Author: Defunkt
Author Website:

Requirements: No addons required

Version: 1.4
Signed: Yes, serverkey included

Short description: This mod retrofits weapons from both A2 and OA with new OA features they didn't previously have, in particular with some form of close-quarters sighting mode for many weapons with a magnifying optic.
Date: 2010-08-07 11:28
Submitted by: Foxhound


Comments: (1)
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ANZINS Weapons
by
Defunkt


Description:
I hate crosshairs but dislike being near-helpless inside 50m almost as much.
This mod was created for use on our servers and retrofits guns from both A2 and OA with new OA features they didn't previously have, in particular with some form of close-quarters sighting mode for many weapons with a magnifying optic. In a few cases they've also had their correct TI shader added (or in one case actually losing the TI shader in order to achieve the CQB thing). I plan on doing a bit more but need some help adding/fixing lens effects and with some config work for the G36's which has defied my best efforts so far.

AKS_74_PSO +CQB (TI)
AK_107_GL_PSO +CQB:Partial/Off-Centre
SVD +CQB (TI)
SVD_CAMO +CQB
SVD_Des_EP1 +CQB -TI
KSVK +CQB (TI)
M16A4 (Aimpoint) +TI +IR
M16A4_ACG +CQB +TI +IR
M16A4_GL +TI +IR
M16A4_ACG_GL +CQB +TI +IR
M4SPR +CQB
M4A1_RCO_GL +CQB +TI
M249_M145_EP1 +CQB (TI)
M240_Scoped_EP1 +CQB (TI)
M24 +CQB +TI (NOTE: Lens effect broken - need help please!)
M24_Des_EP1 +CQB (TI) (NOTE: Lens effect broken - need help please!)
M107 +CQB (TI)
SCAR_L_STD_EGLM_TWS +CQB:Partial/Off-Centre (TI)
G36A +CQB
G36K +CQB
M8_Compact +CQB
M8_Carbine +CQB
M8_CarbineGL +CQB

The additional weapons_x.pbo causes the sighting modes to be reversed so that the CQB sight comes first (before the full scope) both for the weapons above and all the OA weapons already equipped with a CQB position (on my setup at least), this feels more natural/logical to me - delete this pbo if you'd don't like this change.


Installation:
As we always recommend use modfolders.
Check our FAQ for a clear explanation.


Included .pbo files:
weapons_x.pbo
weapons.pbo


Changelog:
v1.4
- M107 bolt now animated in 1st LOD.
- Crappy old M16A2_GL ironsights replaced with current ironsights model.
- English display names for "M240 (scope)"/"M249 (scope)" changed to "M240 Elcan"/"M249 Elcan".
- Binoculars can now be ironsighted and zoomed.
- Night-vision reticle switched for one with a soft edge.

v1.3
- AKS_74_PSO with three sight positions (CQB/Ironsights/Scope).
- M4A1_ACG_GL with corrected shaders, working AN/PEQ-2 and TI texture.
- M16A4 (Aimpoint) with working AN/PEQ-2 and TI texture.
- KSVK with CQB position.
- M107 with CQB position.
- Removed bundled interface.pbo.

v1.2
- Added CQB sight for XM8; Compact, Carbine & Carbine/GL
- Enabled AN/PEQ-2 targeting laser for M16A4; GL, ACOG & ACOG/GL

v1.1
- Added CQB sight for G36A and G36K
- SVD (non-ghillied) CQB position now uses ironsights
- Fixed inheritence giving M4A1 Holo an ACOG derived mode

v1.0
- Initial release


Forum topic:
- BI forums





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