign and believe it is bug free and perfect. However if you find any please let me know so i can fix them. Please make sure you are just using the required mods before posting a bug and you are not using any Betas. Mission Tips: 1. Specter must survive. You should only use team switch to over come AI bugs. 2. Sometimes the action menu will not let you open the door to the tower on mission two. Revert to last save and the action will be available. 3. Don't forget to bring batteries if you plan on using the Laser designator. They can also be found in all transport vehicles. 4. Why can't I fast forward time? I've used a time stop script to keep you from missing important radio transmissions. It will disable after the communication and you can fast forward time if you like. 5. I can't drag the Captains body using ACE in the first mission. Make sure you are using Ace stable v1.1. Hold down the right windows key over the body then select drag. You will then have the action command to carry. Changelog: v10 v1.8 - Fixed HVT's from vanishing if killed within a vehicle. - Added more randomness using UPS script to make missions more dynamic. - Added more time to mission 4 RTB deadline. - Various small fixes and small improvements to performance. v1.7 - Mission 5- The enemy who is stuck in a wall. - Mission 7- Crash/Freeze while loading. - Mission 4- Made the targets less likely to flee their target locations. - Added 417's and all the others. - You can now tackle all objectives has any member of the team and not loose Intel or task completions in the briefing. Ie- if you are playing has Jester while clearing an objective, once its complete you will be switched back to the leader. Note that some objectives have to be triggered by Specter such as conversations. v1.61 - Added RH SMG pack and a few missing ace mags. v1.6 - N/A v1.3 - Added RH MK18 addon. - Various cosmetic fixes. - Removed Ace only version to make it easier on me. Credits & Thanks Thanks to all the mod makers out there for these wonderful addons. you guys rock!! Forum topic: - BI forums ![]() - Namalsk - Desert Mercenaries and BlackOps - TF86 Navy SEALs Pack - RH HK416 Pack (Optional) - RH M4/M16 Pack Rearmed (Optional) - RH Pistol pack Remake (Optional) - RH MGS weapon pack (Optional) - RH Mk18 Pack (Optional) - RH SMG Pack (Optional)
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:eek First i'm treuly sure if users commenting something about a release it is vallid.
First your release was Ace II i have 2 different cmp files where 1 says Ace and the other non ace this one that i downloaded todat, on the ace i needed only namalsk and the Merc and the seals. On this release without ace the game works at the intro but it says it is missing something to be exactly.
On the RHS you have 2 installations on the most packages, You have 2 installation for the ones already in there Ace II and you have a normal installation NON ace i tryed both to make sure it wasnt on that behave that the intro keeps looping, yes the intro keeps looping because it says you cant play add or eddit this because it is missing a deleted content "Ard_MCP_INF1" INF1 points me towards infantry im just thinking i'm not sure about it, now i installed both MERC and SEALs correctly and they are full release no beta's i used your porvided links for the needed addons and made sure it was full release by reading it first. now the darnest question is what the hell am i missing exsept for the additional addons you say i need to install? With all deu respect for the work you put in to this and i realy like your work so far, but in any case make sure you point out well how to install extra addons and where to get it before you release it. because what i'm missing in the game is something that i dont have that you dint point out to install in this note ....
Perfect!?
On my consern nothing is perfect no mather how good it is ^^
best of regards.
The first mission was cool, but the other missions are not loaded, because the addon is missing, I downloaded all of the specified list.:p
Give what you have addon. 2 mission is not loaded.
http://yfrog.com/5uarma2201006011j
http://yfrog.com/5farma2201006012j
Already well.:) I had old versions Desert Mercenaries and BlackOps :blush
The mission of a climate
http://yfrog.com/49demotarabridagej
Nice campaign so far...but i get to the sniping mission and I wait for the guy in the white sedan...but it never comes. i mean NEVER...i waited and waited. then i climbed down the tower and tried to find him and kill up close, and the mission failed cause i got too close.
In the fourth mission of Operation K-Bar had to use Endmission. I searched all the villages and not zaliczyĆo two tasks.
Terrible, absolutely terrible. Cool intro to the first mission but the brefings are not vry informaive. I have completed all tasks with three of my men left and i am looking at a town with three BMPs and 15+ infantry with no clue on on how to get extracted, no air support no AT gear left. Do you mean to tell me that i have to retry what took me 1 and a half hours to complete? Terrible campagin. 0.2/5
Why was a .50 cal sniper rifle needed on second mission. I don't get it. Not necc for the 2 guys on the bridge, and the comm station was 1000ft in the air.
Sorry I've been MIA for a long time. I'm releasing updates for these campaigns. Stay tuned!
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