Those dirty Americans Have destroyed our forward base south of Rasman yesterday and killed many of our brothers.
Our mighty army is preparing a large scale ground assault on their main base to retaliate against their pittyful attack.
Before our troops can move in we first want you to weaken their support capabilities, destroy their ammo depot,
artillery radar and their mobile missile launchers.
We have no doubt you will succeed brother. Allah akbar!
- Destroy all ground targets marked on the map and optionally take out any US armor you come across.
- After succeeding you land on the airfield at Rasman (north east of map) and report to Col. Aziz for new orders (mission end).
- A dynamic opfor airfield with friendly jets and choppers landing and taking off.
- The airfield is guarded on the ground and air with AI troops and vehicles/choppers/planes.
- Multiple US ground (including AA) groups spread on the map (random positioned).
- Extra big explosions
- US air units (dogfight chance)
- environment effects module
- Coop has rearm,refuel,repair support on command (support on base) - (5,1). No respawn.
- Sp has support module (unlimited support) and can use the support trucks manually. No respawn.
Extract the .pbo file(s) to your ArmA 2 Operation Arrowhead\Missions folder for singleplayer.
Extract the .pbo file(s) to your ArmA 2 Operation Arrowhead\Missions folder for multiplayer/coop.
I have rededuced the amount of hostile aircrafts a bit.
Added nice intro music (on the background - low volume)
Removed the Takistan SU34's (cos they suck) and replaced them with the Russian Su34's (cos the kick ass). Dogfighting will now be a lot more fun as these Russian versions are fast and highly maneuverable.
Edited the win condition. Before you could basically end the mission at any time, now all objectives needs to be completed to be able to finish the mission.
Fixed the C130 objective. You will no longer get a 'destroyed' message while the C130 is still in the air.
Some other general tweaks
v1.8 (SP updated only)
Added 2 more objectives/targets on the map
Added bluefor ground (BAF) units that may assault the base
Tweaked the Bluefor air units, increased their skill level and they will now gang up on you and assault the base.
New Bluefor mobile AA added
Removed Upsmon patrol scripts to increase performance
Reworked all objectives and triggers
Fixed dynamic marker on the C130
Added more AA defense on the airbase
Great fps now!
New static ground targets
More divers target difficulty
sp and co02
v1.5 (sp only)
Added more objectives
Tweaked AI movement
Added more enemy aircrafts and AA units
Added combined operations content.
Fixed a bug that caused a drop in frame rate
Removed jukebox module
Added crossroad texts - mission hints, objectives dialogs.
Added extra ground targets (both sp & coop)
Spiced up the target explosions some more (large explosions)
Added extra hostile AA units and aircrafts to coop
Added empty support trucks a long the taxiway (sp & coop) so that you can rearm/refuel/repair without having to get out your plane.
Before going on the runway with your jet check the radar first to check if there are AI planes coming in for landing.
Before taking off look on the map first to know the precise target locations.
- BI forums