Author: SoLo
Author Website:

Requirements: No addons required

Version: 1.2
Signed:

Short description:

Date: 2007-07-03 19:46


Comments: (1)
Rating:



 







Cfg NoTracer+Weapons
by
SoLo


Description / Purpose:
Search realism in ArmA simulation, correcting things but modifing less possible BIS work.
As a result:
    - no tracer on small caliber firearms, preserved on higher caliber & M249
    - M4/M4A1 series (set SingleFire/Burst & SingleFire/Automatic)
    - MP5 series (set SingleFire/Burst/Automatic depending on real versions)
List of added/changed values:
    CfgAmmo:
      - for all sides small cal: Removed tracerColor settings from B_545x39_Ball & B_556x45_Ball
      - for M249: Added B_556x45_Tracer class with tracerColor
    CfgMagazines:
      - for M249: Set 200Rnd_556x45_M249 with B_556x45_Tracer (So M249 have tracer only on 200Rnd magazines)
    CfgWeapons:
      - Modified M4A1 class
      - Modified M4A1AIM class
      - Added M4A1GL class
      - Modified MP5SD, changed name to MP5SD6
      - Added class MP5SD3 (MP5SD6 without burst)
      - Added class MP5A3 (MP5A5 without burst)
      - Added class MP5SFA3 (MP5A5 with only Single Fire)
    NO OTHER CHANGES!!!
Installation:
Just extract the pbo(s) file(s) into your ArmA\Addons folder or use the modfolder method (recommended).


Included files:
m107_cfg.pbo
NoTracer_cfg.pbo


Known issues:
The MP5 series without burst have still *.paa with burst



Notes:
Realism: .50" cal. HEAIP rounds penetrate BRDM armor but doesn't with BMP armor.
Because BRDM should be a light armor vehicule and BMP (front and sides) should have standard armor.
So with a dozen of rounds a BRDM crew would jump out of the vehicule or couldn't because dead.

If I stick with realism:
No problem to destroy a BRDM2 with 30 rounds, but then a BMP is destoyable with ~50.

I've spent hours setting the HEIAP ammo settings...

The compromise: in order to destroy a BRDM (crew unmount/vehicule explose) you need ~80 rounds, BMP is hard but not impossible...
For example: with 2 of this guns & ammo you can immagine the unrealistic consequences for a BMP


Version:
v1.0
- Config for ArmA 1.05

v1.1
- Config for ArmA 1.08

v1.2
- M4A1GL Fixed




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