Author: PopeyeDoyle
Author Website:

Requirements: No required addons
Island(s): Takistan
Playable options:

Version: 1.3

Date: 2010-08-06 06:09


Comments: (4)
Rating:



 

Hamburger Hill
by
PopeyeDoyle


Description:
A detailed Cooperative mission involving all factions and most equipment from the new Operation Arrowhead Expansion Pack. Designed to be different and on a large scale, players are able to change character during the mission and assume many specialist roles from Forward Air Control, Medical Support, Mechanised Support, Pilots, Infantry and Special Forces.
Players will experience fighting with Blufor and Independent Units and need to learn to adjust tactics based on the weaponry and level of support available. The player is offered freedom to take the objectives in any way they see fit. Depending on the number of players, the mission may take in excess of an hour to complete.

Once a player has been killed or mortally wounded, they may take the part of another team member using team switch 'T' key. This mission has no respawn as I am seeking to simulate the use of first aid and the actual loss of units and equipment. Please make sure that all AI slots are left active so that teamswitch will work when commencing the game.

Please ensure you study the readme supplied with the mission. This provides intelligence and details the state of the forces at your disposal.


Objectives:
Objective 1 - Clear the town of Feruz Abad.
Objective 2 - Clear the fortified positions on the mountain above Feruz Abad as marked.
Objective 3 - Search the C-130 crash site for survivors.
Objective 4 - Clear the town of Anar
Objective 5 - Destroy the Takistani Communications Center
Objective 6 - Destroy the Takistani Army Mobile Scud Site.


Installation:
Extract the .pbo file(s) to your ArmA 2 Operation Arrowhead\MPMissions folder.


Changelog:
v1.3
  • Amendments to all fortified positions to enable greater field of view for AI (the reason that some AI static positions were not engaging)
  • New static weapon emplacements
  • New fully working IED devices (very nasty)
  • New vehicles for some sections
  • Various tweaks and ammendments across the map
  • Wider use and encouragement to use moveable crew served weapons for sections
  • New content, lightly armed CIA Section designed for CQB (armed with pistols and shotguns only and waiting in a safe house within Feruz Abad)

  • v1.2
  • new Takistani communications center objective
  • new Czech Army long range desert group
  • new Taskistani nomad tribesmen group (for scud hunting old style)
  • new United Nations section & supply base
  • new artillery support including all modes (HE/Smoke) and working motar positions Blufor and Opfor
  • moved location for C-130 crash site now harder to reach
  • new enemy sniper positions, new location for German Apline group
  • new training and live fire exercise area including AT targets
  • new location for US Special Forces (less pinned down)
  • greater defenses around Anar
  • more detailed in game briefing and information on units
  • OA weather module.

  • v1.1
  • Fixed issue involving Independent Units set as Friendly to Nobody, now correctly set as Friendly toward Blufor, problem not detected in final testing.


  • Notes:
    Please be aware that this mission is very resource intensive and will be likely to run better on a server.




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    Tags: Large Scale