Author: sick1
Author Website:

Requirements: ArmA 2, Desert Mercenaries and BlackOps, Tier One Operators
Island(s): Takistan
Playable options:

Version: 1.6

Date: 2011-08-26 09:37

Comments: (4)


Operational Detachment Delta

The Delta Force is one of two military outfits in the United States charged with counter-terrorist operations. Like the other, the Navy's Special Warfare Development Group (SEAL team Six), Delta Force can deploy at a moment's notice. But unlike DEVGRU, Delta Force doesn't officially exist. This campaign tells the story of an elite Delta unit operating in Takistan, tasked with recovering kidnapped military personnel.

Key Features
1. Professional voice acting with a full cast of characters including a griping music score.
2. Full cinematic cut-scenes with a compelling storyline that is truly unique.
3. Weapon selection before each mission.
4. This is a story driven campaign featuring stealth, assault, and evasion techniques.
5. Multiple endings, depending on the actions you take. I'd suggest you aim for the good ending then try for the bad one.
6. Lots of dynamic enemy locations and random patrols. Also some objectives are randomly placed n different location on replay.

Place the DeltaForce1.0_cmp.pbo file in your Campaigns folder in your ArmA 2 main directory. If you don't have the folder make one.

Note! None of the RH packs are required for each version, however you will get a small config error when selecting gear which is no big deal.

Mission Tips:
1. Claymore must survive. However you can play with any character and not loose task completions. Note that some events can only be triggered by CLAYMORE.

  • Way to many bug fixes and improvements to list. "complete overhaul"

  • v1.5
  • Made two versions, one with RH packs and one without
  • Fixed all Classname errors in weapon selection RH.
  • Fixed spelling errors.
  • Removed Dead body removal script.
  • Improved performance all around.
  • Various other small fixes.
  • Fixed first scene in which if you sniped the enemy before they detected you, you would received negative points.

  • v1.4
  • Added Tier 1 units to better represent Delta Force.
  • Added the RH PDW pack under optional weapons.
  • Gave Salim a moving marker so he is easily located when part of Delta squad.
  • Made Salim's start position completely random.
  • Various small fixes to aid campaign flow.

  • v1.3
  • Various small improvements to performance.
  • Various small fixes.
  • Added the New RH packs for HK416 and Mk18. Make sure you replace the packs.

  • v1.2
  • Fixed Salim disappearing form mosque from first mission. 100% working!
  • Added more randomness using UPS script to make missions more dynamic.
  • Removed RH being stuck in the required mods.
  • Added resupply to mission 5.
  • Fixed Longsword from becoming stuck in mission 4.
  • Removed all pistols from subordinates to prevent the weapon switch bug.
  • Fixed small Salim Animation bug during mission one.
  • Used scripts to improve performance.

  • v1.1
  • Fixed some text
  • Fixed some small non breaking cheat triggers
  • Made dam well sure Salim doesn't go running away
  • Added RH M14 pack

  • Credits & Thanks
    Thanks to all the mod makers out there for these wonderful addons. you guys rock!!

    Forum topic:
    - BI forums

    - ArmA 2
    - Desert Mercenaries and BlackOps
    - Tier One Operators

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    Tags: Delta,   Kidnapping