WarFX : Blastcore
Ok guys sorry ive kept you all waiting. Ive spent most of the weekend going over the Blastcore Visuals R1.2 update, fixing stuff here and there etc etc. The soundmod wont make the release along side with R1.2 i wanted to release it as a big update but its just not ready yet, so that might be next week most likly.
Anyway, heres the R1.2 update which fixes tons of stuff and imo a vast improvement. Its untested apart from my own personnal testing but appears to be stable. Now that this is a pretty big step forward updates to the mod should be more frequent from now on. If there is a problem or issue with R1.2 it should only be minor and can be quickly fixed once its been reported and made aware.
As i said before some features of the mod have been removed ie the muzzleflashes this is only temp removal until a method which is more stable is worked on. This isnt the lite version btw its a normal version based on the lite version as its currently imo pretty stable to work from i might make a lite version later on but were see how this floats for the moment.
The Aircraft NAV Strobe lights are included but i didnt have time to find a way to activate them but they can be activated via mission editor and the vehicle init, the scripts are located in WarFXPE\ParticleEffects\NavLights
They are still pretty WIP tho and i still got a few more vehicles to support and also find a way to activate it somehow.
I got updates for sunlight,tracers and some other shit is well. Sorry the soundmod wont make it today but its better that i finish it properly rather than just rush it incomplete.
Anyway i need a break so heres the update, have a good un guys hopfully there wont be any problems or issues but i doubt it..
This modification may not be entirely compatible with other modifications
These addons require a High-Spec Computer System as the effects have a lot of impact on the performance!
As we always recommend use modfolders to seperate the custom content from the official game content to prevent problems. For different ways to set up your modfolders and use them please visit our FAQ
When you are using the Steam version you can find a Steam mod installation and activation FAQ here
Included .pbo files:
Fixed keys for R1.2 release:
Video by A6-Intruder
Video by rexehuk Video by Enad
Credits & Thanks:
I'd like to thank the following people for all their help and support during my days working on this
Foxhound & his gang for Armaholic
And basicly everyone in my friends list who helped do some testing.
- BI forums
- Community Base Addons