EBU Soccom Replacement Mod
by
ColonelSandersLite
Description:
This pack lets you replace the BIS US SFs with Ebud's retextures. See below for complete details.
Compatibility:
The unit replacement pack itself has only been tested on V1.05 german. It should work on any later version.
The unit replacement pack is compatible with FDF sounds. For compatibility with other replacement packs, you'll just have to try it and see.
This only modifies the models and wound textures of the regular US infantry units (not special forces), so anything that doesn't modify those should work with it. Woodland, CQB (green suits with black vests and helmets), and desert. You can only use one at any one time.
Multiplayer:
Should work fine as it's purely client side, although it may give a cheat notice if the server doesn't have it as well.
Notes:
This pack deliberately does not modify anything about the units except for the models and wound textures. It will not affect game balance in any way. It is strictly visual.
When using this pack, you can still place Ebud's SF's as normal, and they will have any and all properties associated with them.
If you're using this pack and build a mission, the mission will not require Ebud's SF's or this pack to be installed by the end user unless you place the addon units as stated directly above.
I can only support my pack itself, not Ebud's units. Please do not bug Ebud for help with this pack.
Installation:
- Browse to your arma directory (wherever arma.exe is located).
- Unzip the contents of this zip file to your arma directory. Be sure to keep folder structures intact.
- ebu_soco1.pbo from Ebud's SF's in:
Code:
c:\yourArmaDirectory\addons\
- Create a new shortcut to arma, or modify your existing shortcut.
- In the target box, add *EITHER*:
- -mod=@CSL_EBU_US_SF_CQB_REPLACEMENTS
- -mod=@CSL_EBU_US_SF_DESERT_REPLACEMENTS
- -mod=@CSL_EBU_US_SF_WOODLAND_REPLACEMENTS
Only add one of these to your shortcut at any particular time.
If you already have a mod, running using the mod switch, separate your mod options with a semi colon. Do no use multiple -mod commands. For example:
Code:
-mod=@ModWarSound;@CSL_EBU_US_SF_WOODLAND_REPLACEMENTS
Your target line should look something like this, depending on the options you have enabled:
Code:
C:\games\arma\arma.exe -nosplash -mod=@ModWarSound;@CSL_EBU_US_SF_WOODLAND_REPLACEMENTS
- (Optional) Put the contents of the test mission folder in your arma user missions directory.
Change log:
v1.1
- When using woodland or desert packs, the sharpshooter (the guy with the spr by default) is now ebud's sniper model. When using the CQB pack, the sharpshooter is woodland camo with black body armor.
v1.0
License:
If you wish to use Ebud's SF's in any way, you must conform to *his* requirements.
Strictly for what I have done:
Unlimited rights (including editing and rereleasing) so long as it's non commercial and adheres to the BIS terms of use. Any derivative work cannot be more restrictive than this with respect to what rights an end user has.
BIS Forums topic:
-
Link.
Report broken download link